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[media] v4l: vsp1: Make rwpf operations independent of video device
The rwpf queue operation doesn't queue a buffer but sets the memory address for the next run. Rename it to set_memory and pass it a new structure independent of the video buffer than only contains memory information. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -186,28 +186,28 @@ static struct v4l2_subdev_ops rpf_ops = {
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* Video Device Operations
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*/
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static void rpf_buf_queue(struct vsp1_rwpf *rpf, struct vsp1_vb2_buffer *buf)
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static void rpf_set_memory(struct vsp1_rwpf *rpf, struct vsp1_rwpf_memory *mem)
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{
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unsigned int i;
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for (i = 0; i < 3; ++i)
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rpf->buf_addr[i] = buf->addr[i];
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rpf->buf_addr[i] = mem->addr[i];
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if (!vsp1_entity_is_streaming(&rpf->entity))
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return;
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vsp1_rpf_write(rpf, VI6_RPF_SRCM_ADDR_Y,
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buf->addr[0] + rpf->offsets[0]);
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if (buf->buf.vb2_buf.num_planes > 1)
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mem->addr[0] + rpf->offsets[0]);
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if (mem->num_planes > 1)
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vsp1_rpf_write(rpf, VI6_RPF_SRCM_ADDR_C0,
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buf->addr[1] + rpf->offsets[1]);
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if (buf->buf.vb2_buf.num_planes > 2)
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mem->addr[1] + rpf->offsets[1]);
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if (mem->num_planes > 2)
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vsp1_rpf_write(rpf, VI6_RPF_SRCM_ADDR_C1,
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buf->addr[2] + rpf->offsets[1]);
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mem->addr[2] + rpf->offsets[1]);
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}
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static const struct vsp1_rwpf_operations rpf_vdev_ops = {
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.queue = rpf_buf_queue,
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.set_memory = rpf_set_memory,
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};
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/* -----------------------------------------------------------------------------
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@ -24,10 +24,16 @@
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#define RWPF_PAD_SOURCE 1
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struct vsp1_rwpf;
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struct vsp1_vb2_buffer;
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struct vsp1_rwpf_memory {
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unsigned int num_planes;
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dma_addr_t addr[3];
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unsigned int length[3];
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};
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struct vsp1_rwpf_operations {
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void (*queue)(struct vsp1_rwpf *rwpf, struct vsp1_vb2_buffer *buf);
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void (*set_memory)(struct vsp1_rwpf *rwpf,
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struct vsp1_rwpf_memory *mem);
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};
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struct vsp1_rwpf {
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@ -628,7 +628,8 @@ vsp1_video_complete_buffer(struct vsp1_video *video)
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done->buf.sequence = video->sequence++;
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done->buf.vb2_buf.timestamp = ktime_get_ns();
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for (i = 0; i < done->buf.vb2_buf.num_planes; ++i)
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vb2_set_plane_payload(&done->buf.vb2_buf, i, done->length[i]);
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vb2_set_plane_payload(&done->buf.vb2_buf, i,
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done->mem.length[i]);
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vb2_buffer_done(&done->buf.vb2_buf, VB2_BUF_STATE_DONE);
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return next;
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@ -646,7 +647,7 @@ static void vsp1_video_frame_end(struct vsp1_pipeline *pipe,
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spin_lock_irqsave(&pipe->irqlock, flags);
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video->rwpf->ops->queue(video->rwpf, buf);
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video->rwpf->ops->set_memory(video->rwpf, &buf->mem);
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pipe->buffers_ready |= 1 << video->pipe_index;
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spin_unlock_irqrestore(&pipe->irqlock, flags);
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@ -843,11 +844,13 @@ static int vsp1_video_buffer_prepare(struct vb2_buffer *vb)
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if (vb->num_planes < format->num_planes)
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return -EINVAL;
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for (i = 0; i < vb->num_planes; ++i) {
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buf->addr[i] = vb2_dma_contig_plane_dma_addr(vb, i);
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buf->length[i] = vb2_plane_size(vb, i);
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buf->mem.num_planes = vb->num_planes;
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if (buf->length[i] < format->plane_fmt[i].sizeimage)
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for (i = 0; i < vb->num_planes; ++i) {
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buf->mem.addr[i] = vb2_dma_contig_plane_dma_addr(vb, i);
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buf->mem.length[i] = vb2_plane_size(vb, i);
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if (buf->mem.length[i] < format->plane_fmt[i].sizeimage)
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return -EINVAL;
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}
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@ -873,7 +876,7 @@ static void vsp1_video_buffer_queue(struct vb2_buffer *vb)
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spin_lock_irqsave(&pipe->irqlock, flags);
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video->rwpf->ops->queue(video->rwpf, buf);
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video->rwpf->ops->set_memory(video->rwpf, &buf->mem);
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pipe->buffers_ready |= 1 << video->pipe_index;
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if (vb2_is_streaming(&video->queue) &&
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@ -20,7 +20,8 @@
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#include <media/media-entity.h>
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#include <media/videobuf2-v4l2.h>
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struct vsp1_rwpf;
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#include "vsp1_rwpf.h"
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struct vsp1_video;
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/*
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@ -97,9 +98,7 @@ static inline struct vsp1_pipeline *to_vsp1_pipeline(struct media_entity *e)
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struct vsp1_vb2_buffer {
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struct vb2_v4l2_buffer buf;
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struct list_head queue;
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dma_addr_t addr[3];
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unsigned int length[3];
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struct vsp1_rwpf_memory mem;
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};
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static inline struct vsp1_vb2_buffer *
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@ -195,17 +195,17 @@ static struct v4l2_subdev_ops wpf_ops = {
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* Video Device Operations
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*/
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static void wpf_buf_queue(struct vsp1_rwpf *wpf, struct vsp1_vb2_buffer *buf)
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static void wpf_set_memory(struct vsp1_rwpf *wpf, struct vsp1_rwpf_memory *mem)
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{
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vsp1_wpf_write(wpf, VI6_WPF_DSTM_ADDR_Y, buf->addr[0]);
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if (buf->buf.vb2_buf.num_planes > 1)
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vsp1_wpf_write(wpf, VI6_WPF_DSTM_ADDR_C0, buf->addr[1]);
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if (buf->buf.vb2_buf.num_planes > 2)
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vsp1_wpf_write(wpf, VI6_WPF_DSTM_ADDR_C1, buf->addr[2]);
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vsp1_wpf_write(wpf, VI6_WPF_DSTM_ADDR_Y, mem->addr[0]);
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if (mem->num_planes > 1)
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vsp1_wpf_write(wpf, VI6_WPF_DSTM_ADDR_C0, mem->addr[1]);
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if (mem->num_planes > 2)
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vsp1_wpf_write(wpf, VI6_WPF_DSTM_ADDR_C1, mem->addr[2]);
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}
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static const struct vsp1_rwpf_operations wpf_vdev_ops = {
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.queue = wpf_buf_queue,
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.set_memory = wpf_set_memory,
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};
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/* -----------------------------------------------------------------------------
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