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drm: tegra: Use framebuffer pitch as line stride
Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD display content would be skewed when enabling HDMI with a video mode different from that of the LCD. Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Mark Zhang <markz@nvidia.com> Tested-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -218,7 +218,7 @@ static int tegra_crtc_mode_set(struct drm_crtc *crtc,
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}
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bpp = crtc->fb->bits_per_pixel / 8;
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win.stride = win.outw * bpp;
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win.stride = crtc->fb->pitches[0];
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/* program window registers */
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value = tegra_dc_readl(dc, DC_CMD_DISPLAY_WINDOW_HEADER);
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