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rxrpc: Call state should be read with READ_ONCE() under some circumstances
The call state may be changed at any time by the data-ready routine in
response to received packets, so if the call state is to be read and acted
upon several times in a function, READ_ONCE() must be used unless the call
state lock is held.
As it happens, we used READ_ONCE() to read the state a few lines above the
unmarked read in rxrpc_input_data(), so use that value rather than
re-reading it.
Fixes: a158bdd324
("rxrpc: Fix call timeouts")
Signed-off-by: Baptiste Lepers <baptiste.lepers@gmail.com>
Signed-off-by: David Howells <dhowells@redhat.com>
Link: https://lore.kernel.org/r/161046715522.2450566.488819910256264150.stgit@warthog.procyon.org.uk
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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@ -430,7 +430,7 @@ static void rxrpc_input_data(struct rxrpc_call *call, struct sk_buff *skb)
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return;
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}
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if (call->state == RXRPC_CALL_SERVER_RECV_REQUEST) {
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if (state == RXRPC_CALL_SERVER_RECV_REQUEST) {
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unsigned long timo = READ_ONCE(call->next_req_timo);
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unsigned long now, expect_req_by;
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