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nfsd41: use session maxreqs for sequence target and highest slotid

This fixes a bug in the sequence operation reply.

The sequence operation returns the highest slotid it will accept in the future
in sr_highest_slotid, and the highest slotid it prefers the client to use.
Since we do not re-negotiate the session slot table yet, these should both
always be set to the session ca_maxrequests.

Signed-off-by: Andy Adamson <andros@netapp.com>
Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
This commit is contained in:
Andy Adamson 2009-08-28 08:45:02 -04:00 committed by J. Bruce Fields
parent a649637c73
commit a8dfdaeb7a

View File

@ -1133,7 +1133,6 @@ nfsd4_replay_cache_entry(struct nfsd4_compoundres *resp,
* session inactivity timer fires and a solo sequence operation
* is sent (lease renewal).
*/
seq->maxslots = resp->cstate.session->se_fchannel.maxreqs;
/* Either returns 0 or nfserr_retry_uncached */
status = nfsd4_enc_sequence_replay(resp->rqstp->rq_argp, resp);
@ -1497,6 +1496,11 @@ nfsd4_sequence(struct svc_rqst *rqstp,
slot = &session->se_slots[seq->slotid];
dprintk("%s: slotid %d\n", __func__, seq->slotid);
/* We do not negotiate the number of slots yet, so set the
* maxslots to the session maxreqs which is used to encode
* sr_highest_slotid and the sr_target_slot id to maxslots */
seq->maxslots = session->se_fchannel.maxreqs;
status = check_slot_seqid(seq->seqid, slot->sl_seqid, slot->sl_inuse);
if (status == nfserr_replay_cache) {
cstate->slot = slot;