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ALSA: timer: Check ack_list emptiness instead of bit flag
For checking the pending timer instance that is still left on the timer object that is being closed, we set/clear a bit flag SNDRV_TIMER_IFLG_CALLBACK around the call of callbacks. This can be simplified by replace with the list_empty() call for ti->ack_list. This covers the existence more comprehensively and safely. A gratis bonus is that we can get rid of SNDRV_TIMER_IFLG_CALLBACK bit flag definition as well. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -43,7 +43,6 @@
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#define SNDRV_TIMER_IFLG_START 0x00000004
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#define SNDRV_TIMER_IFLG_AUTO 0x00000008 /* auto restart */
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#define SNDRV_TIMER_IFLG_FAST 0x00000010 /* fast callback (do not use tasklet) */
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#define SNDRV_TIMER_IFLG_CALLBACK 0x00000020 /* timer callback is active */
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#define SNDRV_TIMER_IFLG_EXCLUSIVE 0x00000040 /* exclusive owner - no more instances */
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#define SNDRV_TIMER_IFLG_EARLY_EVENT 0x00000080 /* write early event to the poll queue */
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@ -366,7 +366,7 @@ static int snd_timer_close_locked(struct snd_timer_instance *timeri)
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timer->num_instances--;
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/* wait, until the active callback is finished */
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spin_lock_irq(&timer->lock);
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while (timeri->flags & SNDRV_TIMER_IFLG_CALLBACK) {
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while (!list_empty(&timeri->ack_list)) {
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spin_unlock_irq(&timer->lock);
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udelay(10);
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spin_lock_irq(&timer->lock);
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@ -731,19 +731,17 @@ static void snd_timer_process_callbacks(struct snd_timer *timer,
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ti = list_first_entry(head, struct snd_timer_instance,
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ack_list);
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/* remove from ack_list and make empty */
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list_del_init(&ti->ack_list);
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ticks = ti->pticks;
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ti->pticks = 0;
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resolution = ti->resolution;
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ti->flags |= SNDRV_TIMER_IFLG_CALLBACK;
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spin_unlock(&timer->lock);
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if (ti->callback)
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ti->callback(ti, resolution, ticks);
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spin_lock(&timer->lock);
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ti->flags &= ~SNDRV_TIMER_IFLG_CALLBACK;
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/* remove from ack_list and make empty */
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list_del_init(&ti->ack_list);
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}
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}
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