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x86/fpu: Eliminate __save_fpu()
The current implementation of __save_fpu(): if (use_xsave()) { xsave_state(&fpu->state.xsave); } else { fpu_fxsave(fpu); } Is actually a simplified version of copy_fpregs_to_fpstate(), if use_eager_fpu() is true. But all call sites of __save_fpu() call it only it when use_eager_fpu() is true. So we can eliminate __save_fpu() altogether and use the standard copy_fpregs_to_fpstate() function. This cleans up the code by making it use fewer variants of FPU register saving. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -169,15 +169,6 @@ void irq_ts_restore(int TS_state)
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}
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EXPORT_SYMBOL_GPL(irq_ts_restore);
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static void __save_fpu(struct fpu *fpu)
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{
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if (use_xsave()) {
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xsave_state(&fpu->state.xsave);
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} else {
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fpu_fxsave(fpu);
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}
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}
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/*
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* Save the FPU state (initialize it if necessary):
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*
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@ -190,7 +181,7 @@ void fpu__save(struct fpu *fpu)
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preempt_disable();
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if (fpu->fpregs_active) {
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if (use_eager_fpu()) {
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__save_fpu(fpu);
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copy_fpregs_to_fpstate(fpu);
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} else {
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copy_fpregs_to_fpstate(fpu);
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fpregs_deactivate(fpu);
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@ -235,7 +226,7 @@ static void fpu_copy(struct fpu *dst_fpu, struct fpu *src_fpu)
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if (use_eager_fpu()) {
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memset(&dst_fpu->state.xsave, 0, xstate_size);
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__save_fpu(dst_fpu);
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copy_fpregs_to_fpstate(dst_fpu);
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} else {
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fpu__save(src_fpu);
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memcpy(&dst_fpu->state, &src_fpu->state, xstate_size);
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