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ASoC: dapm: Use snd_soc_dapm_add_path() in connect_dai_link_widgets()
We already know which two widgets should be connected, so use snd_soc_dapm_add_path() instead of snd_soc_dapm_add_route() in snd_soc_dapm_connect_dai_link_widgets(). Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Signed-off-by: Mark Brown <broonie@linaro.org>
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@ -3397,12 +3397,10 @@ int snd_soc_dapm_link_dai_widgets(struct snd_soc_card *card)
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void snd_soc_dapm_connect_dai_link_widgets(struct snd_soc_card *card)
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{
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struct snd_soc_pcm_runtime *rtd = card->rtd;
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struct snd_soc_dapm_widget *sink, *source;
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struct snd_soc_dai *cpu_dai, *codec_dai;
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struct snd_soc_dapm_route r;
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int i;
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memset(&r, 0, sizeof(r));
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/* for each BE DAI link... */
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for (i = 0; i < card->num_rtd; i++) {
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rtd = &card->rtd[i];
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@ -3420,26 +3418,27 @@ void snd_soc_dapm_connect_dai_link_widgets(struct snd_soc_card *card)
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/* connect BE DAI playback if widgets are valid */
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if (codec_dai->playback_widget && cpu_dai->playback_widget) {
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r.source = cpu_dai->playback_widget->name;
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r.sink = codec_dai->playback_widget->name;
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source = cpu_dai->playback_widget;
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sink = codec_dai->playback_widget;
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dev_dbg(rtd->dev, "connected DAI link %s:%s -> %s:%s\n",
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cpu_dai->codec->name, r.source,
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codec_dai->platform->name, r.sink);
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cpu_dai->codec->name, source->name,
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codec_dai->platform->name, sink->name);
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snd_soc_dapm_add_route(&card->dapm, &r);
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snd_soc_dapm_add_path(&card->dapm, source, sink,
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NULL, NULL);
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}
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/* connect BE DAI capture if widgets are valid */
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if (codec_dai->capture_widget && cpu_dai->capture_widget) {
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r.source = codec_dai->capture_widget->name;
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r.sink = cpu_dai->capture_widget->name;
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source = codec_dai->capture_widget;
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sink = cpu_dai->capture_widget;
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dev_dbg(rtd->dev, "connected DAI link %s:%s -> %s:%s\n",
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codec_dai->codec->name, r.source,
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cpu_dai->platform->name, r.sink);
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codec_dai->codec->name, source->name,
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cpu_dai->platform->name, sink->name);
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snd_soc_dapm_add_route(&card->dapm, &r);
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snd_soc_dapm_add_path(&card->dapm, source, sink,
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NULL, NULL);
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}
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}
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}
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