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random: document get_random_int() family

Explain what these functions are for and when they offer
an advantage over get_random_bytes().

(We still need documentation on rng_is_initialized(), the
random_ready_callback system, and early boot in general.)

Signed-off-by: George Spelvin <lkml@sdf.org>
Signed-off-by: Theodore Ts'o <tytso@mit.edu>
This commit is contained in:
George Spelvin 2019-04-19 23:48:20 -04:00 committed by Theodore Ts'o
parent fe6f1a6a8e
commit 92e507d216

View File

@ -101,15 +101,13 @@
* Exported interfaces ---- output
* ===============================
*
* There are three exported interfaces; the first is one designed to
* be used from within the kernel:
* There are four exported interfaces; two for use within the kernel,
* and two or use from userspace.
*
* void get_random_bytes(void *buf, int nbytes);
* Exported interfaces ---- userspace output
* -----------------------------------------
*
* This interface will return the requested number of random bytes,
* and place it in the requested buffer.
*
* The two other interfaces are two character devices /dev/random and
* The userspace interfaces are two character devices /dev/random and
* /dev/urandom. /dev/random is suitable for use when very high
* quality randomness is desired (for example, for key generation or
* one-time pads), as it will only return a maximum of the number of
@ -122,6 +120,77 @@
* this will result in random numbers that are merely cryptographically
* strong. For many applications, however, this is acceptable.
*
* Exported interfaces ---- kernel output
* --------------------------------------
*
* The primary kernel interface is
*
* void get_random_bytes(void *buf, int nbytes);
*
* This interface will return the requested number of random bytes,
* and place it in the requested buffer. This is equivalent to a
* read from /dev/urandom.
*
* For less critical applications, there are the functions:
*
* u32 get_random_u32()
* u64 get_random_u64()
* unsigned int get_random_int()
* unsigned long get_random_long()
*
* These are produced by a cryptographic RNG seeded from get_random_bytes,
* and so do not deplete the entropy pool as much. These are recommended
* for most in-kernel operations *if the result is going to be stored in
* the kernel*.
*
* Specifically, the get_random_int() family do not attempt to do
* "anti-backtracking". If you capture the state of the kernel (e.g.
* by snapshotting the VM), you can figure out previous get_random_int()
* return values. But if the value is stored in the kernel anyway,
* this is not a problem.
*
* It *is* safe to expose get_random_int() output to attackers (e.g. as
* network cookies); given outputs 1..n, it's not feasible to predict
* outputs 0 or n+1. The only concern is an attacker who breaks into
* the kernel later; the get_random_int() engine is not reseeded as
* often as the get_random_bytes() one.
*
* get_random_bytes() is needed for keys that need to stay secret after
* they are erased from the kernel. For example, any key that will
* be wrapped and stored encrypted. And session encryption keys: we'd
* like to know that after the session is closed and the keys erased,
* the plaintext is unrecoverable to someone who recorded the ciphertext.
*
* But for network ports/cookies, stack canaries, PRNG seeds, address
* space layout randomization, session *authentication* keys, or other
* applications where the sensitive data is stored in the kernel in
* plaintext for as long as it's sensitive, the get_random_int() family
* is just fine.
*
* Consider ASLR. We want to keep the address space secret from an
* outside attacker while the process is running, but once the address
* space is torn down, it's of no use to an attacker any more. And it's
* stored in kernel data structures as long as it's alive, so worrying
* about an attacker's ability to extrapolate it from the get_random_int()
* CRNG is silly.
*
* Even some cryptographic keys are safe to generate with get_random_int().
* In particular, keys for SipHash are generally fine. Here, knowledge
* of the key authorizes you to do something to a kernel object (inject
* packets to a network connection, or flood a hash table), and the
* key is stored with the object being protected. Once it goes away,
* we no longer care if anyone knows the key.
*
* prandom_u32()
* -------------
*
* For even weaker applications, see the pseudorandom generator
* prandom_u32(), prandom_max(), and prandom_bytes(). If the random
* numbers aren't security-critical at all, these are *far* cheaper.
* Useful for self-tests, random error simulation, randomized backoffs,
* and any other application where you trust that nobody is trying to
* maliciously mess with you by guessing the "random" numbers.
*
* Exported interfaces ---- input
* ==============================
*