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dma-fence: Document recoverable page fault implications
Recently there was a fairly long thread about recoreable hardware page faults, how they can deadlock, and what to do about that. While the discussion is still fresh I figured good time to try and document the conclusions a bit. This documentation section explains what's the potential problem, and the remedies we've discussed, roughly ordered from best to worst. v2: Linus -> Linux typoe (Dave) v3: - Make it clear drivers only need to implement one option (Christian) - Make it clearer that implicit sync is out the window with exclusive fences (Christian) - Add the fairly theoretical option of segementing the memory (either statically or through dynamic checks at runtime for which piece of memory is managed how) and explain why it's not a great idea (Felix) References: https://lore.kernel.org/dri-devel/20210107030127.20393-1-Felix.Kuehling@amd.com/ Reviewed-by: Christian König <christian.koenig@amd.com> Acked-by: Thomas Hellström <thomas.hellstrom@linux.intel.com> Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com> c: Dave Airlie <airlied@gmail.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Thomas Hellström <thomas.hellstrom@intel.com> Cc: "Christian König" <christian.koenig@amd.com> Cc: Jerome Glisse <jglisse@redhat.com> Cc: Felix Kuehling <felix.kuehling@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Sumit Semwal <sumit.semwal@linaro.org> Cc: linux-media@vger.kernel.org Cc: linaro-mm-sig@lists.linaro.org Link: https://patchwork.freedesktop.org/patch/msgid/20210203152921.2429937-1-daniel.vetter@ffwll.ch
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@ -257,3 +257,79 @@ fences in the kernel. This means:
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userspace is allowed to use userspace fencing or long running compute
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workloads. This also means no implicit fencing for shared buffers in these
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cases.
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Recoverable Hardware Page Faults Implications
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Modern hardware supports recoverable page faults, which has a lot of
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implications for DMA fences.
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First, a pending page fault obviously holds up the work that's running on the
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accelerator and a memory allocation is usually required to resolve the fault.
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But memory allocations are not allowed to gate completion of DMA fences, which
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means any workload using recoverable page faults cannot use DMA fences for
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synchronization. Synchronization fences controlled by userspace must be used
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instead.
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On GPUs this poses a problem, because current desktop compositor protocols on
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Linux rely on DMA fences, which means without an entirely new userspace stack
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built on top of userspace fences, they cannot benefit from recoverable page
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faults. Specifically this means implicit synchronization will not be possible.
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The exception is when page faults are only used as migration hints and never to
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on-demand fill a memory request. For now this means recoverable page
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faults on GPUs are limited to pure compute workloads.
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Furthermore GPUs usually have shared resources between the 3D rendering and
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compute side, like compute units or command submission engines. If both a 3D
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job with a DMA fence and a compute workload using recoverable page faults are
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pending they could deadlock:
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- The 3D workload might need to wait for the compute job to finish and release
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hardware resources first.
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- The compute workload might be stuck in a page fault, because the memory
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allocation is waiting for the DMA fence of the 3D workload to complete.
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There are a few options to prevent this problem, one of which drivers need to
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ensure:
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- Compute workloads can always be preempted, even when a page fault is pending
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and not yet repaired. Not all hardware supports this.
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- DMA fence workloads and workloads which need page fault handling have
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independent hardware resources to guarantee forward progress. This could be
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achieved through e.g. through dedicated engines and minimal compute unit
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reservations for DMA fence workloads.
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- The reservation approach could be further refined by only reserving the
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hardware resources for DMA fence workloads when they are in-flight. This must
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cover the time from when the DMA fence is visible to other threads up to
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moment when fence is completed through dma_fence_signal().
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- As a last resort, if the hardware provides no useful reservation mechanics,
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all workloads must be flushed from the GPU when switching between jobs
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requiring DMA fences or jobs requiring page fault handling: This means all DMA
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fences must complete before a compute job with page fault handling can be
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inserted into the scheduler queue. And vice versa, before a DMA fence can be
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made visible anywhere in the system, all compute workloads must be preempted
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to guarantee all pending GPU page faults are flushed.
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- Only a fairly theoretical option would be to untangle these dependencies when
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allocating memory to repair hardware page faults, either through separate
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memory blocks or runtime tracking of the full dependency graph of all DMA
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fences. This results very wide impact on the kernel, since resolving the page
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on the CPU side can itself involve a page fault. It is much more feasible and
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robust to limit the impact of handling hardware page faults to the specific
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driver.
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Note that workloads that run on independent hardware like copy engines or other
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GPUs do not have any impact. This allows us to keep using DMA fences internally
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in the kernel even for resolving hardware page faults, e.g. by using copy
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engines to clear or copy memory needed to resolve the page fault.
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In some ways this page fault problem is a special case of the `Infinite DMA
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Fences` discussions: Infinite fences from compute workloads are allowed to
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depend on DMA fences, but not the other way around. And not even the page fault
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problem is new, because some other CPU thread in userspace might
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hit a page fault which holds up a userspace fence - supporting page faults on
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GPUs doesn't anything fundamentally new.
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