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ALSA: Move some headers to local directories from include/sound

This is a bit clean up of public sound header directory.
Some header files in include/sound aren't really necessary to be
located there but can be moved to their local directories gracefully.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Takashi Iwai 2012-07-02 16:37:05 +02:00
parent 2cb1331d9d
commit 81fcb17085
15 changed files with 21 additions and 21 deletions

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@ -30,7 +30,7 @@
#include <linux/init.h>
#include <linux/module.h>
#include <sound/core.h>
#include <sound/cs46xx.h>
#include "cs46xx.h"
#include <sound/initval.h>
MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>");

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@ -23,10 +23,10 @@
*
*/
#include "pcm.h"
#include "pcm-indirect.h"
#include "rawmidi.h"
#include "ac97_codec.h"
#include <sound/pcm.h>
#include <sound/pcm-indirect.h>
#include <sound/rawmidi.h>
#include <sound/ac97_codec.h>
#include "cs46xx_dsp_spos.h"
/*

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@ -61,7 +61,7 @@
#include <sound/info.h>
#include <sound/pcm.h>
#include <sound/pcm_params.h>
#include <sound/cs46xx.h>
#include "cs46xx.h"
#include <asm/io.h>

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@ -32,7 +32,7 @@
#include <sound/control.h>
#include <sound/info.h>
#include <sound/asoundef.h>
#include <sound/cs46xx.h>
#include "cs46xx.h"
#include "cs46xx_lib.h"
#include "dsp_spos.h"

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@ -31,7 +31,7 @@
#include <sound/core.h>
#include <sound/control.h>
#include <sound/info.h>
#include <sound/cs46xx.h>
#include "cs46xx.h"
#include "cs46xx_lib.h"
#include "dsp_spos.h"

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@ -26,7 +26,7 @@
#include <linux/time.h>
#include <linux/module.h>
#include <sound/core.h>
#include <sound/trident.h>
#include "trident.h"
#include <sound/initval.h>
MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>, <audio@tridentmicro.com>");

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@ -23,10 +23,10 @@
*
*/
#include "pcm.h"
#include "mpu401.h"
#include "ac97_codec.h"
#include "util_mem.h"
#include <sound/pcm.h>
#include <sound/mpu401.h>
#include <sound/ac97_codec.h>
#include <sound/util_mem.h>
#define TRIDENT_DEVICE_ID_DX ((PCI_VENDOR_ID_TRIDENT<<16)|PCI_DEVICE_ID_TRIDENT_4DWAVE_DX)
#define TRIDENT_DEVICE_ID_NX ((PCI_VENDOR_ID_TRIDENT<<16)|PCI_DEVICE_ID_TRIDENT_4DWAVE_NX)

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@ -41,7 +41,7 @@
#include <sound/info.h>
#include <sound/control.h>
#include <sound/tlv.h>
#include <sound/trident.h>
#include "trident.h"
#include <sound/asoundef.h>
#include <asm/io.h>

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@ -29,7 +29,7 @@
#include <linux/mutex.h>
#include <sound/core.h>
#include <sound/trident.h>
#include "trident.h"
/* page arguments of these two macros are Trident page (4096 bytes), not like
* aligned pages in others

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@ -24,7 +24,7 @@
#include <linux/time.h>
#include <linux/module.h>
#include <sound/core.h>
#include <sound/ymfpci.h>
#include "ymfpci.h"
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>

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@ -22,10 +22,10 @@
*
*/
#include "pcm.h"
#include "rawmidi.h"
#include "ac97_codec.h"
#include "timer.h"
#include <sound/pcm.h>
#include <sound/rawmidi.h>
#include <sound/ac97_codec.h>
#include <sound/timer.h>
#include <linux/gameport.h>
/*

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@ -33,7 +33,7 @@
#include <sound/control.h>
#include <sound/info.h>
#include <sound/tlv.h>
#include <sound/ymfpci.h>
#include "ymfpci.h"
#include <sound/asoundef.h>
#include <sound/mpu401.h>