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drm/amdgpu: remove unneeded conversions to bool

Found with scripts/coccinelle/misc/boolconv.cocci.

Signed-off-by: Andrew F. Davis <afd@ti.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Andrew F. Davis 2017-03-15 11:20:23 -05:00 committed by Alex Deucher
parent c98b5c9714
commit 7e91366420
4 changed files with 14 additions and 14 deletions

View File

@ -5859,7 +5859,7 @@ static int gfx_v8_0_set_powergating_state(void *handle,
enum amd_powergating_state state)
{
struct amdgpu_device *adev = (struct amdgpu_device *)handle;
bool enable = (state == AMD_PG_STATE_GATE) ? true : false;
bool enable = (state == AMD_PG_STATE_GATE);
if (amdgpu_sriov_vf(adev))
return 0;
@ -6445,7 +6445,7 @@ static int gfx_v8_0_set_clockgating_state(void *handle,
case CHIP_CARRIZO:
case CHIP_STONEY:
gfx_v8_0_update_gfx_clock_gating(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
break;
case CHIP_TONGA:
gfx_v8_0_tonga_update_gfx_clock_gating(adev, state);

View File

@ -1520,9 +1520,9 @@ static int gmc_v8_0_set_clockgating_state(void *handle,
switch (adev->asic_type) {
case CHIP_FIJI:
fiji_update_mc_medium_grain_clock_gating(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
fiji_update_mc_light_sleep(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
break;
default:
break;

View File

@ -1522,9 +1522,9 @@ static int sdma_v3_0_set_clockgating_state(void *handle,
case CHIP_CARRIZO:
case CHIP_STONEY:
sdma_v3_0_update_sdma_medium_grain_clock_gating(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
sdma_v3_0_update_sdma_medium_grain_light_sleep(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
break;
default:
break;

View File

@ -1403,24 +1403,24 @@ static int vi_common_set_clockgating_state(void *handle,
switch (adev->asic_type) {
case CHIP_FIJI:
vi_update_bif_medium_grain_light_sleep(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
vi_update_hdp_medium_grain_clock_gating(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
vi_update_hdp_light_sleep(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
vi_update_rom_medium_grain_clock_gating(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
break;
case CHIP_CARRIZO:
case CHIP_STONEY:
vi_update_bif_medium_grain_light_sleep(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
vi_update_hdp_medium_grain_clock_gating(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
vi_update_hdp_light_sleep(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
vi_update_drm_light_sleep(adev,
state == AMD_CG_STATE_GATE ? true : false);
state == AMD_CG_STATE_GATE);
break;
case CHIP_TONGA:
case CHIP_POLARIS10: