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[TCP] tcp_vegas: Fix slow start

Vegas' slow start was only adding one MSS per RTT rather than one for
every ack. Slow start behavior should now match Reno.

Signed-off-by: Thomas Young <tyo@ee.mu.oz.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Thomas Young 2006-01-04 13:59:32 -08:00 committed by David S. Miller
parent 9369986306
commit 74cb879822

View File

@ -330,6 +330,10 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
vegas->cntRTT = 0; vegas->cntRTT = 0;
vegas->minRTT = 0x7fffffff; vegas->minRTT = 0x7fffffff;
} }
/* Use normal slow start */
else if (tp->snd_cwnd <= tp->snd_ssthresh)
tcp_slow_start(tp);
} }
/* Extract info for Tcp socket info provided via netlink. */ /* Extract info for Tcp socket info provided via netlink. */