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GFS2: Get rid of dead code in inode_go_demote_ok
Function inode_go_demote_ok had some code that was only executed if gl_holders was not empty. However, if gl_holders was not empty, the only caller, demote_ok(), returns before inode_go_demote_ok would ever be called. Therefore, it's dead code, so I removed it. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Acked-by: Steven Whitehouse <swhiteho@redhat.com>
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@ -286,17 +286,10 @@ static void inode_go_inval(struct gfs2_glock *gl, int flags)
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static int inode_go_demote_ok(const struct gfs2_glock *gl)
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{
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struct gfs2_sbd *sdp = gl->gl_name.ln_sbd;
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struct gfs2_holder *gh;
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if (sdp->sd_jindex == gl->gl_object || sdp->sd_rindex == gl->gl_object)
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return 0;
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if (!list_empty(&gl->gl_holders)) {
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gh = list_entry(gl->gl_holders.next, struct gfs2_holder, gh_list);
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if (gh->gh_list.next != &gl->gl_holders)
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return 0;
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}
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return 1;
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}
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