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f2fs: optimize __find_rev_next_bit
1. Skip __reverse_ulong if the bitmap is empty. 2. Reduce branches and codes. According to my test, the performance of this new version is 5% higher on an empty bitmap of 64bytes, and remains about the same in the worst scenario. Signed-off-by: Fan li <fanofcode.li@samsung.com> Signed-off-by: Jaegeuk Kim <jaegeuk@kernel.org>
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@ -86,6 +86,7 @@ static inline unsigned long __reverse_ffs(unsigned long word)
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/*
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* __find_rev_next(_zero)_bit is copied from lib/find_next_bit.c because
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* f2fs_set_bit makes MSB and LSB reversed in a byte.
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* @size must be integral times of unsigned long.
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* Example:
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* MSB <--> LSB
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* f2fs_set_bit(0, bitmap) => 1000 0000
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@ -95,47 +96,36 @@ static unsigned long __find_rev_next_bit(const unsigned long *addr,
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unsigned long size, unsigned long offset)
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{
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const unsigned long *p = addr + BIT_WORD(offset);
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unsigned long result = offset & ~(BITS_PER_LONG - 1);
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unsigned long result = size;
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unsigned long tmp;
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if (offset >= size)
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return size;
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size -= result;
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size -= (offset & ~(BITS_PER_LONG - 1));
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offset %= BITS_PER_LONG;
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if (!offset)
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goto aligned;
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tmp = __reverse_ulong((unsigned char *)p);
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tmp &= ~0UL >> offset;
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while (1) {
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if (*p == 0)
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goto pass;
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if (size < BITS_PER_LONG)
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goto found_first;
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if (tmp)
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goto found_middle;
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size -= BITS_PER_LONG;
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result += BITS_PER_LONG;
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p++;
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aligned:
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while (size & ~(BITS_PER_LONG-1)) {
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tmp = __reverse_ulong((unsigned char *)p);
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tmp &= ~0UL >> offset;
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if (size < BITS_PER_LONG)
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tmp &= (~0UL << (BITS_PER_LONG - size));
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if (tmp)
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goto found_middle;
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result += BITS_PER_LONG;
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goto found;
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pass:
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if (size <= BITS_PER_LONG)
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break;
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size -= BITS_PER_LONG;
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offset = 0;
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p++;
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}
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if (!size)
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return result;
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tmp = __reverse_ulong((unsigned char *)p);
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found_first:
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tmp &= (~0UL << (BITS_PER_LONG - size));
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if (!tmp) /* Are any bits set? */
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return result + size; /* Nope. */
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found_middle:
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return result + __reverse_ffs(tmp);
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return result;
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found:
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return result - size + __reverse_ffs(tmp);
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}
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static unsigned long __find_rev_next_zero_bit(const unsigned long *addr,
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