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[SCSI] aha152x: Clean Reset path
What Reset code was doing: Save command's important/dangerous Info on stack. NULL those members from scsi_cmnd. Issue a Reset. wait for it to finish than restore members and return. What I do is save or NULL nothing. But use the "resetting" hint in aha152x_internal_queue() to NULL out working members and leave struct scsi_cmnd alone. The indent here looks funny but it will change/drop in last patch and it is clear this way what changed. Signed-off-by: James Bottomley <James.Bottomley@SteelEye.com>
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@ -1022,6 +1022,14 @@ static int aha152x_internal_queue(Scsi_Cmnd *SCpnt, struct completion *complete,
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SCp.buffer : next buffer
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SCp.buffers_residual : left buffers in list
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SCp.phase : current state of the command */
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if(phase & resetting) {
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SCpnt->SCp.ptr = NULL;
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SCpnt->SCp.this_residual = 0;
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SCpnt->resid = 0;
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SCpnt->SCp.buffer = NULL;
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SCpnt->SCp.buffers_residual = 0;
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} else {
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if (SCpnt->use_sg) {
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SCpnt->SCp.buffer = (struct scatterlist *) SCpnt->request_buffer;
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SCpnt->SCp.ptr = SG_ADDRESS(SCpnt->SCp.buffer);
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@ -1033,6 +1041,7 @@ static int aha152x_internal_queue(Scsi_Cmnd *SCpnt, struct completion *complete,
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SCpnt->SCp.buffer = NULL;
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SCpnt->SCp.buffers_residual = 0;
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}
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}
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DO_LOCK(flags);
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@ -1150,9 +1159,6 @@ static int aha152x_device_reset(Scsi_Cmnd * SCpnt)
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DECLARE_COMPLETION(done);
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int ret, issued, disconnected;
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unsigned char old_cmd_len = SCpnt->cmd_len;
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unsigned short old_use_sg = SCpnt->use_sg;
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void *old_buffer = SCpnt->request_buffer;
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unsigned old_bufflen = SCpnt->request_bufflen;
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unsigned long flags;
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unsigned long timeleft;
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@ -1174,9 +1180,6 @@ static int aha152x_device_reset(Scsi_Cmnd * SCpnt)
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DO_UNLOCK(flags);
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SCpnt->cmd_len = 0;
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SCpnt->use_sg = 0;
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SCpnt->request_buffer = NULL;
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SCpnt->request_bufflen = 0;
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aha152x_internal_queue(SCpnt, &done, resetting, reset_done);
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@ -1189,9 +1192,6 @@ static int aha152x_device_reset(Scsi_Cmnd * SCpnt)
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}
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SCpnt->cmd_len = old_cmd_len;
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SCpnt->use_sg = old_use_sg;
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SCpnt->request_buffer = old_buffer;
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SCpnt->request_bufflen = old_bufflen;
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DO_LOCK(flags);
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