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SUNRPC: Ensure the RPC client only quits on fatal signals

Fix a couple of instances where we were exiting the RPC client on
arbitrary signals. We should only do so on fatal signals.

Cc: stable@kernel.org
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
This commit is contained in:
Trond Myklebust 2011-06-17 10:14:59 -04:00
parent ee7b75fc4f
commit 5afa9133cf
2 changed files with 3 additions and 3 deletions

View File

@ -577,13 +577,13 @@ retry:
}
inode = &gss_msg->inode->vfs_inode;
for (;;) {
prepare_to_wait(&gss_msg->waitqueue, &wait, TASK_INTERRUPTIBLE);
prepare_to_wait(&gss_msg->waitqueue, &wait, TASK_KILLABLE);
spin_lock(&inode->i_lock);
if (gss_msg->ctx != NULL || gss_msg->msg.errno < 0) {
break;
}
spin_unlock(&inode->i_lock);
if (signalled()) {
if (fatal_signal_pending(current)) {
err = -ERESTARTSYS;
goto out_intr;
}

View File

@ -1061,7 +1061,7 @@ call_allocate(struct rpc_task *task)
dprintk("RPC: %5u rpc_buffer allocation failed\n", task->tk_pid);
if (RPC_IS_ASYNC(task) || !signalled()) {
if (RPC_IS_ASYNC(task) || !fatal_signal_pending(current)) {
task->tk_action = call_allocate;
rpc_delay(task, HZ>>4);
return;