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[IA64] Fix bug in ia64 specific down() function
Chen, Kenneth W wrote: > The memory order semantics for include/asm-ia64/semaphore.h:down() > doesn't look right. It is using atomic_dec_return, which eventually > translate into ia64_fetch_and_add() that uses release semantics. > Shouldn't it use acquire semantics? Use ia64_fetchadd() instead of atomic_dec_return() Acked-by: Ken Chen <kenneth.w.chen@intel.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
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@ -61,7 +61,7 @@ static inline void
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down (struct semaphore *sem)
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{
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might_sleep();
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if (atomic_dec_return(&sem->count) < 0)
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if (ia64_fetchadd(-1, &sem->count.counter, acq) < 1)
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__down(sem);
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}
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@ -75,7 +75,7 @@ down_interruptible (struct semaphore * sem)
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int ret = 0;
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might_sleep();
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if (atomic_dec_return(&sem->count) < 0)
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if (ia64_fetchadd(-1, &sem->count.counter, acq) < 1)
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ret = __down_interruptible(sem);
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return ret;
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}
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@ -85,7 +85,7 @@ down_trylock (struct semaphore *sem)
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{
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int ret = 0;
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if (atomic_dec_return(&sem->count) < 0)
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if (ia64_fetchadd(-1, &sem->count.counter, acq) < 1)
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ret = __down_trylock(sem);
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return ret;
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}
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@ -93,7 +93,7 @@ down_trylock (struct semaphore *sem)
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static inline void
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up (struct semaphore * sem)
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{
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if (atomic_inc_return(&sem->count) <= 0)
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if (ia64_fetchadd(1, &sem->count.counter, rel) <= -1)
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__up(sem);
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}
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