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coda: Avoid partial allocation of sig_inputArgs
GCC does not like having a partially allocated object, since it cannot reason about it for bounds checking when it is passed to other code. Instead, fully allocate sig_inputArgs. (Alternatively, sig_inputArgs should be defined as a struct coda_in_hdr, if it is actually not using any other part of the union.) Seen under GCC 13: ../fs/coda/upcall.c: In function 'coda_upcall': ../fs/coda/upcall.c:801:22: warning: array subscript 'union inputArgs[0]' is partly outside array bounds of 'unsigned char[20]' [-Warray-bounds=] 801 | sig_inputArgs->ih.opcode = CODA_SIGNAL; | ^~ Cc: Jan Harkes <jaharkes@cs.cmu.edu> Cc: coda@cs.cmu.edu Cc: codalist@coda.cs.cmu.edu Signed-off-by: Kees Cook <keescook@chromium.org> Link: https://lore.kernel.org/r/20230127223921.never.882-kees@kernel.org
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@ -791,7 +791,7 @@ static int coda_upcall(struct venus_comm *vcp,
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sig_req = kmalloc(sizeof(struct upc_req), GFP_KERNEL);
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if (!sig_req) goto exit;
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sig_inputArgs = kvzalloc(sizeof(struct coda_in_hdr), GFP_KERNEL);
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sig_inputArgs = kvzalloc(sizeof(*sig_inputArgs), GFP_KERNEL);
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if (!sig_inputArgs) {
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kfree(sig_req);
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goto exit;
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