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HID: sony: Add support for tilt on guitar hero guitars
This commit adds support for tilt on Standard Guitar Hero PS3 Guitars, and GH3 PC Guitars, mapping it to ABS_RY. Note that GH3 PC Guitars are identical, only they use different VID and PIDs. Also note that vendor id 0x12ba is used by a variety of different rhythm controllers on the ps3. Signed-off-by: Sanjay Govind <sanjay.govind9@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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@ -909,6 +909,7 @@ config HID_SONY
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* Sony PS3 Blue-ray Disk Remote Control (Bluetooth)
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* Logitech Harmony adapter for Sony Playstation 3 (Bluetooth)
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* Guitar Hero Live PS3 and Wii U guitar dongles
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* Guitar Hero PS3 and PC guitar dongles
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config SONY_FF
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bool "Sony PS2/3/4 accessories force feedback support"
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@ -40,6 +40,9 @@
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#define USB_VENDOR_ID_ACTIONSTAR 0x2101
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#define USB_DEVICE_ID_ACTIONSTAR_1011 0x1011
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#define USB_VENDOR_ID_ACTIVISION 0x1430
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#define USB_DEVICE_ID_ACTIVISION_GUITAR_DONGLE 0x474c
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#define USB_VENDOR_ID_ADS_TECH 0x06e1
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#define USB_DEVICE_ID_ADS_TECH_RADIO_SI470X 0xa155
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@ -1078,8 +1081,9 @@
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#define USB_DEVICE_ID_SONY_BUZZ_CONTROLLER 0x0002
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#define USB_DEVICE_ID_SONY_WIRELESS_BUZZ_CONTROLLER 0x1000
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#define USB_VENDOR_ID_SONY_GHLIVE 0x12ba
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#define USB_VENDOR_ID_SONY_RHYTHM 0x12ba
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#define USB_DEVICE_ID_SONY_PS3WIIU_GHLIVE_DONGLE 0x074b
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#define USB_DEVICE_ID_SONY_PS3_GUITAR_DONGLE 0x0100
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#define USB_VENDOR_ID_SINO_LITE 0x1345
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#define USB_DEVICE_ID_SINO_LITE_CONTROLLER 0x3008
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@ -12,6 +12,7 @@
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* Copyright (c) 2014-2016 Frank Praznik <frank.praznik@gmail.com>
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* Copyright (c) 2018 Todd Kelner
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* Copyright (c) 2020 Pascal Giard <pascal.giard@etsmtl.ca>
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* Copyright (c) 2020 Sanjay Govind <sanjay.govind9@gmail.com>
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*/
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/*
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@ -59,7 +60,8 @@
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#define NSG_MR5U_REMOTE_BT BIT(14)
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#define NSG_MR7U_REMOTE_BT BIT(15)
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#define SHANWAN_GAMEPAD BIT(16)
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#define GHL_GUITAR_PS3WIIU BIT(17)
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#define GH_GUITAR_CONTROLLER BIT(17)
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#define GHL_GUITAR_PS3WIIU BIT(18)
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#define SIXAXIS_CONTROLLER (SIXAXIS_CONTROLLER_USB | SIXAXIS_CONTROLLER_BT)
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#define MOTION_CONTROLLER (MOTION_CONTROLLER_USB | MOTION_CONTROLLER_BT)
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@ -84,7 +86,7 @@
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#define NSG_MRXU_MAX_Y 1868
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#define GHL_GUITAR_POKE_INTERVAL 10 /* In seconds */
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#define GHL_GUITAR_TILT_USAGE 44
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#define GUITAR_TILT_USAGE 44
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/* Magic value and data taken from GHLtarUtility:
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* https://github.com/ghlre/GHLtarUtility/blob/master/PS3Guitar.cs
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@ -692,7 +694,7 @@ static int guitar_mapping(struct hid_device *hdev, struct hid_input *hi,
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if ((usage->hid & HID_USAGE_PAGE) == HID_UP_MSVENDOR) {
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unsigned int abs = usage->hid & HID_USAGE;
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if (abs == GHL_GUITAR_TILT_USAGE) {
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if (abs == GUITAR_TILT_USAGE) {
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hid_map_usage_clear(hi, usage, bit, max, EV_ABS, ABS_RY);
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return 1;
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}
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@ -1481,7 +1483,7 @@ static int sony_mapping(struct hid_device *hdev, struct hid_input *hi,
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if (sc->quirks & DUALSHOCK4_CONTROLLER)
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return ds4_mapping(hdev, hi, field, usage, bit, max);
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if (sc->quirks & GHL_GUITAR_PS3WIIU)
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if (sc->quirks & GH_GUITAR_CONTROLLER)
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return guitar_mapping(hdev, hi, field, usage, bit, max);
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/* Let hid-core decide for the others */
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@ -3167,8 +3169,14 @@ static const struct hid_device_id sony_devices[] = {
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{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SMK, USB_DEVICE_ID_SMK_NSG_MR7U_REMOTE),
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.driver_data = NSG_MR7U_REMOTE_BT },
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/* Guitar Hero Live PS3 and Wii U guitar dongles */
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{ HID_USB_DEVICE(USB_VENDOR_ID_SONY_GHLIVE, USB_DEVICE_ID_SONY_PS3WIIU_GHLIVE_DONGLE),
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.driver_data = GHL_GUITAR_PS3WIIU},
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{ HID_USB_DEVICE(USB_VENDOR_ID_SONY_RHYTHM, USB_DEVICE_ID_SONY_PS3WIIU_GHLIVE_DONGLE),
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.driver_data = GHL_GUITAR_PS3WIIU | GH_GUITAR_CONTROLLER },
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/* Guitar Hero PC Guitar Dongle */
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{ HID_USB_DEVICE(USB_VENDOR_ID_ACTIVISION, USB_DEVICE_ID_ACTIVISION_GUITAR_DONGLE),
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.driver_data = GH_GUITAR_CONTROLLER },
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/* Guitar Hero PS3 World Tour Guitar Dongle */
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{ HID_USB_DEVICE(USB_VENDOR_ID_SONY_RHYTHM, USB_DEVICE_ID_SONY_PS3_GUITAR_DONGLE),
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.driver_data = GH_GUITAR_CONTROLLER },
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{ }
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};
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MODULE_DEVICE_TABLE(hid, sony_devices);
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