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wireguard: use synchronize_net rather than synchronize_rcu
Many of the synchronization points are sometimes called under the rtnl
lock, which means we should use synchronize_net rather than
synchronize_rcu. Under the hood, this expands to using the expedited
flavor of function in the event that rtnl is held, in order to not stall
other concurrent changes.
This fixes some very, very long delays when removing multiple peers at
once, which would cause some operations to take several minutes.
Fixes: e7096c131e
("net: WireGuard secure network tunnel")
Cc: stable@vger.kernel.org
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
parent
cc5060ca02
commit
24b70eeeb4
@ -88,7 +88,7 @@ static void peer_make_dead(struct wg_peer *peer)
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/* Mark as dead, so that we don't allow jumping contexts after. */
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WRITE_ONCE(peer->is_dead, true);
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/* The caller must now synchronize_rcu() for this to take effect. */
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/* The caller must now synchronize_net() for this to take effect. */
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}
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static void peer_remove_after_dead(struct wg_peer *peer)
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@ -160,7 +160,7 @@ void wg_peer_remove(struct wg_peer *peer)
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lockdep_assert_held(&peer->device->device_update_lock);
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peer_make_dead(peer);
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synchronize_rcu();
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synchronize_net();
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peer_remove_after_dead(peer);
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}
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@ -178,7 +178,7 @@ void wg_peer_remove_all(struct wg_device *wg)
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peer_make_dead(peer);
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list_add_tail(&peer->peer_list, &dead_peers);
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}
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synchronize_rcu();
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synchronize_net();
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list_for_each_entry_safe(peer, temp, &dead_peers, peer_list)
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peer_remove_after_dead(peer);
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}
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@ -430,7 +430,7 @@ void wg_socket_reinit(struct wg_device *wg, struct sock *new4,
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if (new4)
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wg->incoming_port = ntohs(inet_sk(new4)->inet_sport);
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mutex_unlock(&wg->socket_update_lock);
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synchronize_rcu();
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synchronize_net();
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sock_free(old4);
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sock_free(old6);
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}
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