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[PATCH] cpu hotplug/x86_64: disable interrupt in play_dead
With physical CPU hotplug, the CPU is hot removed and it should not receive any interrupts. Disabling interrupt is much safer. This basically is what we do in ia64 & x86. Signed-off-by: Shaohua Li <shaohua.li@intel.com> Cc: Andi Kleen <ak@muc.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -157,7 +157,7 @@ EXPORT_SYMBOL_GPL(cpu_idle_wait);
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DECLARE_PER_CPU(int, cpu_state);
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#include <asm/nmi.h>
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/* We don't actually take CPU down, just spin without interrupts. */
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/* We halt the CPU with physical CPU hotplug */
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static inline void play_dead(void)
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{
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idle_task_exit();
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@ -166,8 +166,9 @@ static inline void play_dead(void)
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/* Ack it */
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__get_cpu_var(cpu_state) = CPU_DEAD;
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local_irq_disable();
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while (1)
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safe_halt();
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halt();
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}
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#else
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static inline void play_dead(void)
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@ -315,6 +315,8 @@ static inline unsigned long __cmpxchg(volatile void *ptr, unsigned long old,
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#define local_irq_enable() __asm__ __volatile__("sti": : :"memory")
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/* used in the idle loop; sti takes one instruction cycle to complete */
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#define safe_halt() __asm__ __volatile__("sti; hlt": : :"memory")
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/* used when interrupts are already enabled or to shutdown the processor */
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#define halt() __asm__ __volatile__("hlt": : :"memory")
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#define irqs_disabled() \
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({ \
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