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drm/vc4: Make sure to emit a tile coordinates between two MSAA loads.
The HW only executes a load once the tile coordinates packet happens, and only tracks one at a time, so by emitting our two MSAA loads back to back we would end up with an undefined color or Z buffer. Fixes dEQP-EGL.functional.render.multi_context.gles2.rgb888_window Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Cc: Maxime Ripard <maxime.ripard@bootlin.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190206232550.12012-1-eric@anholt.net
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@ -148,6 +148,12 @@ static void emit_tile(struct vc4_exec_info *exec,
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}
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if (setup->zs_read) {
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if (setup->color_read) {
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/* Exec previous load. */
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vc4_tile_coordinates(setup, x, y);
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vc4_store_before_load(setup);
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}
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if (args->zs_read.flags &
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VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
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rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
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@ -156,12 +162,6 @@ static void emit_tile(struct vc4_exec_info *exec,
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&args->zs_read, x, y) |
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VC4_LOADSTORE_FULL_RES_DISABLE_COLOR);
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} else {
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if (setup->color_read) {
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/* Exec previous load. */
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vc4_tile_coordinates(setup, x, y);
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vc4_store_before_load(setup);
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}
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rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
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rcl_u16(setup, args->zs_read.bits);
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rcl_u32(setup, setup->zs_read->paddr +
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@ -291,16 +291,15 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
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}
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}
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if (setup->zs_read) {
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if (setup->color_read) {
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loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
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loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
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}
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if (args->zs_read.flags &
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VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
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loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
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} else {
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if (setup->color_read &&
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!(args->color_read.flags &
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VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES)) {
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loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
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loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
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}
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loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
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}
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}
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