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auxdisplay/cfag12864bfb: Use struct fb_info.screen_buffer
Use info->screen_buffer when reading and writing framebuffers in system memory. It's the correct pointer for this address space. The struct fb_info has a union to store the framebuffer memory. This can either be info->screen_base if the framebuffer is stored in I/O memory, or info->screen_buffer if the framebuffer is stored in system memory. As the driver operates on the latter address space, it is wrong to use .screen_base and .screen_buffer must be used instead. This also gets rid of casting needed due to not using the correct data type. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-2-tzimmermann@suse.de
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@ -72,7 +72,7 @@ static int cfag12864bfb_probe(struct platform_device *device)
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if (!info)
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goto none;
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info->screen_base = (char __iomem *) cfag12864b_buffer;
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info->screen_buffer = cfag12864b_buffer;
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info->screen_size = CFAG12864B_SIZE;
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info->fbops = &cfag12864bfb_ops;
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info->fix = cfag12864bfb_fix;
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