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x86/fpu: Split out the fpu__activate_fpstate_read() method
Currently fpu__activate_fpstate() is used for two distinct purposes: - read access by ptrace and core dumping, where in the core dumping case the current task's FPU state may be examined as well. - write access by ptrace, which modifies FPU registers and expects the modified registers to be reloaded on the next context switch. Split out the reading side into fpu__activate_fpstate_read(). ( Note that this is just a pure duplication of fpu__activate_fpstate() for the time being, we'll optimize the new function in the next patch. ) Cc: Andy Lutomirski <luto@amacapital.net> Cc: Bobby Powers <bobbypowers@gmail.com> Cc: Borislav Petkov <bp@alien8.de> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -22,6 +22,7 @@
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* High level FPU state handling functions:
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* High level FPU state handling functions:
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*/
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*/
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extern void fpu__activate_curr(struct fpu *fpu);
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extern void fpu__activate_curr(struct fpu *fpu);
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extern void fpu__activate_fpstate_read(struct fpu *fpu);
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extern void fpu__activate_fpstate(struct fpu *fpu);
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extern void fpu__activate_fpstate(struct fpu *fpu);
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extern void fpu__save(struct fpu *fpu);
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extern void fpu__save(struct fpu *fpu);
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extern void fpu__restore(struct fpu *fpu);
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extern void fpu__restore(struct fpu *fpu);
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@ -295,6 +295,35 @@ void fpu__activate_curr(struct fpu *fpu)
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}
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}
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EXPORT_SYMBOL_GPL(fpu__activate_curr);
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EXPORT_SYMBOL_GPL(fpu__activate_curr);
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/*
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* This function must be called before we read a task's fpstate.
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*
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* If the task has not used the FPU before then initialize its
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* fpstate.
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*
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* If the task has used the FPU before then save it.
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*/
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void fpu__activate_fpstate_read(struct fpu *fpu)
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{
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/*
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* If fpregs are active (in the current CPU), then
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* copy them to the fpstate:
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*/
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if (fpu->fpregs_active) {
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fpu__save(fpu);
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} else {
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if (fpu->fpstate_active) {
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/* Invalidate any lazy state: */
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fpu->last_cpu = -1;
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} else {
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fpstate_init(&fpu->state);
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/* Safe to do for current and for stopped child tasks: */
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fpu->fpstate_active = 1;
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}
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}
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}
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/*
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/*
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* This function must be called before we read or write a task's fpstate.
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* This function must be called before we read or write a task's fpstate.
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*
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*
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@ -33,7 +33,7 @@ int xfpregs_get(struct task_struct *target, const struct user_regset *regset,
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if (!cpu_has_fxsr)
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if (!cpu_has_fxsr)
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return -ENODEV;
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return -ENODEV;
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fpu__activate_fpstate(fpu);
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fpu__activate_fpstate_read(fpu);
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fpstate_sanitize_xstate(fpu);
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fpstate_sanitize_xstate(fpu);
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return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
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return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
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@ -82,7 +82,7 @@ int xstateregs_get(struct task_struct *target, const struct user_regset *regset,
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if (!cpu_has_xsave)
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if (!cpu_has_xsave)
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return -ENODEV;
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return -ENODEV;
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fpu__activate_fpstate(fpu);
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fpu__activate_fpstate_read(fpu);
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xsave = &fpu->state.xsave;
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xsave = &fpu->state.xsave;
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@ -273,7 +273,7 @@ int fpregs_get(struct task_struct *target, const struct user_regset *regset,
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struct fpu *fpu = &target->thread.fpu;
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struct fpu *fpu = &target->thread.fpu;
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struct user_i387_ia32_struct env;
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struct user_i387_ia32_struct env;
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fpu__activate_fpstate(fpu);
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fpu__activate_fpstate_read(fpu);
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if (!static_cpu_has(X86_FEATURE_FPU))
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if (!static_cpu_has(X86_FEATURE_FPU))
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return fpregs_soft_get(target, regset, pos, count, kbuf, ubuf);
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return fpregs_soft_get(target, regset, pos, count, kbuf, ubuf);
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