mirror of
https://github.com/edk2-porting/linux-next.git
synced 2024-12-21 03:33:59 +08:00
x86: xsave: set FP, SSE bits in the xsave header in the user sigcontext
If a processor implementation discern that a processor state component is in its initialized state, it may modify the corresponding bit in the xsave header.xstate_bv as '0'. State in the memory layout setup by 'xsave' will be consistent with the bit values in the header. During signal handling, legacy applications may change the FP/SSE bits in the sigcontext memory layout without touching the FP/SSE header bits in the xsave header. So always set FP/SSE bits in the xsave header while saving the sigcontext state to the user space. During signal return, this will enable the kernel to capture any changes to the FP/SSE bits by the legacy applications which don't touch xsave headers. xsave aware apps can change the xstate_bv in the xsave header aswell as change any contents in the memory layout. xrestor as part of sigreturn will capture all the changes. Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com> Signed-off-by: H. Peter Anvin <hpa@zytor.com>
This commit is contained in:
parent
f364eadab5
commit
04944b793e
@ -468,9 +468,23 @@ static int save_i387_fxsave(struct _fpstate_ia32 __user *buf)
|
||||
|
||||
static int save_i387_xsave(void __user *buf)
|
||||
{
|
||||
struct task_struct *tsk = current;
|
||||
struct _fpstate_ia32 __user *fx = buf;
|
||||
int err = 0;
|
||||
|
||||
/*
|
||||
* For legacy compatible, we always set FP/SSE bits in the bit
|
||||
* vector while saving the state to the user context.
|
||||
* This will enable us capturing any changes(during sigreturn) to
|
||||
* the FP/SSE bits by the legacy applications which don't touch
|
||||
* xstate_bv in the xsave header.
|
||||
*
|
||||
* xsave aware applications can change the xstate_bv in the xsave
|
||||
* header as well as change any contents in the memory layout.
|
||||
* xrestore as part of sigreturn will capture all the changes.
|
||||
*/
|
||||
tsk->thread.xstate->xsave.xsave_hdr.xstate_bv |= XSTATE_FPSSE;
|
||||
|
||||
if (save_i387_fxsave(fx) < 0)
|
||||
return -1;
|
||||
|
||||
|
@ -114,6 +114,8 @@ int save_i387_xstate(void __user *buf)
|
||||
|
||||
if (task_thread_info(tsk)->status & TS_XSAVE) {
|
||||
struct _fpstate __user *fx = buf;
|
||||
struct _xstate __user *x = buf;
|
||||
u64 xstate_bv;
|
||||
|
||||
err = __copy_to_user(&fx->sw_reserved, &fx_sw_reserved,
|
||||
sizeof(struct _fpx_sw_bytes));
|
||||
@ -121,6 +123,29 @@ int save_i387_xstate(void __user *buf)
|
||||
err |= __put_user(FP_XSTATE_MAGIC2,
|
||||
(__u32 __user *) (buf + sig_xstate_size
|
||||
- FP_XSTATE_MAGIC2_SIZE));
|
||||
|
||||
/*
|
||||
* Read the xstate_bv which we copied (directly from the cpu or
|
||||
* from the state in task struct) to the user buffers and
|
||||
* set the FP/SSE bits.
|
||||
*/
|
||||
err |= __get_user(xstate_bv, &x->xstate_hdr.xstate_bv);
|
||||
|
||||
/*
|
||||
* For legacy compatible, we always set FP/SSE bits in the bit
|
||||
* vector while saving the state to the user context. This will
|
||||
* enable us capturing any changes(during sigreturn) to
|
||||
* the FP/SSE bits by the legacy applications which don't touch
|
||||
* xstate_bv in the xsave header.
|
||||
*
|
||||
* xsave aware apps can change the xstate_bv in the xsave
|
||||
* header as well as change any contents in the memory layout.
|
||||
* xrestore as part of sigreturn will capture all the changes.
|
||||
*/
|
||||
xstate_bv |= XSTATE_FPSSE;
|
||||
|
||||
err |= __put_user(xstate_bv, &x->xstate_hdr.xstate_bv);
|
||||
|
||||
if (err)
|
||||
return err;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user