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ps3fb: do not print warnings on invalid frame numbers
Do not print warnings on invalid frame numbers, as this can be triggered from user space. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -389,8 +389,8 @@ static int ps3fb_sync(struct fb_info *info, u32 frame)
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yres = ps3fb_res[i].yres;
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if (frame > ps3fb.num_frames - 1) {
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dev_warn(info->device, "%s: invalid frame number (%u)\n",
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__func__, frame);
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dev_dbg(info->device, "%s: invalid frame number (%u)\n",
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__func__, frame);
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return -EINVAL;
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}
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offset = xres * yres * BPP * frame;
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