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drm/i915: Reorganize VLV DDL setup
Introduce struct vlv_wm_values to house VLV watermark/drain latency values. We start by using it when computing the drain latency values. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -1407,6 +1407,14 @@ struct ilk_wm_values {
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enum intel_ddb_partitioning partitioning;
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};
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struct vlv_wm_values {
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struct {
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uint8_t cursor;
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uint8_t sprite[2];
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uint8_t primary;
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} ddl[3];
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};
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struct skl_ddb_entry {
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uint16_t start, end; /* in number of blocks, 'end' is exclusive */
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};
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@ -1769,6 +1777,7 @@ struct drm_i915_private {
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union {
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struct ilk_wm_values hw;
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struct skl_wm_values skl_hw;
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struct vlv_wm_values vlv;
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};
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} wm;
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@ -739,6 +739,21 @@ static bool g4x_compute_srwm(struct drm_device *dev,
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display, cursor);
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}
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static void vlv_write_wm_values(struct intel_crtc *crtc,
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const struct vlv_wm_values *wm)
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{
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struct drm_i915_private *dev_priv = to_i915(crtc->base.dev);
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enum pipe pipe = crtc->pipe;
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I915_WRITE(VLV_DDL(pipe),
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(wm->ddl[pipe].cursor << DDL_CURSOR_SHIFT) |
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(wm->ddl[pipe].sprite[1] << DDL_SPRITE_SHIFT(1)) |
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(wm->ddl[pipe].sprite[0] << DDL_SPRITE_SHIFT(0)) |
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(wm->ddl[pipe].primary << DDL_PLANE_SHIFT));
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dev_priv->wm.vlv = *wm;
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}
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static uint8_t vlv_compute_drain_latency(struct drm_crtc *crtc,
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int pixel_size)
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{
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@ -785,20 +800,19 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
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struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
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int pixel_size;
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enum pipe pipe = intel_crtc->pipe;
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int plane_dl;
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struct vlv_wm_values wm = dev_priv->wm.vlv;
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plane_dl = I915_READ(VLV_DDL(pipe)) &
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~(((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_CURSOR_SHIFT) |
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((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_PLANE_SHIFT));
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wm.ddl[pipe].primary = 0;
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wm.ddl[pipe].cursor = 0;
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if (!intel_crtc_active(crtc)) {
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I915_WRITE(VLV_DDL(pipe), plane_dl);
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vlv_write_wm_values(intel_crtc, &wm);
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return;
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}
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/* Primary plane Drain Latency */
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pixel_size = crtc->primary->state->fb->bits_per_pixel / 8; /* BPP */
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plane_dl = vlv_compute_drain_latency(crtc, pixel_size) << DDL_PLANE_SHIFT;
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wm.ddl[pipe].primary = vlv_compute_drain_latency(crtc, pixel_size);
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/* Cursor Drain Latency
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* BPP is always 4 for cursor
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@ -807,9 +821,10 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
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/* Program cursor DL only if it is enabled */
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if (intel_crtc->cursor_base)
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plane_dl |= vlv_compute_drain_latency(crtc, pixel_size) << DDL_CURSOR_SHIFT;
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wm.ddl[pipe].cursor =
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vlv_compute_drain_latency(crtc, pixel_size);
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I915_WRITE(VLV_DDL(pipe), plane_dl);
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vlv_write_wm_values(intel_crtc, &wm);
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}
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#define single_plane_enabled(mask) is_power_of_2(mask)
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@ -967,17 +982,18 @@ static void valleyview_update_sprite_wm(struct drm_plane *plane,
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{
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struct drm_device *dev = crtc->dev;
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struct drm_i915_private *dev_priv = dev->dev_private;
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int pipe = to_intel_plane(plane)->pipe;
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struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
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enum pipe pipe = intel_crtc->pipe;
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int sprite = to_intel_plane(plane)->plane;
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int sprite_dl;
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sprite_dl = I915_READ(VLV_DDL(pipe)) &
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~((DDL_PRECISION_HIGH | DRAIN_LATENCY_MASK) << DDL_SPRITE_SHIFT(sprite));
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struct vlv_wm_values wm = dev_priv->wm.vlv;
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if (enabled)
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sprite_dl |= vlv_compute_drain_latency(crtc, pixel_size) << DDL_SPRITE_SHIFT(sprite);
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wm.ddl[pipe].sprite[sprite] =
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vlv_compute_drain_latency(crtc, pixel_size);
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else
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wm.ddl[pipe].sprite[sprite] = 0;
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I915_WRITE(VLV_DDL(pipe), sprite_dl);
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vlv_write_wm_values(intel_crtc, &wm);
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}
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static void g4x_update_wm(struct drm_crtc *crtc)
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