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linux-next/arch/x86_64/kernel/process.c

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/*
* linux/arch/x86-64/kernel/process.c
*
* Copyright (C) 1995 Linus Torvalds
*
* Pentium III FXSR, SSE support
* Gareth Hughes <gareth@valinux.com>, May 2000
*
* X86-64 port
* Andi Kleen.
*
* CPU hotplug support - ashok.raj@intel.com
* $Id: process.c,v 1.38 2002/01/15 10:08:03 ak Exp $
*/
/*
* This file handles the architecture-dependent parts of process handling..
*/
#include <stdarg.h>
#include <linux/cpu.h>
#include <linux/errno.h>
#include <linux/sched.h>
#include <linux/kernel.h>
#include <linux/mm.h>
#include <linux/elfcore.h>
#include <linux/smp.h>
#include <linux/slab.h>
#include <linux/user.h>
#include <linux/module.h>
#include <linux/a.out.h>
#include <linux/interrupt.h>
#include <linux/delay.h>
#include <linux/ptrace.h>
#include <linux/utsname.h>
#include <linux/random.h>
[PATCH] x86_64 specific function return probes The following patch adds the x86_64 architecture specific implementation for function return probes. Function return probes is a mechanism built on top of kprobes that allows a caller to register a handler to be called when a given function exits. For example, to instrument the return path of sys_mkdir: static int sys_mkdir_exit(struct kretprobe_instance *i, struct pt_regs *regs) { printk("sys_mkdir exited\n"); return 0; } static struct kretprobe return_probe = { .handler = sys_mkdir_exit, }; <inside setup function> return_probe.kp.addr = (kprobe_opcode_t *) kallsyms_lookup_name("sys_mkdir"); if (register_kretprobe(&return_probe)) { printk(KERN_DEBUG "Unable to register return probe!\n"); /* do error path */ } <inside cleanup function> unregister_kretprobe(&return_probe); The way this works is that: * At system initialization time, kernel/kprobes.c installs a kprobe on a function called kretprobe_trampoline() that is implemented in the arch/x86_64/kernel/kprobes.c (More on this later) * When a return probe is registered using register_kretprobe(), kernel/kprobes.c will install a kprobe on the first instruction of the targeted function with the pre handler set to arch_prepare_kretprobe() which is implemented in arch/x86_64/kernel/kprobes.c. * arch_prepare_kretprobe() will prepare a kretprobe instance that stores: - nodes for hanging this instance in an empty or free list - a pointer to the return probe - the original return address - a pointer to the stack address With all this stowed away, arch_prepare_kretprobe() then sets the return address for the targeted function to a special trampoline function called kretprobe_trampoline() implemented in arch/x86_64/kernel/kprobes.c * The kprobe completes as normal, with control passing back to the target function that executes as normal, and eventually returns to our trampoline function. * Since a kprobe was installed on kretprobe_trampoline() during system initialization, control passes back to kprobes via the architecture specific function trampoline_probe_handler() which will lookup the instance in an hlist maintained by kernel/kprobes.c, and then call the handler function. * When trampoline_probe_handler() is done, the kprobes infrastructure single steps the original instruction (in this case just a top), and then calls trampoline_post_handler(). trampoline_post_handler() then looks up the instance again, puts the instance back on the free list, and then makes a long jump back to the original return instruction. So to recap, to instrument the exit path of a function this implementation will cause four interruptions: - A breakpoint at the very beginning of the function allowing us to switch out the return address - A single step interruption to execute the original instruction that we replaced with the break instruction (normal kprobe flow) - A breakpoint in the trampoline function where our instrumented function returned to - A single step interruption to execute the original instruction that we replaced with the break instruction (normal kprobe flow) Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-23 15:09:23 +08:00
#include <linux/kprobes.h>
#include <linux/notifier.h>
#include <asm/uaccess.h>
#include <asm/pgtable.h>
#include <asm/system.h>
#include <asm/io.h>
#include <asm/processor.h>
#include <asm/i387.h>
#include <asm/mmu_context.h>
#include <asm/pda.h>
#include <asm/prctl.h>
#include <asm/kdebug.h>
#include <asm/desc.h>
#include <asm/proto.h>
#include <asm/ia32.h>
#include <asm/idle.h>
asmlinkage extern void ret_from_fork(void);
unsigned long kernel_thread_flags = CLONE_VM | CLONE_UNTRACED;
unsigned long boot_option_idle_override = 0;
EXPORT_SYMBOL(boot_option_idle_override);
/*
* Powermanagement idle function, if any..
*/
void (*pm_idle)(void);
static DEFINE_PER_CPU(unsigned int, cpu_idle_state);
static struct notifier_block *idle_notifier;
static DEFINE_SPINLOCK(idle_notifier_lock);
void idle_notifier_register(struct notifier_block *n)
{
unsigned long flags;
spin_lock_irqsave(&idle_notifier_lock, flags);
notifier_chain_register(&idle_notifier, n);
spin_unlock_irqrestore(&idle_notifier_lock, flags);
}
EXPORT_SYMBOL_GPL(idle_notifier_register);
void idle_notifier_unregister(struct notifier_block *n)
{
unsigned long flags;
spin_lock_irqsave(&idle_notifier_lock, flags);
notifier_chain_unregister(&idle_notifier, n);
spin_unlock_irqrestore(&idle_notifier_lock, flags);
}
EXPORT_SYMBOL(idle_notifier_unregister);
enum idle_state { CPU_IDLE, CPU_NOT_IDLE };
static DEFINE_PER_CPU(enum idle_state, idle_state) = CPU_NOT_IDLE;
void enter_idle(void)
{
__get_cpu_var(idle_state) = CPU_IDLE;
notifier_call_chain(&idle_notifier, IDLE_START, NULL);
}
static void __exit_idle(void)
{
__get_cpu_var(idle_state) = CPU_NOT_IDLE;
notifier_call_chain(&idle_notifier, IDLE_END, NULL);
}
/* Called from interrupts to signify idle end */
void exit_idle(void)
{
if (current->pid | read_pda(irqcount))
return;
__exit_idle();
}
/*
* We use this if we don't have any better
* idle routine..
*/
void default_idle(void)
{
[PATCH] sched: resched and cpu_idle rework Make some changes to the NEED_RESCHED and POLLING_NRFLAG to reduce confusion, and make their semantics rigid. Improves efficiency of resched_task and some cpu_idle routines. * In resched_task: - TIF_NEED_RESCHED is only cleared with the task's runqueue lock held, and as we hold it during resched_task, then there is no need for an atomic test and set there. The only other time this should be set is when the task's quantum expires, in the timer interrupt - this is protected against because the rq lock is irq-safe. - If TIF_NEED_RESCHED is set, then we don't need to do anything. It won't get unset until the task get's schedule()d off. - If we are running on the same CPU as the task we resched, then set TIF_NEED_RESCHED and no further action is required. - If we are running on another CPU, and TIF_POLLING_NRFLAG is *not* set after TIF_NEED_RESCHED has been set, then we need to send an IPI. Using these rules, we are able to remove the test and set operation in resched_task, and make clear the previously vague semantics of POLLING_NRFLAG. * In idle routines: - Enter cpu_idle with preempt disabled. When the need_resched() condition becomes true, explicitly call schedule(). This makes things a bit clearer (IMO), but haven't updated all architectures yet. - Many do a test and clear of TIF_NEED_RESCHED for some reason. According to the resched_task rules, this isn't needed (and actually breaks the assumption that TIF_NEED_RESCHED is only cleared with the runqueue lock held). So remove that. Generally one less locked memory op when switching to the idle thread. - Many idle routines clear TIF_POLLING_NRFLAG, and only set it in the inner most polling idle loops. The above resched_task semantics allow it to be set until before the last time need_resched() is checked before going into a halt requiring interrupt wakeup. Many idle routines simply never enter such a halt, and so POLLING_NRFLAG can be always left set, completely eliminating resched IPIs when rescheduling the idle task. POLLING_NRFLAG width can be increased, to reduce the chance of resched IPIs. Signed-off-by: Nick Piggin <npiggin@suse.de> Cc: Ingo Molnar <mingo@elte.hu> Cc: Con Kolivas <kernel@kolivas.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-09 13:39:04 +08:00
local_irq_enable();
clear_thread_flag(TIF_POLLING_NRFLAG);
smp_mb__after_clear_bit();
while (!need_resched()) {
local_irq_disable();
if (!need_resched())
safe_halt();
else
local_irq_enable();
}
set_thread_flag(TIF_POLLING_NRFLAG);
}
/*
* On SMP it's slightly faster (but much more power-consuming!)
* to poll the ->need_resched flag instead of waiting for the
* cross-CPU IPI to arrive. Use this option with caution.
*/
static void poll_idle (void)
{
local_irq_enable();
[PATCH] sched: resched and cpu_idle rework Make some changes to the NEED_RESCHED and POLLING_NRFLAG to reduce confusion, and make their semantics rigid. Improves efficiency of resched_task and some cpu_idle routines. * In resched_task: - TIF_NEED_RESCHED is only cleared with the task's runqueue lock held, and as we hold it during resched_task, then there is no need for an atomic test and set there. The only other time this should be set is when the task's quantum expires, in the timer interrupt - this is protected against because the rq lock is irq-safe. - If TIF_NEED_RESCHED is set, then we don't need to do anything. It won't get unset until the task get's schedule()d off. - If we are running on the same CPU as the task we resched, then set TIF_NEED_RESCHED and no further action is required. - If we are running on another CPU, and TIF_POLLING_NRFLAG is *not* set after TIF_NEED_RESCHED has been set, then we need to send an IPI. Using these rules, we are able to remove the test and set operation in resched_task, and make clear the previously vague semantics of POLLING_NRFLAG. * In idle routines: - Enter cpu_idle with preempt disabled. When the need_resched() condition becomes true, explicitly call schedule(). This makes things a bit clearer (IMO), but haven't updated all architectures yet. - Many do a test and clear of TIF_NEED_RESCHED for some reason. According to the resched_task rules, this isn't needed (and actually breaks the assumption that TIF_NEED_RESCHED is only cleared with the runqueue lock held). So remove that. Generally one less locked memory op when switching to the idle thread. - Many idle routines clear TIF_POLLING_NRFLAG, and only set it in the inner most polling idle loops. The above resched_task semantics allow it to be set until before the last time need_resched() is checked before going into a halt requiring interrupt wakeup. Many idle routines simply never enter such a halt, and so POLLING_NRFLAG can be always left set, completely eliminating resched IPIs when rescheduling the idle task. POLLING_NRFLAG width can be increased, to reduce the chance of resched IPIs. Signed-off-by: Nick Piggin <npiggin@suse.de> Cc: Ingo Molnar <mingo@elte.hu> Cc: Con Kolivas <kernel@kolivas.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-09 13:39:04 +08:00
asm volatile(
"2:"
"testl %0,%1;"
"rep; nop;"
"je 2b;"
: :
"i" (_TIF_NEED_RESCHED),
"m" (current_thread_info()->flags));
}
void cpu_idle_wait(void)
{
unsigned int cpu, this_cpu = get_cpu();
cpumask_t map;
set_cpus_allowed(current, cpumask_of_cpu(this_cpu));
put_cpu();
cpus_clear(map);
for_each_online_cpu(cpu) {
per_cpu(cpu_idle_state, cpu) = 1;
cpu_set(cpu, map);
}
__get_cpu_var(cpu_idle_state) = 0;
wmb();
do {
ssleep(1);
for_each_online_cpu(cpu) {
if (cpu_isset(cpu, map) &&
!per_cpu(cpu_idle_state, cpu))
cpu_clear(cpu, map);
}
cpus_and(map, map, cpu_online_map);
} while (!cpus_empty(map));
}
EXPORT_SYMBOL_GPL(cpu_idle_wait);
#ifdef CONFIG_HOTPLUG_CPU
DECLARE_PER_CPU(int, cpu_state);
#include <asm/nmi.h>
/* We halt the CPU with physical CPU hotplug */
static inline void play_dead(void)
{
idle_task_exit();
wbinvd();
mb();
/* Ack it */
__get_cpu_var(cpu_state) = CPU_DEAD;
local_irq_disable();
while (1)
halt();
}
#else
static inline void play_dead(void)
{
BUG();
}
#endif /* CONFIG_HOTPLUG_CPU */
/*
* The idle thread. There's no useful work to be
* done, so just try to conserve power and have a
* low exit latency (ie sit in a loop waiting for
* somebody to say that they'd like to reschedule)
*/
void cpu_idle (void)
{
[PATCH] sched: resched and cpu_idle rework Make some changes to the NEED_RESCHED and POLLING_NRFLAG to reduce confusion, and make their semantics rigid. Improves efficiency of resched_task and some cpu_idle routines. * In resched_task: - TIF_NEED_RESCHED is only cleared with the task's runqueue lock held, and as we hold it during resched_task, then there is no need for an atomic test and set there. The only other time this should be set is when the task's quantum expires, in the timer interrupt - this is protected against because the rq lock is irq-safe. - If TIF_NEED_RESCHED is set, then we don't need to do anything. It won't get unset until the task get's schedule()d off. - If we are running on the same CPU as the task we resched, then set TIF_NEED_RESCHED and no further action is required. - If we are running on another CPU, and TIF_POLLING_NRFLAG is *not* set after TIF_NEED_RESCHED has been set, then we need to send an IPI. Using these rules, we are able to remove the test and set operation in resched_task, and make clear the previously vague semantics of POLLING_NRFLAG. * In idle routines: - Enter cpu_idle with preempt disabled. When the need_resched() condition becomes true, explicitly call schedule(). This makes things a bit clearer (IMO), but haven't updated all architectures yet. - Many do a test and clear of TIF_NEED_RESCHED for some reason. According to the resched_task rules, this isn't needed (and actually breaks the assumption that TIF_NEED_RESCHED is only cleared with the runqueue lock held). So remove that. Generally one less locked memory op when switching to the idle thread. - Many idle routines clear TIF_POLLING_NRFLAG, and only set it in the inner most polling idle loops. The above resched_task semantics allow it to be set until before the last time need_resched() is checked before going into a halt requiring interrupt wakeup. Many idle routines simply never enter such a halt, and so POLLING_NRFLAG can be always left set, completely eliminating resched IPIs when rescheduling the idle task. POLLING_NRFLAG width can be increased, to reduce the chance of resched IPIs. Signed-off-by: Nick Piggin <npiggin@suse.de> Cc: Ingo Molnar <mingo@elte.hu> Cc: Con Kolivas <kernel@kolivas.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-09 13:39:04 +08:00
set_thread_flag(TIF_POLLING_NRFLAG);
/* endless idle loop with no priority at all */
while (1) {
while (!need_resched()) {
void (*idle)(void);
if (__get_cpu_var(cpu_idle_state))
__get_cpu_var(cpu_idle_state) = 0;
rmb();
idle = pm_idle;
if (!idle)
idle = default_idle;
if (cpu_is_offline(smp_processor_id()))
play_dead();
enter_idle();
idle();
__exit_idle();
}
preempt_enable_no_resched();
schedule();
preempt_disable();
}
}
/*
* This uses new MONITOR/MWAIT instructions on P4 processors with PNI,
* which can obviate IPI to trigger checking of need_resched.
* We execute MONITOR against need_resched and enter optimized wait state
* through MWAIT. Whenever someone changes need_resched, we would be woken
* up from MWAIT (without an IPI).
*/
static void mwait_idle(void)
{
local_irq_enable();
[PATCH] sched: resched and cpu_idle rework Make some changes to the NEED_RESCHED and POLLING_NRFLAG to reduce confusion, and make their semantics rigid. Improves efficiency of resched_task and some cpu_idle routines. * In resched_task: - TIF_NEED_RESCHED is only cleared with the task's runqueue lock held, and as we hold it during resched_task, then there is no need for an atomic test and set there. The only other time this should be set is when the task's quantum expires, in the timer interrupt - this is protected against because the rq lock is irq-safe. - If TIF_NEED_RESCHED is set, then we don't need to do anything. It won't get unset until the task get's schedule()d off. - If we are running on the same CPU as the task we resched, then set TIF_NEED_RESCHED and no further action is required. - If we are running on another CPU, and TIF_POLLING_NRFLAG is *not* set after TIF_NEED_RESCHED has been set, then we need to send an IPI. Using these rules, we are able to remove the test and set operation in resched_task, and make clear the previously vague semantics of POLLING_NRFLAG. * In idle routines: - Enter cpu_idle with preempt disabled. When the need_resched() condition becomes true, explicitly call schedule(). This makes things a bit clearer (IMO), but haven't updated all architectures yet. - Many do a test and clear of TIF_NEED_RESCHED for some reason. According to the resched_task rules, this isn't needed (and actually breaks the assumption that TIF_NEED_RESCHED is only cleared with the runqueue lock held). So remove that. Generally one less locked memory op when switching to the idle thread. - Many idle routines clear TIF_POLLING_NRFLAG, and only set it in the inner most polling idle loops. The above resched_task semantics allow it to be set until before the last time need_resched() is checked before going into a halt requiring interrupt wakeup. Many idle routines simply never enter such a halt, and so POLLING_NRFLAG can be always left set, completely eliminating resched IPIs when rescheduling the idle task. POLLING_NRFLAG width can be increased, to reduce the chance of resched IPIs. Signed-off-by: Nick Piggin <npiggin@suse.de> Cc: Ingo Molnar <mingo@elte.hu> Cc: Con Kolivas <kernel@kolivas.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-09 13:39:04 +08:00
while (!need_resched()) {
__monitor((void *)&current_thread_info()->flags, 0, 0);
smp_mb();
if (need_resched())
break;
__mwait(0, 0);
}
}
void __cpuinit select_idle_routine(const struct cpuinfo_x86 *c)
{
static int printed;
if (cpu_has(c, X86_FEATURE_MWAIT)) {
/*
* Skip, if setup has overridden idle.
* One CPU supports mwait => All CPUs supports mwait
*/
if (!pm_idle) {
if (!printed) {
printk("using mwait in idle threads.\n");
printed = 1;
}
pm_idle = mwait_idle;
}
}
}
static int __init idle_setup (char *str)
{
if (!strncmp(str, "poll", 4)) {
printk("using polling idle threads.\n");
pm_idle = poll_idle;
}
boot_option_idle_override = 1;
return 1;
}
__setup("idle=", idle_setup);
/* Prints also some state that isn't saved in the pt_regs */
void __show_regs(struct pt_regs * regs)
{
unsigned long cr0 = 0L, cr2 = 0L, cr3 = 0L, cr4 = 0L, fs, gs, shadowgs;
unsigned int fsindex,gsindex;
unsigned int ds,cs,es;
printk("\n");
print_modules();
printk("Pid: %d, comm: %.20s %s %s %.*s\n",
current->pid, current->comm, print_tainted(),
system_utsname.release,
(int)strcspn(system_utsname.version, " "),
system_utsname.version);
printk("RIP: %04lx:[<%016lx>] ", regs->cs & 0xffff, regs->rip);
printk_address(regs->rip);
printk("\nRSP: %04lx:%016lx EFLAGS: %08lx\n", regs->ss, regs->rsp,
regs->eflags);
printk("RAX: %016lx RBX: %016lx RCX: %016lx\n",
regs->rax, regs->rbx, regs->rcx);
printk("RDX: %016lx RSI: %016lx RDI: %016lx\n",
regs->rdx, regs->rsi, regs->rdi);
printk("RBP: %016lx R08: %016lx R09: %016lx\n",
regs->rbp, regs->r8, regs->r9);
printk("R10: %016lx R11: %016lx R12: %016lx\n",
regs->r10, regs->r11, regs->r12);
printk("R13: %016lx R14: %016lx R15: %016lx\n",
regs->r13, regs->r14, regs->r15);
asm("movl %%ds,%0" : "=r" (ds));
asm("movl %%cs,%0" : "=r" (cs));
asm("movl %%es,%0" : "=r" (es));
asm("movl %%fs,%0" : "=r" (fsindex));
asm("movl %%gs,%0" : "=r" (gsindex));
rdmsrl(MSR_FS_BASE, fs);
rdmsrl(MSR_GS_BASE, gs);
rdmsrl(MSR_KERNEL_GS_BASE, shadowgs);
asm("movq %%cr0, %0": "=r" (cr0));
asm("movq %%cr2, %0": "=r" (cr2));
asm("movq %%cr3, %0": "=r" (cr3));
asm("movq %%cr4, %0": "=r" (cr4));
printk("FS: %016lx(%04x) GS:%016lx(%04x) knlGS:%016lx\n",
fs,fsindex,gs,gsindex,shadowgs);
printk("CS: %04x DS: %04x ES: %04x CR0: %016lx\n", cs, ds, es, cr0);
printk("CR2: %016lx CR3: %016lx CR4: %016lx\n", cr2, cr3, cr4);
}
void show_regs(struct pt_regs *regs)
{
printk("CPU %d:", smp_processor_id());
__show_regs(regs);
show_trace(&regs->rsp);
}
/*
* Free current thread data structures etc..
*/
void exit_thread(void)
{
struct task_struct *me = current;
struct thread_struct *t = &me->thread;
[PATCH] x86_64 specific function return probes The following patch adds the x86_64 architecture specific implementation for function return probes. Function return probes is a mechanism built on top of kprobes that allows a caller to register a handler to be called when a given function exits. For example, to instrument the return path of sys_mkdir: static int sys_mkdir_exit(struct kretprobe_instance *i, struct pt_regs *regs) { printk("sys_mkdir exited\n"); return 0; } static struct kretprobe return_probe = { .handler = sys_mkdir_exit, }; <inside setup function> return_probe.kp.addr = (kprobe_opcode_t *) kallsyms_lookup_name("sys_mkdir"); if (register_kretprobe(&return_probe)) { printk(KERN_DEBUG "Unable to register return probe!\n"); /* do error path */ } <inside cleanup function> unregister_kretprobe(&return_probe); The way this works is that: * At system initialization time, kernel/kprobes.c installs a kprobe on a function called kretprobe_trampoline() that is implemented in the arch/x86_64/kernel/kprobes.c (More on this later) * When a return probe is registered using register_kretprobe(), kernel/kprobes.c will install a kprobe on the first instruction of the targeted function with the pre handler set to arch_prepare_kretprobe() which is implemented in arch/x86_64/kernel/kprobes.c. * arch_prepare_kretprobe() will prepare a kretprobe instance that stores: - nodes for hanging this instance in an empty or free list - a pointer to the return probe - the original return address - a pointer to the stack address With all this stowed away, arch_prepare_kretprobe() then sets the return address for the targeted function to a special trampoline function called kretprobe_trampoline() implemented in arch/x86_64/kernel/kprobes.c * The kprobe completes as normal, with control passing back to the target function that executes as normal, and eventually returns to our trampoline function. * Since a kprobe was installed on kretprobe_trampoline() during system initialization, control passes back to kprobes via the architecture specific function trampoline_probe_handler() which will lookup the instance in an hlist maintained by kernel/kprobes.c, and then call the handler function. * When trampoline_probe_handler() is done, the kprobes infrastructure single steps the original instruction (in this case just a top), and then calls trampoline_post_handler(). trampoline_post_handler() then looks up the instance again, puts the instance back on the free list, and then makes a long jump back to the original return instruction. So to recap, to instrument the exit path of a function this implementation will cause four interruptions: - A breakpoint at the very beginning of the function allowing us to switch out the return address - A single step interruption to execute the original instruction that we replaced with the break instruction (normal kprobe flow) - A breakpoint in the trampoline function where our instrumented function returned to - A single step interruption to execute the original instruction that we replaced with the break instruction (normal kprobe flow) Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-23 15:09:23 +08:00
/*
* Remove function-return probe instances associated with this task
* and put them back on the free list. Do not insert an exit probe for
* this function, it will be disabled by kprobe_flush_task if you do.
*/
kprobe_flush_task(me);
if (me->thread.io_bitmap_ptr) {
struct tss_struct *tss = &per_cpu(init_tss, get_cpu());
kfree(t->io_bitmap_ptr);
t->io_bitmap_ptr = NULL;
/*
* Careful, clear this in the TSS too:
*/
memset(tss->io_bitmap, 0xff, t->io_bitmap_max);
t->io_bitmap_max = 0;
put_cpu();
}
}
void flush_thread(void)
{
struct task_struct *tsk = current;
struct thread_info *t = current_thread_info();
if (t->flags & _TIF_ABI_PENDING)
t->flags ^= (_TIF_ABI_PENDING | _TIF_IA32);
tsk->thread.debugreg0 = 0;
tsk->thread.debugreg1 = 0;
tsk->thread.debugreg2 = 0;
tsk->thread.debugreg3 = 0;
tsk->thread.debugreg6 = 0;
tsk->thread.debugreg7 = 0;
memset(tsk->thread.tls_array, 0, sizeof(tsk->thread.tls_array));
/*
* Forget coprocessor state..
*/
clear_fpu(tsk);
clear_used_math();
}
void release_thread(struct task_struct *dead_task)
{
if (dead_task->mm) {
if (dead_task->mm->context.size) {
printk("WARNING: dead process %8s still has LDT? <%p/%d>\n",
dead_task->comm,
dead_task->mm->context.ldt,
dead_task->mm->context.size);
BUG();
}
}
}
static inline void set_32bit_tls(struct task_struct *t, int tls, u32 addr)
{
struct user_desc ud = {
.base_addr = addr,
.limit = 0xfffff,
.seg_32bit = 1,
.limit_in_pages = 1,
.useable = 1,
};
struct n_desc_struct *desc = (void *)t->thread.tls_array;
desc += tls;
desc->a = LDT_entry_a(&ud);
desc->b = LDT_entry_b(&ud);
}
static inline u32 read_32bit_tls(struct task_struct *t, int tls)
{
struct desc_struct *desc = (void *)t->thread.tls_array;
desc += tls;
return desc->base0 |
(((u32)desc->base1) << 16) |
(((u32)desc->base2) << 24);
}
/*
* This gets called before we allocate a new thread and copy
* the current task into it.
*/
void prepare_to_copy(struct task_struct *tsk)
{
unlazy_fpu(tsk);
}
int copy_thread(int nr, unsigned long clone_flags, unsigned long rsp,
unsigned long unused,
struct task_struct * p, struct pt_regs * regs)
{
int err;
struct pt_regs * childregs;
struct task_struct *me = current;
childregs = ((struct pt_regs *)
(THREAD_SIZE + (unsigned long) p->thread_info)) - 1;
*childregs = *regs;
childregs->rax = 0;
childregs->rsp = rsp;
if (rsp == ~0UL)
childregs->rsp = (unsigned long)childregs;
p->thread.rsp = (unsigned long) childregs;
p->thread.rsp0 = (unsigned long) (childregs+1);
p->thread.userrsp = me->thread.userrsp;
set_tsk_thread_flag(p, TIF_FORK);
p->thread.fs = me->thread.fs;
p->thread.gs = me->thread.gs;
asm("mov %%gs,%0" : "=m" (p->thread.gsindex));
asm("mov %%fs,%0" : "=m" (p->thread.fsindex));
asm("mov %%es,%0" : "=m" (p->thread.es));
asm("mov %%ds,%0" : "=m" (p->thread.ds));
if (unlikely(me->thread.io_bitmap_ptr != NULL)) {
p->thread.io_bitmap_ptr = kmalloc(IO_BITMAP_BYTES, GFP_KERNEL);
if (!p->thread.io_bitmap_ptr) {
p->thread.io_bitmap_max = 0;
return -ENOMEM;
}
memcpy(p->thread.io_bitmap_ptr, me->thread.io_bitmap_ptr,
IO_BITMAP_BYTES);
}
/*
* Set a new TLS for the child thread?
*/
if (clone_flags & CLONE_SETTLS) {
#ifdef CONFIG_IA32_EMULATION
if (test_thread_flag(TIF_IA32))
err = ia32_child_tls(p, childregs);
else
#endif
err = do_arch_prctl(p, ARCH_SET_FS, childregs->r8);
if (err)
goto out;
}
err = 0;
out:
if (err && p->thread.io_bitmap_ptr) {
kfree(p->thread.io_bitmap_ptr);
p->thread.io_bitmap_max = 0;
}
return err;
}
/*
* This special macro can be used to load a debugging register
*/
#define loaddebug(thread,r) set_debug(thread->debugreg ## r, r)
/*
* switch_to(x,y) should switch tasks from x to y.
*
* This could still be optimized:
* - fold all the options into a flag word and test it with a single test.
* - could test fs/gs bitsliced
*/
struct task_struct *
__switch_to(struct task_struct *prev_p, struct task_struct *next_p)
{
struct thread_struct *prev = &prev_p->thread,
*next = &next_p->thread;
int cpu = smp_processor_id();
struct tss_struct *tss = &per_cpu(init_tss, cpu);
unlazy_fpu(prev_p);
/*
* Reload esp0, LDT and the page table pointer:
*/
tss->rsp0 = next->rsp0;
/*
* Switch DS and ES.
* This won't pick up thread selector changes, but I guess that is ok.
*/
asm volatile("mov %%es,%0" : "=m" (prev->es));
if (unlikely(next->es | prev->es))
loadsegment(es, next->es);
asm volatile ("mov %%ds,%0" : "=m" (prev->ds));
if (unlikely(next->ds | prev->ds))
loadsegment(ds, next->ds);
load_TLS(next, cpu);
/*
* Switch FS and GS.
*/
{
unsigned fsindex;
asm volatile("movl %%fs,%0" : "=r" (fsindex));
/* segment register != 0 always requires a reload.
also reload when it has changed.
when prev process used 64bit base always reload
to avoid an information leak. */
if (unlikely(fsindex | next->fsindex | prev->fs)) {
loadsegment(fs, next->fsindex);
/* check if the user used a selector != 0
* if yes clear 64bit base, since overloaded base
* is always mapped to the Null selector
*/
if (fsindex)
prev->fs = 0;
}
/* when next process has a 64bit base use it */
if (next->fs)
wrmsrl(MSR_FS_BASE, next->fs);
prev->fsindex = fsindex;
}
{
unsigned gsindex;
asm volatile("movl %%gs,%0" : "=r" (gsindex));
if (unlikely(gsindex | next->gsindex | prev->gs)) {
load_gs_index(next->gsindex);
if (gsindex)
prev->gs = 0;
}
if (next->gs)
wrmsrl(MSR_KERNEL_GS_BASE, next->gs);
prev->gsindex = gsindex;
}
/*
* Switch the PDA context.
*/
prev->userrsp = read_pda(oldrsp);
write_pda(oldrsp, next->userrsp);
write_pda(pcurrent, next_p);
write_pda(kernelstack,
(unsigned long)next_p->thread_info + THREAD_SIZE - PDA_STACKOFFSET);
/*
* Now maybe reload the debug registers
*/
if (unlikely(next->debugreg7)) {
loaddebug(next, 0);
loaddebug(next, 1);
loaddebug(next, 2);
loaddebug(next, 3);
/* no 4 and 5 */
loaddebug(next, 6);
loaddebug(next, 7);
}
/*
* Handle the IO bitmap
*/
if (unlikely(prev->io_bitmap_ptr || next->io_bitmap_ptr)) {
if (next->io_bitmap_ptr)
/*
* Copy the relevant range of the IO bitmap.
* Normally this is 128 bytes or less:
*/
memcpy(tss->io_bitmap, next->io_bitmap_ptr,
max(prev->io_bitmap_max, next->io_bitmap_max));
else {
/*
* Clear any possible leftover bits:
*/
memset(tss->io_bitmap, 0xff, prev->io_bitmap_max);
}
}
return prev_p;
}
/*
* sys_execve() executes a new program.
*/
asmlinkage
long sys_execve(char __user *name, char __user * __user *argv,
char __user * __user *envp, struct pt_regs regs)
{
long error;
char * filename;
filename = getname(name);
error = PTR_ERR(filename);
if (IS_ERR(filename))
return error;
error = do_execve(filename, argv, envp, &regs);
if (error == 0) {
task_lock(current);
current->ptrace &= ~PT_DTRACE;
task_unlock(current);
}
putname(filename);
return error;
}
void set_personality_64bit(void)
{
/* inherit personality from parent */
/* Make sure to be in 64bit mode */
clear_thread_flag(TIF_IA32);
/* TBD: overwrites user setup. Should have two bits.
But 64bit processes have always behaved this way,
so it's not too bad. The main problem is just that
32bit childs are affected again. */
current->personality &= ~READ_IMPLIES_EXEC;
}
asmlinkage long sys_fork(struct pt_regs *regs)
{
return do_fork(SIGCHLD, regs->rsp, regs, 0, NULL, NULL);
}
asmlinkage long
sys_clone(unsigned long clone_flags, unsigned long newsp,
void __user *parent_tid, void __user *child_tid, struct pt_regs *regs)
{
if (!newsp)
newsp = regs->rsp;
return do_fork(clone_flags, newsp, regs, 0, parent_tid, child_tid);
}
/*
* This is trivial, and on the face of it looks like it
* could equally well be done in user mode.
*
* Not so, for quite unobvious reasons - register pressure.
* In user mode vfork() cannot have a stack frame, and if
* done by calling the "clone()" system call directly, you
* do not have enough call-clobbered registers to hold all
* the information you need.
*/
asmlinkage long sys_vfork(struct pt_regs *regs)
{
return do_fork(CLONE_VFORK | CLONE_VM | SIGCHLD, regs->rsp, regs, 0,
NULL, NULL);
}
unsigned long get_wchan(struct task_struct *p)
{
unsigned long stack;
u64 fp,rip;
int count = 0;
if (!p || p == current || p->state==TASK_RUNNING)
return 0;
stack = (unsigned long)p->thread_info;
if (p->thread.rsp < stack || p->thread.rsp > stack+THREAD_SIZE)
return 0;
fp = *(u64 *)(p->thread.rsp);
do {
if (fp < (unsigned long)stack ||
fp > (unsigned long)stack+THREAD_SIZE)
return 0;
rip = *(u64 *)(fp+8);
if (!in_sched_functions(rip))
return rip;
fp = *(u64 *)fp;
} while (count++ < 16);
return 0;
}
long do_arch_prctl(struct task_struct *task, int code, unsigned long addr)
{
int ret = 0;
int doit = task == current;
int cpu;
switch (code) {
case ARCH_SET_GS:
if (addr >= TASK_SIZE_OF(task))
return -EPERM;
cpu = get_cpu();
/* handle small bases via the GDT because that's faster to
switch. */
if (addr <= 0xffffffff) {
set_32bit_tls(task, GS_TLS, addr);
if (doit) {
load_TLS(&task->thread, cpu);
load_gs_index(GS_TLS_SEL);
}
task->thread.gsindex = GS_TLS_SEL;
task->thread.gs = 0;
} else {
task->thread.gsindex = 0;
task->thread.gs = addr;
if (doit) {
load_gs_index(0);
ret = checking_wrmsrl(MSR_KERNEL_GS_BASE, addr);
}
}
put_cpu();
break;
case ARCH_SET_FS:
/* Not strictly needed for fs, but do it for symmetry
with gs */
if (addr >= TASK_SIZE_OF(task))
return -EPERM;
cpu = get_cpu();
/* handle small bases via the GDT because that's faster to
switch. */
if (addr <= 0xffffffff) {
set_32bit_tls(task, FS_TLS, addr);
if (doit) {
load_TLS(&task->thread, cpu);
asm volatile("movl %0,%%fs" :: "r"(FS_TLS_SEL));
}
task->thread.fsindex = FS_TLS_SEL;
task->thread.fs = 0;
} else {
task->thread.fsindex = 0;
task->thread.fs = addr;
if (doit) {
/* set the selector to 0 to not confuse
__switch_to */
asm volatile("movl %0,%%fs" :: "r" (0));
ret = checking_wrmsrl(MSR_FS_BASE, addr);
}
}
put_cpu();
break;
case ARCH_GET_FS: {
unsigned long base;
if (task->thread.fsindex == FS_TLS_SEL)
base = read_32bit_tls(task, FS_TLS);
else if (doit)
rdmsrl(MSR_FS_BASE, base);
else
base = task->thread.fs;
ret = put_user(base, (unsigned long __user *)addr);
break;
}
case ARCH_GET_GS: {
unsigned long base;
if (task->thread.gsindex == GS_TLS_SEL)
base = read_32bit_tls(task, GS_TLS);
else if (doit)
rdmsrl(MSR_KERNEL_GS_BASE, base);
else
base = task->thread.gs;
ret = put_user(base, (unsigned long __user *)addr);
break;
}
default:
ret = -EINVAL;
break;
}
return ret;
}
long sys_arch_prctl(int code, unsigned long addr)
{
return do_arch_prctl(current, code, addr);
}
/*
* Capture the user space registers if the task is not running (in user space)
*/
int dump_task_regs(struct task_struct *tsk, elf_gregset_t *regs)
{
struct pt_regs *pp, ptregs;
pp = (struct pt_regs *)(tsk->thread.rsp0);
--pp;
ptregs = *pp;
ptregs.cs &= 0xffff;
ptregs.ss &= 0xffff;
elf_core_copy_regs(regs, &ptregs);
return 1;
}
unsigned long arch_align_stack(unsigned long sp)
{
if (randomize_va_space)
sp -= get_random_int() % 8192;
return sp & ~0xf;
}