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linux-next/drivers/gpu/drm/i915/i915_gem_request.c

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/*
* Copyright © 2008-2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 14:52:35 +08:00
#include <linux/prefetch.h>
#include "i915_drv.h"
static const char *i915_fence_get_driver_name(struct fence *fence)
{
return "i915";
}
static const char *i915_fence_get_timeline_name(struct fence *fence)
{
/* Timelines are bound by eviction to a VM. However, since
* we only have a global seqno at the moment, we only have
* a single timeline. Note that each timeline will have
* multiple execution contexts (fence contexts) as we allow
* engines within a single timeline to execute in parallel.
*/
return "global";
}
static bool i915_fence_signaled(struct fence *fence)
{
return i915_gem_request_completed(to_request(fence));
}
static bool i915_fence_enable_signaling(struct fence *fence)
{
if (i915_fence_signaled(fence))
return false;
intel_engine_enable_signaling(to_request(fence));
return true;
}
static signed long i915_fence_wait(struct fence *fence,
bool interruptible,
signed long timeout_jiffies)
{
s64 timeout_ns, *timeout;
int ret;
if (timeout_jiffies != MAX_SCHEDULE_TIMEOUT) {
timeout_ns = jiffies_to_nsecs(timeout_jiffies);
timeout = &timeout_ns;
} else {
timeout = NULL;
}
ret = i915_wait_request(to_request(fence),
interruptible, timeout,
NO_WAITBOOST);
if (ret == -ETIME)
return 0;
if (ret < 0)
return ret;
if (timeout_jiffies != MAX_SCHEDULE_TIMEOUT)
timeout_jiffies = nsecs_to_jiffies(timeout_ns);
return timeout_jiffies;
}
static void i915_fence_value_str(struct fence *fence, char *str, int size)
{
snprintf(str, size, "%u", fence->seqno);
}
static void i915_fence_timeline_value_str(struct fence *fence, char *str,
int size)
{
snprintf(str, size, "%u",
intel_engine_get_seqno(to_request(fence)->engine));
}
static void i915_fence_release(struct fence *fence)
{
struct drm_i915_gem_request *req = to_request(fence);
kmem_cache_free(req->i915->requests, req);
}
const struct fence_ops i915_fence_ops = {
.get_driver_name = i915_fence_get_driver_name,
.get_timeline_name = i915_fence_get_timeline_name,
.enable_signaling = i915_fence_enable_signaling,
.signaled = i915_fence_signaled,
.wait = i915_fence_wait,
.release = i915_fence_release,
.fence_value_str = i915_fence_value_str,
.timeline_value_str = i915_fence_timeline_value_str,
};
int i915_gem_request_add_to_client(struct drm_i915_gem_request *req,
struct drm_file *file)
{
struct drm_i915_private *dev_private;
struct drm_i915_file_private *file_priv;
WARN_ON(!req || !file || req->file_priv);
if (!req || !file)
return -EINVAL;
if (req->file_priv)
return -EINVAL;
dev_private = req->i915;
file_priv = file->driver_priv;
spin_lock(&file_priv->mm.lock);
req->file_priv = file_priv;
list_add_tail(&req->client_list, &file_priv->mm.request_list);
spin_unlock(&file_priv->mm.lock);
return 0;
}
static inline void
i915_gem_request_remove_from_client(struct drm_i915_gem_request *request)
{
struct drm_i915_file_private *file_priv = request->file_priv;
if (!file_priv)
return;
spin_lock(&file_priv->mm.lock);
list_del(&request->client_list);
request->file_priv = NULL;
spin_unlock(&file_priv->mm.lock);
}
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 14:52:35 +08:00
void i915_gem_retire_noop(struct i915_gem_active *active,
struct drm_i915_gem_request *request)
{
/* Space left intentionally blank */
}
static void i915_gem_request_retire(struct drm_i915_gem_request *request)
{
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 14:52:35 +08:00
struct i915_gem_active *active, *next;
trace_i915_gem_request_retire(request);
list_del(&request->link);
/* We know the GPU must have read the request to have
* sent us the seqno + interrupt, so use the position
* of tail of the request to update the last known position
* of the GPU head.
*
* Note this requires that we are always called in request
* completion order.
*/
list_del(&request->ring_link);
request->ring->last_retired_head = request->postfix;
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 14:52:35 +08:00
/* Walk through the active list, calling retire on each. This allows
* objects to track their GPU activity and mark themselves as idle
* when their *last* active request is completed (updating state
* tracking lists for eviction, active references for GEM, etc).
*
* As the ->retire() may free the node, we decouple it first and
* pass along the auxiliary information (to avoid dereferencing
* the node after the callback).
*/
list_for_each_entry_safe(active, next, &request->active_list, link) {
/* In microbenchmarks or focusing upon time inside the kernel,
* we may spend an inordinate amount of time simply handling
* the retirement of requests and processing their callbacks.
* Of which, this loop itself is particularly hot due to the
* cache misses when jumping around the list of i915_gem_active.
* So we try to keep this loop as streamlined as possible and
* also prefetch the next i915_gem_active to try and hide
* the likely cache miss.
*/
prefetchw(next);
INIT_LIST_HEAD(&active->link);
drm/i915: Enable lockless lookup of request tracking via RCU If we enable RCU for the requests (providing a grace period where we can inspect a "dead" request before it is freed), we can allow callers to carefully perform lockless lookup of an active request. However, by enabling deferred freeing of requests, we can potentially hog a lot of memory when dealing with tens of thousands of requests per second - with a quick insertion of a synchronize_rcu() inside our shrinker callback, that issue disappears. v2: Currently, it is our responsibility to handle reclaim i.e. to avoid hogging memory with the delayed slab frees. At the moment, we wait for a grace period in the shrinker, and block for all RCU callbacks on oom. Suggested alternatives focus on flushing our RCU callback when we have a certain number of outstanding request frees, and blocking on that flush after a second high watermark. (So rather than wait for the system to run out of memory, we stop issuing requests - both are nondeterministic.) Paul E. McKenney wrote: Another approach is synchronize_rcu() after some largish number of requests. The advantage of this approach is that it throttles the production of callbacks at the source. The corresponding disadvantage is that it slows things up. Another approach is to use call_rcu(), but if the previous call_rcu() is still in flight, block waiting for it. Yet another approach is the get_state_synchronize_rcu() / cond_synchronize_rcu() pair. The idea is to do something like this: cond_synchronize_rcu(cookie); cookie = get_state_synchronize_rcu(); You would of course do an initial get_state_synchronize_rcu() to get things going. This would not block unless there was less than one grace period's worth of time between invocations. But this assumes a busy system, where there is almost always a grace period in flight. But you can make that happen as follows: cond_synchronize_rcu(cookie); cookie = get_state_synchronize_rcu(); call_rcu(&my_rcu_head, noop_function); Note that you need additional code to make sure that the old callback has completed before doing a new one. Setting and clearing a flag with appropriate memory ordering control suffices (e.g,. smp_load_acquire() and smp_store_release()). v3: More comments on compiler and processor order of operations within the RCU lookup and discover we can use rcu_access_pointer() here instead. v4: Wrap i915_gem_active_get_rcu() to take the rcu_read_lock itself. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Josh Triplett <josh@joshtriplett.org> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-25-git-send-email-chris@chris-wilson.co.uk
2016-08-04 23:32:41 +08:00
RCU_INIT_POINTER(active->request, NULL);
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 14:52:35 +08:00
active->retire(active, request);
}
i915_gem_request_remove_from_client(request);
if (request->previous_context) {
if (i915.enable_execlists)
intel_lr_context_unpin(request->previous_context,
request->engine);
}
i915_gem_context_put(request->ctx);
i915_gem_request_put(request);
}
void i915_gem_request_retire_upto(struct drm_i915_gem_request *req)
{
struct intel_engine_cs *engine = req->engine;
struct drm_i915_gem_request *tmp;
lockdep_assert_held(&req->i915->drm.struct_mutex);
GEM_BUG_ON(list_empty(&req->link));
do {
tmp = list_first_entry(&engine->request_list,
typeof(*tmp), link);
i915_gem_request_retire(tmp);
} while (tmp != req);
}
static int i915_gem_check_wedge(struct drm_i915_private *dev_priv)
{
struct i915_gpu_error *error = &dev_priv->gpu_error;
if (i915_terminally_wedged(error))
return -EIO;
if (i915_reset_in_progress(error)) {
/* Non-interruptible callers can't handle -EAGAIN, hence return
* -EIO unconditionally for these.
*/
if (!dev_priv->mm.interruptible)
return -EIO;
return -EAGAIN;
}
return 0;
}
static int i915_gem_init_seqno(struct drm_i915_private *dev_priv, u32 seqno)
{
struct intel_engine_cs *engine;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 01:14:48 +08:00
enum intel_engine_id id;
int ret;
/* Carefully retire all requests without writing to the rings */
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 01:14:48 +08:00
for_each_engine(engine, dev_priv, id) {
ret = intel_engine_idle(engine,
I915_WAIT_INTERRUPTIBLE |
I915_WAIT_LOCKED);
if (ret)
return ret;
}
i915_gem_retire_requests(dev_priv);
/* If the seqno wraps around, we need to clear the breadcrumb rbtree */
if (!i915_seqno_passed(seqno, dev_priv->next_seqno)) {
while (intel_kick_waiters(dev_priv) ||
intel_kick_signalers(dev_priv))
yield();
}
/* Finally reset hw state */
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-14 01:14:48 +08:00
for_each_engine(engine, dev_priv, id)
intel_engine_init_seqno(engine, seqno);
return 0;
}
int i915_gem_set_seqno(struct drm_device *dev, u32 seqno)
{
struct drm_i915_private *dev_priv = to_i915(dev);
int ret;
if (seqno == 0)
return -EINVAL;
/* HWS page needs to be set less than what we
* will inject to ring
*/
ret = i915_gem_init_seqno(dev_priv, seqno - 1);
if (ret)
return ret;
dev_priv->next_seqno = seqno;
return 0;
}
static int i915_gem_get_seqno(struct drm_i915_private *dev_priv, u32 *seqno)
{
/* reserve 0 for non-seqno */
if (unlikely(dev_priv->next_seqno == 0)) {
int ret;
ret = i915_gem_init_seqno(dev_priv, 0);
if (ret)
return ret;
dev_priv->next_seqno = 1;
}
*seqno = dev_priv->next_seqno++;
return 0;
}
static int __i915_sw_fence_call
submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
{
struct drm_i915_gem_request *request =
container_of(fence, typeof(*request), submit);
/* Will be called from irq-context when using foreign DMA fences */
switch (state) {
case FENCE_COMPLETE:
request->engine->last_submitted_seqno = request->fence.seqno;
request->engine->submit_request(request);
break;
case FENCE_FREE:
break;
}
return NOTIFY_DONE;
}
/**
* i915_gem_request_alloc - allocate a request structure
*
* @engine: engine that we wish to issue the request on.
* @ctx: context that the request will be associated with.
* This can be NULL if the request is not directly related to
* any specific user context, in which case this function will
* choose an appropriate context to use.
*
* Returns a pointer to the allocated request if successful,
* or an error code if not.
*/
struct drm_i915_gem_request *
i915_gem_request_alloc(struct intel_engine_cs *engine,
struct i915_gem_context *ctx)
{
struct drm_i915_private *dev_priv = engine->i915;
struct drm_i915_gem_request *req;
u32 seqno;
int ret;
/* ABI: Before userspace accesses the GPU (e.g. execbuffer), report
* EIO if the GPU is already wedged, or EAGAIN to drop the struct_mutex
* and restart.
*/
ret = i915_gem_check_wedge(dev_priv);
if (ret)
return ERR_PTR(ret);
/* Move the oldest request to the slab-cache (if not in use!) */
req = list_first_entry_or_null(&engine->request_list,
typeof(*req), link);
if (req && i915_gem_request_completed(req))
i915_gem_request_retire(req);
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 16:23:34 +08:00
/* Beware: Dragons be flying overhead.
*
* We use RCU to look up requests in flight. The lookups may
* race with the request being allocated from the slab freelist.
* That is the request we are writing to here, may be in the process
* of being read by __i915_gem_active_get_rcu(). As such,
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 16:23:34 +08:00
* we have to be very careful when overwriting the contents. During
* the RCU lookup, we change chase the request->engine pointer,
* read the request->fence.seqno and increment the reference count.
*
* The reference count is incremented atomically. If it is zero,
* the lookup knows the request is unallocated and complete. Otherwise,
* it is either still in use, or has been reallocated and reset
* with fence_init(). This increment is safe for release as we check
* that the request we have a reference to and matches the active
* request.
*
* Before we increment the refcount, we chase the request->engine
* pointer. We must not call kmem_cache_zalloc() or else we set
* that pointer to NULL and cause a crash during the lookup. If
* we see the request is completed (based on the value of the
* old engine and seqno), the lookup is complete and reports NULL.
* If we decide the request is not completed (new engine or seqno),
* then we grab a reference and double check that it is still the
* active request - which it won't be and restart the lookup.
*
* Do not use kmem_cache_zalloc() here!
*/
req = kmem_cache_alloc(dev_priv->requests, GFP_KERNEL);
if (!req)
return ERR_PTR(-ENOMEM);
ret = i915_gem_get_seqno(dev_priv, &seqno);
if (ret)
goto err;
spin_lock_init(&req->lock);
fence_init(&req->fence,
&i915_fence_ops,
&req->lock,
engine->fence_context,
seqno);
i915_sw_fence_init(&req->submit, submit_notify);
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 14:52:35 +08:00
INIT_LIST_HEAD(&req->active_list);
req->i915 = dev_priv;
req->engine = engine;
req->ctx = i915_gem_context_get(ctx);
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 16:23:34 +08:00
/* No zalloc, must clear what we need by hand */
req->previous_context = NULL;
req->file_priv = NULL;
req->batch = NULL;
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 16:23:34 +08:00
/*
* Reserve space in the ring buffer for all the commands required to
* eventually emit this request. This is to guarantee that the
* i915_add_request() call can't fail. Note that the reserve may need
* to be redone if the request is not actually submitted straight
* away, e.g. because a GPU scheduler has deferred it.
*/
req->reserved_space = MIN_SPACE_FOR_ADD_REQUEST;
if (i915.enable_execlists)
ret = intel_logical_ring_alloc_request_extras(req);
else
ret = intel_ring_alloc_request_extras(req);
if (ret)
goto err_ctx;
/* Record the position of the start of the request so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the head.
*/
req->head = req->ring->tail;
return req;
err_ctx:
i915_gem_context_put(ctx);
err:
kmem_cache_free(dev_priv->requests, req);
return ERR_PTR(ret);
}
static int
i915_gem_request_await_request(struct drm_i915_gem_request *to,
struct drm_i915_gem_request *from)
{
int idx, ret;
GEM_BUG_ON(to == from);
if (to->engine == from->engine)
return 0;
idx = intel_engine_sync_index(from->engine, to->engine);
if (from->fence.seqno <= from->engine->semaphore.sync_seqno[idx])
return 0;
trace_i915_gem_ring_sync_to(to, from);
if (!i915.semaphores) {
if (!i915_spin_request(from, TASK_INTERRUPTIBLE, 2)) {
ret = i915_sw_fence_await_dma_fence(&to->submit,
&from->fence, 0,
GFP_KERNEL);
if (ret < 0)
return ret;
}
} else {
ret = to->engine->semaphore.sync_to(to, from);
if (ret)
return ret;
}
from->engine->semaphore.sync_seqno[idx] = from->fence.seqno;
return 0;
}
/**
* i915_gem_request_await_object - set this request to (async) wait upon a bo
*
* @to: request we are wishing to use
* @obj: object which may be in use on another ring.
*
* This code is meant to abstract object synchronization with the GPU.
* Conceptually we serialise writes between engines inside the GPU.
* We only allow one engine to write into a buffer at any time, but
* multiple readers. To ensure each has a coherent view of memory, we must:
*
* - If there is an outstanding write request to the object, the new
* request must wait for it to complete (either CPU or in hw, requests
* on the same ring will be naturally ordered).
*
* - If we are a write request (pending_write_domain is set), the new
* request must wait for outstanding read requests to complete.
*
* Returns 0 if successful, else propagates up the lower layer error.
*/
int
i915_gem_request_await_object(struct drm_i915_gem_request *to,
struct drm_i915_gem_object *obj,
bool write)
{
struct i915_gem_active *active;
unsigned long active_mask;
int idx;
if (write) {
active_mask = i915_gem_object_get_active(obj);
active = obj->last_read;
} else {
active_mask = 1;
active = &obj->last_write;
}
for_each_active(active_mask, idx) {
struct drm_i915_gem_request *request;
int ret;
request = i915_gem_active_peek(&active[idx],
&obj->base.dev->struct_mutex);
if (!request)
continue;
ret = i915_gem_request_await_request(to, request);
if (ret)
return ret;
}
return 0;
}
static void i915_gem_mark_busy(const struct intel_engine_cs *engine)
{
struct drm_i915_private *dev_priv = engine->i915;
dev_priv->gt.active_engines |= intel_engine_flag(engine);
if (dev_priv->gt.awake)
return;
intel_runtime_pm_get_noresume(dev_priv);
dev_priv->gt.awake = true;
intel_enable_gt_powersave(dev_priv);
i915_update_gfx_val(dev_priv);
if (INTEL_GEN(dev_priv) >= 6)
gen6_rps_busy(dev_priv);
queue_delayed_work(dev_priv->wq,
&dev_priv->gt.retire_work,
round_jiffies_up_relative(HZ));
}
/*
* NB: This function is not allowed to fail. Doing so would mean the the
* request is not being tracked for completion but the work itself is
* going to happen on the hardware. This would be a Bad Thing(tm).
*/
void __i915_add_request(struct drm_i915_gem_request *request, bool flush_caches)
{
struct intel_engine_cs *engine = request->engine;
struct intel_ring *ring = request->ring;
struct drm_i915_gem_request *prev;
u32 request_start;
u32 reserved_tail;
int ret;
trace_i915_gem_request_add(request);
/*
* To ensure that this call will not fail, space for its emissions
* should already have been reserved in the ring buffer. Let the ring
* know that it is time to use that space up.
*/
request_start = ring->tail;
reserved_tail = request->reserved_space;
request->reserved_space = 0;
/*
* Emit any outstanding flushes - execbuf can fail to emit the flush
* after having emitted the batchbuffer command. Hence we need to fix
* things up similar to emitting the lazy request. The difference here
* is that the flush _must_ happen before the next request, no matter
* what.
*/
if (flush_caches) {
ret = engine->emit_flush(request, EMIT_FLUSH);
/* Not allowed to fail! */
WARN(ret, "engine->emit_flush() failed: %d!\n", ret);
}
/* Record the position of the start of the breadcrumb so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the ring's HEAD.
*/
request->postfix = ring->tail;
/* Not allowed to fail! */
ret = engine->emit_request(request);
WARN(ret, "(%s)->emit_request failed: %d!\n", engine->name, ret);
/* Sanity check that the reserved size was large enough. */
ret = ring->tail - request_start;
if (ret < 0)
ret += ring->size;
WARN_ONCE(ret > reserved_tail,
"Not enough space reserved (%d bytes) "
"for adding the request (%d bytes)\n",
reserved_tail, ret);
/* Seal the request and mark it as pending execution. Note that
* we may inspect this state, without holding any locks, during
* hangcheck. Hence we apply the barrier to ensure that we do not
* see a more recent value in the hws than we are tracking.
*/
prev = i915_gem_active_raw(&engine->last_request,
&request->i915->drm.struct_mutex);
if (prev)
i915_sw_fence_await_sw_fence(&request->submit, &prev->submit,
&request->submitq);
request->emitted_jiffies = jiffies;
request->previous_seqno = engine->last_pending_seqno;
engine->last_pending_seqno = request->fence.seqno;
i915_gem_active_set(&engine->last_request, request);
list_add_tail(&request->link, &engine->request_list);
list_add_tail(&request->ring_link, &ring->request_list);
i915_gem_mark_busy(engine);
local_bh_disable();
i915_sw_fence_commit(&request->submit);
local_bh_enable(); /* Kick the execlists tasklet if just scheduled */
}
static void reset_wait_queue(wait_queue_head_t *q, wait_queue_t *wait)
{
unsigned long flags;
spin_lock_irqsave(&q->lock, flags);
if (list_empty(&wait->task_list))
__add_wait_queue(q, wait);
spin_unlock_irqrestore(&q->lock, flags);
}
static unsigned long local_clock_us(unsigned int *cpu)
{
unsigned long t;
/* Cheaply and approximately convert from nanoseconds to microseconds.
* The result and subsequent calculations are also defined in the same
* approximate microseconds units. The principal source of timing
* error here is from the simple truncation.
*
* Note that local_clock() is only defined wrt to the current CPU;
* the comparisons are no longer valid if we switch CPUs. Instead of
* blocking preemption for the entire busywait, we can detect the CPU
* switch and use that as indicator of system load and a reason to
* stop busywaiting, see busywait_stop().
*/
*cpu = get_cpu();
t = local_clock() >> 10;
put_cpu();
return t;
}
static bool busywait_stop(unsigned long timeout, unsigned int cpu)
{
unsigned int this_cpu;
if (time_after(local_clock_us(&this_cpu), timeout))
return true;
return this_cpu != cpu;
}
bool __i915_spin_request(const struct drm_i915_gem_request *req,
int state, unsigned long timeout_us)
{
unsigned int cpu;
/* When waiting for high frequency requests, e.g. during synchronous
* rendering split between the CPU and GPU, the finite amount of time
* required to set up the irq and wait upon it limits the response
* rate. By busywaiting on the request completion for a short while we
* can service the high frequency waits as quick as possible. However,
* if it is a slow request, we want to sleep as quickly as possible.
* The tradeoff between waiting and sleeping is roughly the time it
* takes to sleep on a request, on the order of a microsecond.
*/
timeout_us += local_clock_us(&cpu);
do {
if (i915_gem_request_completed(req))
return true;
if (signal_pending_state(state, current))
break;
if (busywait_stop(timeout_us, cpu))
break;
cpu_relax_lowlatency();
} while (!need_resched());
return false;
}
/**
* i915_wait_request - wait until execution of request has finished
* @req: duh!
* @flags: how to wait
* @timeout: in - how long to wait (NULL forever); out - how much time remaining
* @rps: client to charge for RPS boosting
*
* Note: It is of utmost importance that the passed in seqno and reset_counter
* values have been read by the caller in an smp safe manner. Where read-side
* locks are involved, it is sufficient to read the reset_counter before
* unlocking the lock that protects the seqno. For lockless tricks, the
* reset_counter _must_ be read before, and an appropriate smp_rmb must be
* inserted.
*
* Returns 0 if the request was found within the alloted time. Else returns the
* errno with remaining time filled in timeout argument.
*/
int i915_wait_request(struct drm_i915_gem_request *req,
unsigned int flags,
s64 *timeout,
struct intel_rps_client *rps)
{
const int state = flags & I915_WAIT_INTERRUPTIBLE ?
TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
DEFINE_WAIT(reset);
struct intel_wait wait;
unsigned long timeout_remain;
int ret = 0;
might_sleep();
#if IS_ENABLED(CONFIG_LOCKDEP)
GEM_BUG_ON(!!lockdep_is_held(&req->i915->drm.struct_mutex) !=
!!(flags & I915_WAIT_LOCKED));
#endif
if (i915_gem_request_completed(req))
return 0;
timeout_remain = MAX_SCHEDULE_TIMEOUT;
if (timeout) {
if (WARN_ON(*timeout < 0))
return -EINVAL;
if (*timeout == 0)
return -ETIME;
/* Record current time in case interrupted, or wedged */
timeout_remain = nsecs_to_jiffies_timeout(*timeout);
*timeout += ktime_get_raw_ns();
}
trace_i915_gem_request_wait_begin(req);
/* This client is about to stall waiting for the GPU. In many cases
* this is undesirable and limits the throughput of the system, as
* many clients cannot continue processing user input/output whilst
* blocked. RPS autotuning may take tens of milliseconds to respond
* to the GPU load and thus incurs additional latency for the client.
* We can circumvent that by promoting the GPU frequency to maximum
* before we wait. This makes the GPU throttle up much more quickly
* (good for benchmarks and user experience, e.g. window animations),
* but at a cost of spending more power processing the workload
* (bad for battery). Not all clients even want their results
* immediately and for them we should just let the GPU select its own
* frequency to maximise efficiency. To prevent a single client from
* forcing the clocks too high for the whole system, we only allow
* each client to waitboost once in a busy period.
*/
if (IS_RPS_CLIENT(rps) && INTEL_GEN(req->i915) >= 6)
gen6_rps_boost(req->i915, rps, req->emitted_jiffies);
/* Optimistic short spin before touching IRQs */
if (i915_spin_request(req, state, 5))
goto complete;
set_current_state(state);
if (flags & I915_WAIT_LOCKED)
add_wait_queue(&req->i915->gpu_error.wait_queue, &reset);
intel_wait_init(&wait, req->fence.seqno);
if (intel_engine_add_wait(req->engine, &wait))
/* In order to check that we haven't missed the interrupt
* as we enabled it, we need to kick ourselves to do a
* coherent check on the seqno before we sleep.
*/
goto wakeup;
for (;;) {
if (signal_pending_state(state, current)) {
ret = -ERESTARTSYS;
break;
}
timeout_remain = io_schedule_timeout(timeout_remain);
if (timeout_remain == 0) {
ret = -ETIME;
break;
}
if (intel_wait_complete(&wait))
break;
set_current_state(state);
wakeup:
/* Carefully check if the request is complete, giving time
* for the seqno to be visible following the interrupt.
* We also have to check in case we are kicked by the GPU
* reset in order to drop the struct_mutex.
*/
if (__i915_request_irq_complete(req))
break;
/* If the GPU is hung, and we hold the lock, reset the GPU
* and then check for completion. On a full reset, the engine's
* HW seqno will be advanced passed us and we are complete.
* If we do a partial reset, we have to wait for the GPU to
* resume and update the breadcrumb.
*
* If we don't hold the mutex, we can just wait for the worker
* to come along and update the breadcrumb (either directly
* itself, or indirectly by recovering the GPU).
*/
if (flags & I915_WAIT_LOCKED &&
i915_reset_in_progress(&req->i915->gpu_error)) {
__set_current_state(TASK_RUNNING);
i915_reset(req->i915);
reset_wait_queue(&req->i915->gpu_error.wait_queue,
&reset);
continue;
}
/* Only spin if we know the GPU is processing this request */
if (i915_spin_request(req, state, 2))
break;
}
intel_engine_remove_wait(req->engine, &wait);
if (flags & I915_WAIT_LOCKED)
remove_wait_queue(&req->i915->gpu_error.wait_queue, &reset);
__set_current_state(TASK_RUNNING);
complete:
trace_i915_gem_request_wait_end(req);
if (timeout) {
*timeout -= ktime_get_raw_ns();
if (*timeout < 0)
*timeout = 0;
/*
* Apparently ktime isn't accurate enough and occasionally has a
* bit of mismatch in the jiffies<->nsecs<->ktime loop. So patch
* things up to make the test happy. We allow up to 1 jiffy.
*
* This is a regrssion from the timespec->ktime conversion.
*/
if (ret == -ETIME && *timeout < jiffies_to_usecs(1)*1000)
*timeout = 0;
}
if (IS_RPS_USER(rps) &&
req->fence.seqno == req->engine->last_submitted_seqno) {
/* The GPU is now idle and this client has stalled.
* Since no other client has submitted a request in the
* meantime, assume that this client is the only one
* supplying work to the GPU but is unable to keep that
* work supplied because it is waiting. Since the GPU is
* then never kept fully busy, RPS autoclocking will
* keep the clocks relatively low, causing further delays.
* Compensate by giving the synchronous client credit for
* a waitboost next time.
*/
spin_lock(&req->i915->rps.client_lock);
list_del_init(&rps->link);
spin_unlock(&req->i915->rps.client_lock);
}
return ret;
}
static bool engine_retire_requests(struct intel_engine_cs *engine)
{
struct drm_i915_gem_request *request, *next;
list_for_each_entry_safe(request, next, &engine->request_list, link) {
if (!i915_gem_request_completed(request))
return false;
i915_gem_request_retire(request);
}
return true;
}
void i915_gem_retire_requests(struct drm_i915_private *dev_priv)
{
struct intel_engine_cs *engine;
unsigned int tmp;
lockdep_assert_held(&dev_priv->drm.struct_mutex);
if (dev_priv->gt.active_engines == 0)
return;
GEM_BUG_ON(!dev_priv->gt.awake);
for_each_engine_masked(engine, dev_priv, dev_priv->gt.active_engines, tmp)
if (engine_retire_requests(engine))
dev_priv->gt.active_engines &= ~intel_engine_flag(engine);
if (dev_priv->gt.active_engines == 0)
queue_delayed_work(dev_priv->wq,
&dev_priv->gt.idle_work,
msecs_to_jiffies(100));
}