mirror of
https://github.com/facebook/zstd.git
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187 lines
5.8 KiB
C
187 lines
5.8 KiB
C
/**
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* Copyright (c) 2016-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#include "pool.h"
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#include <stddef.h> /* size_t */
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#include <stdlib.h> /* malloc, calloc, free */
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#ifdef ZSTD_PTHREAD
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#include <pthread.h>
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/* A job is a function and an opaque argument */
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typedef struct POOL_job_s {
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POOL_function function;
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void *opaque;
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} POOL_job;
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struct POOL_ctx_s {
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/* Keep track of the threads */
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pthread_t *threads;
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size_t numThreads;
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/* The queue is a circular buffer */
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POOL_job *queue;
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size_t queueHead;
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size_t queueTail;
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size_t queueSize;
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/* The mutex protects the queue */
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pthread_mutex_t queueMutex;
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/* Condition variable for pushers to wait on when the queue is full */
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pthread_cond_t queuePushCond;
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/* Condition variables for poppers to wait on when the queue is empty */
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pthread_cond_t queuePopCond;
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/* Indicates if the queue is shutting down */
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int shutdown;
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};
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/* POOL_thread() :
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Work thread for the thread pool.
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Waits for jobs and executes them.
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@returns : NULL on failure else non-null.
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*/
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static void *POOL_thread(void *opaque) {
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POOL_ctx *ctx = (POOL_ctx *)opaque;
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if (!ctx) { return NULL; }
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for (;;) {
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/* Lock the mutex and wait for a non-empty queue or until shutdown */
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if (pthread_mutex_lock(&ctx->queueMutex)) { return NULL; }
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while (ctx->queueHead == ctx->queueTail && !ctx->shutdown) {
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if (pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex)) { return NULL; }
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}
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/* empty => shutting down: so stop */
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if (ctx->queueHead == ctx->queueTail) {
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if (pthread_mutex_unlock(&ctx->queueMutex)) { return NULL; }
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return opaque;
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}
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/* Pop a job off the queue */
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{ POOL_job job = ctx->queue[ctx->queueHead];
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ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
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/* Unlock the mutex, signal a pusher, and run the job */
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if (pthread_mutex_unlock(&ctx->queueMutex)) { return NULL; }
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if (pthread_cond_signal(&ctx->queuePushCond)) { return NULL; }
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job.function(job.opaque);
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}
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}
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/* Unreachable */
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}
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POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
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int err = 0;
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POOL_ctx *ctx;
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/* Check the parameters */
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if (!numThreads || !queueSize) { return NULL; }
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/* Allocate the context and zero initialize */
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ctx = (POOL_ctx *)calloc(1, sizeof(POOL_ctx));
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if (!ctx) { return NULL; }
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/* Initialize the job queue.
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* It needs one extra space since one space is wasted to differentiate empty
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* and full queues.
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*/
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ctx->queueSize = queueSize + 1;
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ctx->queue = (POOL_job *)malloc(ctx->queueSize * sizeof(POOL_job));
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ctx->queueHead = 0;
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ctx->queueTail = 0;
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err |= pthread_mutex_init(&ctx->queueMutex, NULL);
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err |= pthread_cond_init(&ctx->queuePushCond, NULL);
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err |= pthread_cond_init(&ctx->queuePopCond, NULL);
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ctx->shutdown = 0;
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/* Allocate space for the thread handles */
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ctx->threads = (pthread_t *)malloc(numThreads * sizeof(pthread_t));
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ctx->numThreads = 0;
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/* Check for errors */
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if (!ctx->threads || !ctx->queue || err) { POOL_free(ctx); return NULL; }
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/* Initialize the threads */
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{ size_t i;
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for (i = 0; i < numThreads; ++i) {
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if (pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) {
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ctx->numThreads = i;
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POOL_free(ctx);
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return NULL;
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} }
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ctx->numThreads = numThreads;
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}
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return ctx;
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}
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/*! POOL_join() :
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Shutdown the queue, wake any sleeping threads, and join all of the threads.
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*/
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static void POOL_join(POOL_ctx *ctx) {
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/* Shut down the queue */
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pthread_mutex_lock(&ctx->queueMutex);
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ctx->shutdown = 1;
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pthread_mutex_unlock(&ctx->queueMutex);
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/* Wake up sleeping threads */
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pthread_cond_broadcast(&ctx->queuePushCond);
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pthread_cond_broadcast(&ctx->queuePopCond);
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/* Join all of the threads */
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{ size_t i;
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for (i = 0; i < ctx->numThreads; ++i) {
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pthread_join(ctx->threads[i], NULL);
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} }
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}
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void POOL_free(POOL_ctx *ctx) {
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if (!ctx) { return; }
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POOL_join(ctx);
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pthread_mutex_destroy(&ctx->queueMutex);
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pthread_cond_destroy(&ctx->queuePushCond);
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pthread_cond_destroy(&ctx->queuePopCond);
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if (ctx->queue) free(ctx->queue);
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if (ctx->threads) free(ctx->threads);
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free(ctx);
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}
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void POOL_add(void *ctxVoid, POOL_function function, void *opaque) {
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POOL_ctx *ctx = (POOL_ctx *)ctxVoid;
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if (!ctx) { return; }
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pthread_mutex_lock(&ctx->queueMutex);
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{ POOL_job const job = {function, opaque};
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/* Wait until there is space in the queue for the new job */
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size_t newTail = (ctx->queueTail + 1) % ctx->queueSize;
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while (ctx->queueHead == newTail && !ctx->shutdown) {
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pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
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newTail = (ctx->queueTail + 1) % ctx->queueSize;
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}
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/* The queue is still going => there is space */
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if (!ctx->shutdown) {
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ctx->queue[ctx->queueTail] = job;
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ctx->queueTail = newTail;
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}
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}
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pthread_mutex_unlock(&ctx->queueMutex);
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pthread_cond_signal(&ctx->queuePopCond);
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}
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#else
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/* We don't need any data, but if it is empty malloc() might return NULL. */
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struct POOL_ctx_s {
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int data;
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};
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POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
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(void)numThreads;
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(void)queueSize;
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return (POOL_ctx *)malloc(sizeof(POOL_ctx));
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}
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void POOL_free(POOL_ctx *ctx) {
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if (ctx) free(ctx);
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}
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void POOL_add(void *ctx, POOL_function function, void *opaque) {
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(void)ctx;
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function(opaque);
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}
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#endif
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