When creating a new `Makefile` target to build,
it's also necessary to update the `clean` target,
which purpose is to remove built targets when they are present.
This process is simple, but it's also easy to forget :
since there is a large distance between the position in the `Makefile` where the new built target is added,
and the place where the list of files to `clean` is defined.
Moreover, the list of files becomes pretty long over time,
hence it's difficult to visually ensure that all built targets are present there,
or that no old target (no longer produced) is no longer in the list
This PR tries to improve this process by adding a CLEAN variable.
Now, when a new built target is added to the `Makefile`,
it should preceded by :
```
CLEAN += newTarget
newTarget:
<TAB> ...recipe...
```
This new requirement is somewhat similar to `.PHONY: newTarget` for non-built targets.
This new method offers the advantage of locality :
there is no separate place in the file to maintain a list of files to clean.
This makes maintenance of `make clean` easier.
In zlib 1.2.12 the OF macro was changed to _Z_OF breaking any
project that used zlibWrapper. To fix this the OF has been
changed to _Z_OF everywhere and _Z_OF is defined as OF in the
case it is not yet defined for zlib 1.2.11 and older.
Fixes: https://github.com/facebook/zstd/issues/3216
These are replaced by the corresponding context resets. When
converting resetCStream, CCtx_setPledgedSrcSize isn't called if the
source size is "unknown".
This helps reduce the reliance on "static only" symbols, as well as
reducing the use of deprecated functions.
Signed-off-by: Stephen Kitt <steve@sk2.org>
previous recipe would build object files directly within programs/
which could be in competition with other local builds happening in programs/ at the same time.
fixed by generating the relevant object file locally.
* All copyright lines now have -2020 instead of -present
* All copyright lines include "Facebook, Inc"
* All licenses are now standardized
The copyright in `threading.{h,c}` is not changed because it comes from
zstdmt.
The copyright and license of `divsufsort.{h,c}` is not changed.
As per https://github.com/facebook/zstd/issues/1800#issuecomment-545945050,
Visual does not support `ssize_t` type,
which is an issue for `gzread.c`.
Added a work around, suggested by @bluenlive
Note : I have not been able to confirm the problem,
so this is a blind fix.
This seems safe outside of Visual, since it is gated by _MSC_VER macro.
* Fix `ZSTD_FRAMEHEADERSIZE_PREFIX` and `ZSTD_FRAMEHEADERSIZE_MIN` to
take a `format` parameter, so it is impossible to get the wrong size.
* Fix the places that called `ZSTD_FRAMEHEADERSIZE_PREFIX` without
taking the format into account, which is now impossible by design.
* Call `ZSTD_frameHeaderSize_internal()` with `dctx->format`.
* The added tests catch both bugs in `ZSTD_decompressFrame()`.
Fixes#1813.
benchfn used to rely on mem.h, and util,
which in turn relied on platform.h.
Using benchfn outside of zstd required to bring all these dependencies.
Now, dependency is reduced to timefn only.
This required to create a separate timefn from util,
and rewrite benchfn and timefn to no longer need mem.h.
Separating timefn from util has a wide effect accross the code base,
as usage of time functions is widespread.
A lot of build scripts had to be updated to also include timefn.
as suggested in #1441.
generally U32 and unsigned are the same thing,
except when they are not ...
case : 32-bit compilation for MIPS (uint32_t == unsigned long)
A vast majority of transformation consists in transforming U32 into unsigned.
In rare cases, it's the other way around (typically for internal code, such as seeds).
Among a few issues this patches solves :
- some parameters were declared with type `unsigned` in *.h,
but with type `U32` in their implementation *.c .
- some parameters have type unsigned*,
but the caller user a pointer to U32 instead.
These fixes are useful.
However, the bulk of changes is about %u formating,
which requires unsigned type,
but generally receives U32 values instead,
often just for brevity (U32 is shorter than unsigned).
These changes are generally minor, or even annoying.
As a consequence, the amount of code changed is larger than I would expect for such a patch.
Testing is also a pain :
it requires manually modifying `mem.h`,
in order to lie about `U32`
and force it to be an `unsigned long` typically.
On a 64-bit system, this will break the equivalence unsigned == U32.
Unfortunately, it will also break a few static_assert(), controlling structure sizes.
So it also requires modifying `debug.h` to make `static_assert()` a noop.
And then reverting these changes.
So it's inconvenient, and as a consequence,
this property is currently not checked during CI tests.
Therefore, these problems can emerge again in the future.
I wonder if it is worth ensuring proper distinction of U32 != unsigned in CI tests.
It's another restriction for coding, adding more frustration during merge tests,
since most platforms don't need this distinction (hence contributor will not see it),
and while this can matter in theory, the number of platforms impacted seems minimal.
Thoughts ?
it was invoking ZSTD_initCStream_advanced() with pledgedSrcSize==0 and contentSizeFlag=1
which means "empty"
while the intention was to mean "unknown".
The contentSizeFlag==1 is new, it is a consequence of setting this value to 1 by default.
The solution selected here is to pass ZSTD_CONTENTSIZE_UNKNOWN to mean "unknown".
So contentSizeFlag remains set (it wasn't in previous versions).
UTIL_getFileSize() used to return zero on failure.
This made it impossible to distinguish a failure from a genuine empty file.
Both cases where coalesced.
Adding UTIL_FILESIZE_UNKNOWN constant has many consequences on user code,
since in many places, the `0` was assumed to mean "error".
This is no longer the case, and the error code must be actively checked.
for easier invocation.
- no longer expose frequency timer :
it's either useless, or stored internally in a static variable (init is only necessary once).
- UTIL_getTime() provides result by function return.
supporting function for bufferless streaming API (ZSTD_decompressContinue())
makes it possible to correctly size a round buffer for decoding using this API.
also : added field blockSizeMax within ZSTD_frameHeader,
as it's a necessary information to know when to restart at beginning of decoding buffer.