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231 lines
9.1 KiB
Plaintext
231 lines
9.1 KiB
Plaintext
$Id$
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INSTALL file for the Windows9x/Me/NT4/2k/XP version of the VLC media player
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Running VLC
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===========
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If you have already built VLC (see below) or are using a binary release,
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just run 'vlc.exe'.
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You can also run VLC from a dos command box, in which case you'll be able
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to use the command line arguments. You can obtain a list of these command
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line arguments by typing 'vlc --help' or 'vlc --help --advanced'.
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To store a debug log of the current VLC session, you can use
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'vlc -vv --extraintf=logger'. You will end-up with a vlc-log.txt file in
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your current directory.
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Additional documentation is available at http://www.videolan.org/doc/
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Building VLC from the source code
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=================================
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If you want to build VLC from sources, you can do it in several ways:
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- natively on Windows, using cygwin (www.cygwin.com) with or without the
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POSIX emulation layer. This is the preferred way to compile vlc if you want
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to do it on Windows.
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NOTE: This is the PREFERRED way of building VLC natively (the others
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are not as much tested so expect more difficulties with them).
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- natively on Windows, using MSYS+MINGW (www.mingw.org)
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(MSYS is a minimal build environment to compile Unixish projects under
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windoze. It provides all the common Unix tools like sh, gmake...)
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Please note that the gettext utilities are not included in the default
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MSYS/MINGW packages so you won't be able to build VLC with i18n support.
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- natively on Windows, using Microsoft Visual C++. Even though we provide some
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msvc project files with vlc, this method is advised only if you just want to
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experiment/play with some basic functionality in vlc. The reason for this
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is that vlc depends on a lot of 3rd party libraries and building them in
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MSVC is not convenient and sometimes even impossible.
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( NOTE: if you want to run vlc under the msvc debugger, you need to run it
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with the --fast-mutex --win9x-cv-method=1 options because the debugger
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usually loses signals sent by PulseEvent() )
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- or on GNU/Linux, using the mingw32 cross-compiler.
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Getting the right compiler tools
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================================
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- cross-compiling with mingw32:
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You first need to download a GNU/Linux cross-compiler version of mingw32.
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For Debian GNU/Linux users, you can use the mingw32, mingw32-binutils and
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mingw32-runtime packages.
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- compiling natively on Windoze with cygwin:
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You will need to download and run the setup.exe app from cygwin's web site
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(www.cygwin.com). You will also need to make sure you install at least the
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gcc-g++, gcc-mingw, mingw-runtime and win32-api packages.
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- compiling natively on Windoze with MSYS+MINGW:
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You will need to download and install the latest MSYS, MSYS-DTK and MINGW.
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The installation is really easy. Begin with the MSYS auto-installer and once
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this is done, extract MINGW into c:\msys\1.0\mingw. You also have to remember
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to remove the make utility included with MINGW as it conflicts with the one
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from MSYS (just rename or remove c:\msys\1.0\mingw\bin\make.exe).
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http://www.mingw.org/download.shtml
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http://prdownloads.sf.net/mingw/MSYS-1.0.9.exe
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http://prdownloads.sf.net/mingw/MinGW-3.1.0-1.exe
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http://prdownloads.sf.net/mingw/msysDTK-1.0.1.exe
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Getting the additional libraries
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=================================
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VLC depends on other libraries to provide some features like ac3 audio decoding
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or mpeg4 video decoding, etc...
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Depending on your needs you will have to compile/install some or all of these
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external libraries.
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* They can be found here (source code):
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http://download.videolan.org/pub/testing/contrib/
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* We also provide a package with all the libraries already compiled so it is
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actually really easy to compile a full-featured version of vlc (these compiled
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libraries will only work with mingw or cygwin):
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http://download.videolan.org/pub/testing/win32/contrib-20060330-win32-bin-gcc-3.4.5-only.tar.bz2
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(Check out for more recent versions at the same location).
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All you need to do is extract it in your root directory (the include files
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and libraries will be put in /usr/win32). You can do this with the following
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command:
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tar xjvf contrib-20060330-win32-bin-gcc-3.4.5-only.tar.bz2 -C /
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Please note the "-C /".
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* An automated way of building the contrib libraries is provided in
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extra/contrib. It will download, configure and build the libraries.
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See the extras/contrib/README for more info.
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A complete list of the libraries on which we depend can be found here:
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http://developers.videolan.org/vlc/
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Configuring the build
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=====================
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Once you've got all the files you need in place, you need to configure the
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build with the `./configure' script.
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I'll assume that you are using the pre-compiled 3rd party libraries I'm
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providing and that they are in /usr/win32.
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If you are cross-compiling from Debian, you can use something
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along those lines:
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./bootstrap && \
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PKG_CONFIG_LIBDIR=/usr/win32/lib/pkgconfig \
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CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml" \
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LDFLAGS=-L/usr/win32/lib \
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CC=i586-mingw32msvc-gcc CXX=i586-mingw32msvc-g++ \
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./configure --host=i586-mingw32msvc --build=i386-linux \
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--disable-gtk \
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--enable-nls --enable-sdl --with-sdl-config-path=/usr/win32/bin \
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--enable-ffmpeg --with-ffmpeg-mp3lame --with-ffmpeg-faac \
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--with-ffmpeg-zlib --enable-faad --enable-flac --enable-theora \
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--with-wx-config-path=/usr/win32/bin \
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--with-freetype-config-path=/usr/win32/bin \
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--with-fribidi-config-path=/usr/win32/bin \
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--enable-live555 --with-live555-tree=/usr/win32/live.com \
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--enable-caca --with-caca-config-path=/usr/win32/bin \
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--with-xml2-config-path=/usr/win32/bin \
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--with-dvdnav-config-path=/usr/win32/bin \
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--disable-cddax --disable-vcdx --enable-goom \
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--enable-twolame --enable-dvdread \
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--enable-debug
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If you are using cygwin, you can build VLC with or without the POSIX
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emulation layer. Without is usually better and with POSIX emulation
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hasn't been tested in about a year or so. So to build without the
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emulation layer, use something like this:
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./bootstrap && \
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PKG_CONFIG_PATH=/usr/win32/lib/pkgconfig \
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CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml" \
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LDFLAGS=-L/usr/win32/lib \
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CC="gcc -mno-cygwin" CXX="g++ -mno-cygwin" \
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./configure \
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--disable-gtk \
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--enable-nls --enable-sdl --with-sdl-config-path=/usr/win32/bin \
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--enable-ffmpeg --with-ffmpeg-mp3lame --with-ffmpeg-faac \
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--with-ffmpeg-zlib --enable-faad --enable-flac --enable-theora \
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--with-wx-config-path=/usr/win32/bin \
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--with-freetype-config-path=/usr/win32/bin \
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--with-fribidi-config-path=/usr/win32/bin \
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--enable-live555 --with-live555-tree=/usr/win32/live.com \
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--enable-caca --with-caca-config-path=/usr/win32/bin \
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--with-xml2-config-path=/usr/win32/bin \
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--with-dvdnav-config-path=/usr/win32/bin \
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--disable-cddax --disable-vcdx --enable-goom \
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--enable-twolame --enable-dvdread \
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--enable-debug
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If you want to use the emulation layer, then just omit the CC="gcc -mno-cygwin"
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CXX="g++ -mno-cygwin" line. You're on your own though.
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If you are compiling with MSYS/MINGW, then you can use something along those
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lines:
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./bootstrap && \
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PKG_CONFIG_PATH=/usr/win32/lib/pkgconfig \
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CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml" \
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LDFLAGS=-L/usr/win32/lib \
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./configure \
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--disable-gtk \
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--enable-nls --enable-sdl --with-sdl-config-path=/usr/win32/bin \
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--enable-ffmpeg --with-ffmpeg-mp3lame --with-ffmpeg-faac \
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--with-ffmpeg-zlib --enable-faad --enable-flac --enable-theora \
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--with-wx-config-path=/usr/win32/bin \
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--with-freetype-config-path=/usr/win32/bin \
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--with-fribidi-config-path=/usr/win32/bin \
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--enable-caca --with-caca-config-path=/usr/win32/bin \
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--with-xml2-config-path=/usr/win32/bin \
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--with-dvdnav-config-path=/usr/win32/bin \
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--disable-cddax --disable-vcdx --enable-goom \
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--enable-twolame --enable-dvdread \
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--disable-mkv \
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--enable-debug
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If you have used the "extras/contrib" way, you don't need to precise
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the CFLAGS, LDFLAGS and --with-foo-config-path=.
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./bootstrap && \
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./configure \
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--disable-gtk \
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--enable-nls --enable-sdl \
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--enable-ffmpeg --enable-faad --enable-flac --enable-theora \
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--disable-cddax --disable-vcdx --enable-goom \
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--enable-twolame --enable-dvdread \
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--enable-mkv --enable-caca --enable-live555\
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--enable-debug
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See `./configure --help' for more information.
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Actually Compiling the VLC source
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=================================
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Once configured, to build VLC, just run `make'.
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Once the compilation is done, you can either run VLC directly from the source
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tree or you can build self-contained VLC packages with the following
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'make' rules:
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make package-win32-base
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will create a subdirectory named vlc-x.x.x with all the binaries
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'stripped' (ie. without any debugging symbols).
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make package-win32-zip
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Same as above but will package the directory in a zip file.
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make package-win32
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Same as above but will also create an auto-installer package. You will need
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to have NSIS installed in its default location for this to work.
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Well done, now you're ready to use VLC!
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=======================================
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