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488 lines
17 KiB
C
488 lines
17 KiB
C
/*****************************************************************************
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* vlc_osd.h - OSD menu definitions and function prototypes
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*****************************************************************************
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* Copyright (C) 2004-2005 M2X
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* $Id$
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*
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* Authors: Jean-Paul Saman <jpsaman #_at_# m2x dot nl>
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*
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* Added code from include/osd.h written by:
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* Copyright (C) 2003-2005 the VideoLAN team
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* Authors: Sigmund Augdal Helberg <dnumgis@videolan.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
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*****************************************************************************/
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/**
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* \file
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* The OSD menu core creates the OSD menu structure in memory. It parses a
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* configuration file that defines all elements that are part of the menu. The
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* core also handles all actions and menu structure updates on behalf of video
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* subpicture filters.
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*
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* The file modules/video_filters/osdmenu.c implements a subpicture filter that
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* specifies the final information on positioning of the current state image.
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* A subpicture filter is called each time a video picture has to be rendered, it
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* also gives a start and end date to the subpicture. The subpicture can be streamed
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* if used inside a transcoding command. For example:
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*
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* vlc dvdsimple:///dev/dvd --extraintf rc
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* --sout='#transcode{osd}:std{access=udp,mux=ts,dst=dest_ipaddr}'
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* --osdmenu-file=share/osdmenu/dvd.cfg
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*
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* Each OSD menu element, called "action", defines a hotkey action. Each action
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* can have several states (unselect, select, pressed). Each state has an image
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* that represents the state visually. The commands "menu right", "menu left",
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* "menu up" and "menu down" are used to navigate through the OSD menu structure.
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* The commands "menu on" or "menu show" and "menu off" or "menu hide" respectively
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* show and hide the OSD menu subpictures.
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*
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* There is one special element called "range". A range is an arbritary range
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* of state images that can be browsed using "menu up" and "menu down" commands
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* on the rc interface.
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*
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* The OSD menu configuration file uses a very simple syntax and basic parser.
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* A configuration file has the ".cfg". An example is "share/osdmenu/dvd256.cfg".
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*/
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#ifndef _VLC_OSD_H
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#define _VLC_OSD_H 1
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#include "vlc_video.h"
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# ifdef __cplusplus
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extern "C" {
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# endif
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/**
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* \brief The OSD Menu configuration file format.
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*
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* The configuration file syntax is very basic and so is its parser. See the
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* BNF formal representation below:
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*
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* The keywords FILENAME and PATHNAME represent the filename and pathname
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* specification that is valid for the Operating System VLC is compiled for.
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*
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* The hotkey actions that are supported by VLC are documented in the file
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* src/libvlc. The file include/vlc_keys.h defines some hotkey internals.
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*
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* CONFIG_FILE = FILENAME '.cfg'
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* WS = [ ' ' | '\t' ]+
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* OSDMEN_PATH = PATHNAME
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* DIR = 'dir' WS OSDMENU_PATH '\n'
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* STATE = [ 'unselect' | 'select' | 'pressed' ]
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* HOTKEY_ACTION = 'key-' [ 'a' .. 'z', 'A' .. 'Z', '-' ]+
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*
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* ACTION_TYPE = 'type' 'volume' '\n'
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* ACTION_BLOCK_START = 'action' WS HOTKEY_ACTION WS '('POS','POS')' '\n'
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* ACTION_BLOCK_END = 'end' '\n'
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* ACTION_STATE = STATE WS FILENAME '\n'
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* ACTION_RANGE_START = 'range' WS HOTKEY_ACTION WS DEFAULT_INDEX '\n'
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* ACTION_RANGE_END = 'end' '\n'
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* ACTION_RANGE_STATE = FILENAME '\n'
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*
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* ACTION_BLOCK_RANGE = ACTION_RANGE_START [WS ACTION_RANGE_STATE]+ WS ACTION_RANGE_END
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* ACTION_BLOCK = ACTION_BLOCK_START [WS ACTION_TYPE*] [ [WS ACTION_STATE]+3 | [WS ACTION_BLOCK_RANGE]+1 ] ACTION_BLOCK_END
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* CONFIG_FILE_CONTENTS = DIR [ACTION_BLOCK]+
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*
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*/
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/**
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* OSD menu position and picture type defines
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*/
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#define OSD_ALIGN_LEFT 0x1
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#define OSD_ALIGN_RIGHT 0x2
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#define OSD_ALIGN_TOP 0x4
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#define OSD_ALIGN_BOTTOM 0x8
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#define OSD_HOR_SLIDER 1
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#define OSD_VERT_SLIDER 2
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#define OSD_PLAY_ICON 1
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#define OSD_PAUSE_ICON 2
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#define OSD_SPEAKER_ICON 3
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#define OSD_MUTE_ICON 4
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/**
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* Text style
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*
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* A text style is used to specify the formatting of text.
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* A font renderer can use the supplied information to render the
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* text specified.
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*/
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struct text_style_t
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{
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char * psz_fontname; /**< The name of the font */
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int i_font_size; /**< The font size in pixels */
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int i_font_color; /**< The color of the text 0xRRGGBB
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(native endianness) */
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int i_font_alpha; /**< The transparency of the text.
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0x00 is fully opaque,
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0xFF fully transparent */
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int i_style_flags; /**< Formatting style flags */
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int i_outline_color; /**< The color of the outline 0xRRGGBB */
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int i_outline_alpha; /**< The transparency of the outline.
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0x00 is fully opaque,
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0xFF fully transparent */
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int i_shadow_color; /**< The color of the shadow 0xRRGGBB */
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int i_shadow_alpha; /**< The transparency of the shadow.
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0x00 is fully opaque,
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0xFF fully transparent */
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int i_background_color;/**< The color of the background 0xRRGGBB */
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int i_background_alpha;/**< The transparency of the background.
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0x00 is fully opaque,
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0xFF fully transparent */
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int i_outline_width; /**< The width of the outline in pixels */
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int i_shadow_width; /**< The width of the shadow in pixels */
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int i_spacing; /**< The spaceing between glyphs in pixels */
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int i_text_align; /**< An alignment hint for the text */
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};
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/* Style flags for \ref text_style_t */
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#define STYLE_BOLD 1
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#define STYLE_ITALIC 2
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#define STYLE_OUTLINE 4
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#define STYLE_SHADOW 8
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#define STYLE_BACKGROUND 16
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#define STYLE_UNDERLINE 32
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#define STYLE_STRIKEOUT 64
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static const text_style_t default_text_style = { NULL, 22, 0xffffff, 0xff, STYLE_OUTLINE,
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0x000000, 0xff, 0x000000, 0xff, 0xffffff, 0x80, 1, 0, -1, 0 };
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/**
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* OSD menu button states
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*
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* Every button has three states, either it is unselected, selected or pressed.
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* An OSD menu skin can associate images with each state.
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*
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* OSD_BUTTON_UNSELECT 0
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* OSD_BUTTON_SELECT 1
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* OSD_BUTTON_PRESSED 2
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*/
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#define OSD_BUTTON_UNSELECT 0
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#define OSD_BUTTON_SELECT 1
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#define OSD_BUTTON_PRESSED 2
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/**
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* OSD State object
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*
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* The OSD state object holds the state and associated images for a
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* particular state on the screen. The picture is displayed when this
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* state is the active state.
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*/
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struct osd_state_t
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{
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osd_state_t *p_next; /*< pointer to next state */
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osd_state_t *p_prev; /*< pointer to previous state */
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picture_t *p_pic; /*< picture of state */
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char *psz_state; /*< state name */
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int i_state; /*< state index */
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};
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/**
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* OSD Button object
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*
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* An OSD Button has different states. Each state has an image for display.
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*/
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struct osd_button_t
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{
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osd_button_t *p_next; /*< pointer to next button */
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osd_button_t *p_prev; /*< pointer to previous button */
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osd_button_t *p_up; /*< pointer to up button */
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osd_button_t *p_down; /*< pointer to down button */
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osd_state_t *p_current_state; /*< pointer to current state image */
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osd_state_t *p_states; /*< doubly linked list of states */
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picture_t *p_feedback; /*< feedback picture */
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char *psz_name; /*< name of button */
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/* These member should probably be a struct hotkey */
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char *psz_action; /*< hotkey action name on button*/
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char *psz_action_down; /*< hotkey action name on range buttons
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for command "menu down" */
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/* end of hotkey specifics */
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int i_x; /*< x-position of button visible state image */
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int i_y; /*< y-position of button visible state image */
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/* range style button */
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vlc_bool_t b_range; /*< button should be interpreted as range */
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int i_ranges; /*< number of states */
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};
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/**
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* OSD Menu State object
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*
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* Represents the current state as displayed.
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*/
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/* Represent the menu state */
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struct osd_menu_state_t
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{
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int i_x; /*< x position of spu region */
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int i_y; /*< y position of spu region */
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int i_width; /*< width of spu region */
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int i_height; /*< height of spu region */
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picture_t *p_pic; /*< pointer to picture to display */
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osd_button_t *p_visible; /*< shortcut to visible button */
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vlc_bool_t b_menu_visible; /*< menu currently visible? */
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vlc_bool_t b_update; /*< update OSD Menu when VLC_TRUE */
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/* quick hack to volume state. */
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osd_button_t *p_volume; /*< pointer to volume range object. */
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};
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/**
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* OSD Menu object
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*
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* The main OSD Menu object, which holds a linked list to all buttons
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* and images that defines the menu. The p_state variable represents the
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* current state of the OSD Menu.
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*/
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struct osd_menu_t
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{
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VLC_COMMON_MEMBERS
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int i_x; /*< x-position of OSD Menu on the video screen */
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int i_y; /*< y-position of OSD Menu on the video screen */
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int i_width; /*< width of OSD Menu on the video screen */
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int i_height; /*< height of OSD Menu on the video screen */
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char *psz_path; /*< directory where OSD menu images are stored */
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osd_button_t *p_button; /*< doubly linked list of buttons */
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osd_menu_state_t *p_state; /*< current state of OSD menu */
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/* quick link in the linked list. */
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osd_button_t *p_last_button; /*< pointer to last button in the list */
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};
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/**
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* Initialize an osd_menu_t object
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*
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* This functions has to be called before any call to other osd_menu_t*
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* functions. It creates the osd_menu object and holds a pointer to it
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* during its lifetime.
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*/
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VLC_EXPORT( osd_menu_t *, __osd_MenuCreate, ( vlc_object_t *, const char * ) );
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/**
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* Delete the osd_menu_t object
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*
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* This functions has to be called to release the associated module and
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* memory for the osdmenu. After return of this function the pointer to
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* osd_menu_t* is invalid.
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*/
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VLC_EXPORT( void, __osd_MenuDelete, ( vlc_object_t *, osd_menu_t * ) );
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/**
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* Change state on an osd_button_t.
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*
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* This function selects the specified state and returns a pointer to it. The
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* following states are currently supported:
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* \see OSD_BUTTON_UNSELECT
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* \see OSD_BUTTON_SELECT
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* \see OSD_BUTTON_PRESSED
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*/
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VLC_EXPORT( osd_state_t *, __osd_StateChange, ( osd_state_t *, const int ) );
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#define osd_MenuCreate(object,file) __osd_MenuCreate( VLC_OBJECT(object), file )
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#define osd_MenuDelete(object,osd) __osd_MenuDelete( VLC_OBJECT(object), osd )
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#define osd_StateChange(object,value) __osd_StateChange( object, value )
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/**
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* Show the OSD menu.
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*
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* Show the OSD menu on the video output or mux it into the stream.
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* Every change to the OSD menu will now be visible in the output. An output
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* can be a video output window or a stream (\see stream output)
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*/
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VLC_EXPORT( void, __osd_MenuShow, ( vlc_object_t * ) );
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/**
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* Hide the OSD menu.
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*
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* Stop showing the OSD menu on the video output or mux it into the stream.
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*/
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VLC_EXPORT( void, __osd_MenuHide, ( vlc_object_t * ) );
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/**
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* Activate the action of this OSD menu item.
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*
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* The rc interface command "menu select" triggers the sending of an
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* hotkey action to the hotkey interface. The hotkey that belongs to
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* the current highlighted OSD menu item will be used.
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*/
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VLC_EXPORT( void, __osd_MenuActivate, ( vlc_object_t * ) );
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#define osd_MenuShow(object) __osd_MenuShow( VLC_OBJECT(object) )
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#define osd_MenuHide(object) __osd_MenuHide( VLC_OBJECT(object) )
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#define osd_MenuActivate(object) __osd_MenuActivate( VLC_OBJECT(object) )
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/**
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* Next OSD menu item
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*
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* Select the next OSD menu item to be highlighted.
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* Note: The actual position on screen of the menu item is determined by
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* the OSD menu configuration file.
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*/
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VLC_EXPORT( void, __osd_MenuNext, ( vlc_object_t * ) );
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/**
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* Previous OSD menu item
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*
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* Select the previous OSD menu item to be highlighted.
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* Note: The actual position on screen of the menu item is determined by
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* the OSD menu configuration file.
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*/
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VLC_EXPORT( void, __osd_MenuPrev, ( vlc_object_t * ) );
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/**
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* OSD menu item above
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*
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* Select the OSD menu item above the current item to be highlighted.
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* Note: The actual position on screen of the menu item is determined by
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* the OSD menu configuration file.
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*/
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VLC_EXPORT( void, __osd_MenuUp, ( vlc_object_t * ) );
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/**
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* OSD menu item below
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*
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* Select the next OSD menu item below the current item to be highlighted.
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* Note: The actual position on screen of the menu item is determined by
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* the OSD menu configuration file.
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*/
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VLC_EXPORT( void, __osd_MenuDown, ( vlc_object_t * ) );
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#define osd_MenuNext(object) __osd_MenuNext( VLC_OBJECT(object) )
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#define osd_MenuPrev(object) __osd_MenuPrev( VLC_OBJECT(object) )
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#define osd_MenuUp(object) __osd_MenuUp( VLC_OBJECT(object) )
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#define osd_MenuDown(object) __osd_MenuDown( VLC_OBJECT(object) )
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/**
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* Display the audio volume bitmap.
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*
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* Display the correct audio volume bitmap that corresponds to the
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* current Audio Volume setting.
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*/
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VLC_EXPORT( void, __osd_Volume, ( vlc_object_t * ) );
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#define osd_Volume(object) __osd_Volume( VLC_OBJECT(object) )
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/**
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* Retrieve a non modifyable pointer to the OSD Menu state
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*
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*/
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static inline const osd_menu_state_t *osd_GetMenuState( osd_menu_t *p_osd )
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{
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return( p_osd->p_state );
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}
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/**
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* Get the last key press received by the OSD Menu
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*
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* Returns 0 when no key has been pressed or the value of the key pressed.
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*/
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static inline vlc_bool_t osd_GetKeyPressed( osd_menu_t *p_osd )
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{
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return( p_osd->p_state->b_update );
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}
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/**
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* Set the key pressed to a value.
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*
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* Assign a new key value to the last key pressed on the OSD Menu.
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*/
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static inline void osd_SetKeyPressed( vlc_object_t *p_this, int i_value )
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{
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vlc_value_t val;
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val.i_int = i_value;
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var_Set( p_this, "key-pressed", val );
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}
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/**
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* Update the OSD Menu visibility flag.
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*
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* VLC_TRUE means OSD Menu should be shown. VLC_FALSE means OSD Menu
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* should not be shown.
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*/
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static inline void osd_SetMenuVisible( osd_menu_t *p_osd, vlc_bool_t b_value )
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{
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vlc_value_t val;
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val.b_bool = p_osd->p_state->b_menu_visible = b_value;
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var_Set( p_osd, "osd-menu-visible", val );
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}
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/**
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* Update the OSD Menu update flag
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*
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* If the OSD Menu should be updated then set the update flag to
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* VLC_TRUE, else to VLC_FALSE.
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*/
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static inline void osd_SetMenuUpdate( osd_menu_t *p_osd, vlc_bool_t b_value )
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{
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vlc_value_t val;
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val.b_bool = p_osd->p_state->b_update = b_value;
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var_Set( p_osd, "osd-menu-update", val );
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}
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/**
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* Textual feedback
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*
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* Functions that provide the textual feedback on the OSD. They are shown
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* on hotkey commands. The feedback is also part of the osd_button_t
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* object. The types are declared in the include file include/vlc_osd.h
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* @see vlc_osd.h
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*/
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VLC_EXPORT( int, osd_ShowTextRelative, ( spu_t *, int, char *, text_style_t *, int, int, int, mtime_t ) );
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VLC_EXPORT( int, osd_ShowTextAbsolute, ( spu_t *, int, char *, text_style_t *, int, int, int, mtime_t, mtime_t ) );
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VLC_EXPORT( void,osd_Message, ( spu_t *, int, char *, ... ) );
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/**
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* Default feedback images
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*
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* Functions that provide the default OSD feedback images on hotkey
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* commands. These feedback images are also part of the osd_button_t
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* object. The types are declared in the include file include/vlc_osd.h
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* @see vlc_osd.h
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*/
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VLC_EXPORT( int, osd_Slider, ( vlc_object_t *, spu_t *, int, int, int, int, int, int, short ) );
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VLC_EXPORT( int, osd_Icon, ( vlc_object_t *, spu_t *, int, int, int, int, int, short ) );
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/**
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* Loading and parse the OSD Configuration file
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*
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* These functions load/unload the OSD menu configuration file and
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* create/destroy the themable OSD menu structure on the OSD object.
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*/
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VLC_EXPORT( int, osd_ConfigLoader, ( vlc_object_t *, const char *, osd_menu_t ** ) );
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VLC_EXPORT( void, osd_ConfigUnload, ( vlc_object_t *, osd_menu_t ** ) );
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# ifdef __cplusplus
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}
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# endif
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#endif /* _VLC_OSD_H */
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