vlc/include/modules_inner.h
Gildas Bazin 0170377dc0 * changed ADD_BOOL and ADD_BOOL_WITH_SHORT config macros to accept a
default value as an argument.
* modified the command line parsing to accept --foo and --no-foo when a
"foo" boolean config option is defined.
* modified the help menu to indicate if the option is enabled or
disabled by default.
2002-05-30 08:17:04 +00:00

180 lines
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/*****************************************************************************
* modules_inner.h : Macros used from within a module.
*****************************************************************************
* Copyright (C) 2001 VideoLAN
* $Id: modules_inner.h,v 1.22 2002/05/30 08:17:04 gbazin Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*****************************************************************************
* Check that we are within a module.
*****************************************************************************/
#if !( defined( MODULE_NAME ) || defined( MAKE_DEP ) )
# error "You must define MODULE_NAME before using modules_inner.h !"
#endif
/*****************************************************************************
* Add a few defines. You do not want to read this section. Really.
*****************************************************************************/
/* Explanation:
*
* if user has #defined MODULE_NAME foo, then we will need:
* #define MODULE_STRING "foo"
* #define MODULE_VAR(blah) "VLC_MODULE_foo_blah"
*
* and, if __BUILTIN__ is set, we will also need:
* #define MODULE_FUNC( zog ) module_foo_zog
*
* this can't easily be done with the C preprocessor, thus a few ugly hacks.
*/
/* I can't believe I need to do this to change <20> foo <20> to <20> "foo" <20> */
#define STRINGIFY( z ) UGLY_KLUDGE( z )
#define UGLY_KLUDGE( z ) #z
/* And I need to do _this_ to change <20> foo bar <20> to <20> module_foo_bar <20> ! */
#define CONCATENATE( y, z ) CRUDE_HACK( y, z )
#define CRUDE_HACK( y, z ) y##__MODULE_##z
#define MODULE_VAR( z ) "VLC_MODULE_" #z
/* If the module is built-in, then we need to define foo_InitModule instead
* of InitModule. Same for Activate- and DeactivateModule. */
#ifdef __BUILTIN__
# define _M( function ) CONCATENATE( function, MODULE_NAME )
# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_NAME )
# define DECLARE_SYMBOLS ;
# define STORE_SYMBOLS ;
#else
# define _M( function ) function
# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_SYMBOL )
# define DECLARE_SYMBOLS module_symbols_t* p_symbols;
# define STORE_SYMBOLS p_symbols = p_module->p_symbols;
#endif
#define MODULE_STRING STRINGIFY( MODULE_NAME )
/*
* InitModule: this function is called once and only once, when the module
* is looked at for the first time. We get the useful data from it, for
* instance the module name, its shortcuts, its capabilities... we also create
* a copy of its config because the module can be unloaded at any time.
*/
#define MODULE_INIT_START \
DECLARE_SYMBOLS; \
int __VLC_SYMBOL( InitModule ) ( module_t *p_module ) \
{ \
int i_shortcut = 1; \
struct module_config_s* p_item; \
STORE_SYMBOLS; \
p_module->psz_name = MODULE_STRING; \
p_module->psz_longname = MODULE_STRING; \
p_module->psz_program = NULL; \
p_module->pp_shortcuts[ 0 ] = MODULE_STRING; \
p_module->i_capabilities = 0; \
p_module->i_cpu_capabilities = 0; \
do {
#define MODULE_INIT_STOP \
} while( 0 ); \
p_module->pp_shortcuts[ i_shortcut ] = NULL; \
p_module->i_config_items = p_module->i_bool_items = 0; \
for( p_item = p_config; \
p_item->i_type != MODULE_CONFIG_HINT_END; \
p_item++ ) \
{ \
if( p_item->i_type & MODULE_CONFIG_ITEM ) \
p_module->i_config_items++; \
if( p_item->i_type == MODULE_CONFIG_ITEM_BOOL ) \
p_module->i_bool_items++; \
} \
vlc_mutex_init( &p_module->config_lock ); \
p_module->p_config = config_Duplicate( p_config ); \
if( p_module->p_config == NULL ) \
{ \
intf_ErrMsg( MODULE_STRING \
" InitModule error: can't duplicate p_config" ); \
return( -1 ); \
} \
for( p_item = p_module->p_config; \
p_item->i_type != MODULE_CONFIG_HINT_END; \
p_item++ ) \
{ \
p_item->p_lock = &p_module->config_lock; \
} \
return( 0 ); \
}
#define ADD_CAPABILITY( cap, score ) \
p_module->i_capabilities |= 1 << MODULE_CAPABILITY_##cap; \
p_module->pi_score[ MODULE_CAPABILITY_##cap ] = score;
#define ADD_REQUIREMENT( cap ) \
p_module->i_cpu_capabilities |= CPU_CAPABILITY_##cap;
#define ADD_PROGRAM( program ) \
p_module->psz_program = program;
#define ADD_SHORTCUT( shortcut ) \
p_module->pp_shortcuts[ i_shortcut ] = shortcut; \
i_shortcut++;
#define SET_DESCRIPTION( desc ) \
p_module->psz_longname = desc;
/*
* ActivateModule: this function is called before functions can be accessed,
* we do allocation tasks here, and maybe additional stuff such as large
* table allocation. Once ActivateModule is called we are almost sure the
* module will be used.
*/
#define MODULE_ACTIVATE_START \
int __VLC_SYMBOL( ActivateModule ) ( module_t *p_module ) \
{ \
STORE_SYMBOLS; \
p_module->p_functions = \
( module_functions_t * )malloc( sizeof( module_functions_t ) ); \
if( p_module->p_functions == NULL ) \
{ \
return( -1 ); \
} \
config_SetCallbacks( p_module->p_config, p_config ); \
do {
#define MODULE_ACTIVATE_STOP \
} while( 0 ); \
return( 0 ); \
}
/*
* DeactivateModule: this function is called after we are finished with the
* module. Everything that has been done in ActivateModule needs to be undone
* here.
*/
#define MODULE_DEACTIVATE_START \
int __VLC_SYMBOL( DeactivateModule )( module_t *p_module ) \
{ \
free( p_module->p_functions ); \
do {
#define MODULE_DEACTIVATE_STOP \
} while( 0 ); \
config_UnsetCallbacks( p_module->p_config ); \
return( 0 ); \
}