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beos/VideoOutput.cpp: fixed a crash in window destruction
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@ -762,7 +762,7 @@ VideoWindow::_AllocateBuffers(int width, int height, int* mode)
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{
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msg_Dbg( p_vout, "using single-buffered overlay" );
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bitmap_count = 2;
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if( bitmap[2] ) delete bitmap[2];
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if( bitmap[2] ) { delete bitmap[2]; bitmap[2] = NULL; }
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}
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break;
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}
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