Une partie de patch qui ne devrait pas etre trop controversee : j'ai juste

change les #define MACHIN_DELAY pour qu'ils soient definis en tant que
multiples de CLOCK_FREQ

:>
This commit is contained in:
Michel Lespinasse 2000-02-21 02:19:54 +00:00
parent 1399f00e70
commit ae697f31bc
3 changed files with 19 additions and 16 deletions

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@ -50,7 +50,7 @@ MMX=YES
DECODER=new
# Debugging mode on or off (set to 1 to activate)
DEBUG=1
DEBUG=0
#----------------- do not change anything below this line ----------------------
@ -140,7 +140,7 @@ CCFLAGS += -D_GNU_SOURCE
# Optimizations : don't compile debug versions with them
CCFLAGS += -O6
CCFLAGS += -ffast-math -funroll-loops -fargument-noalias-global
#CCFLAGS += -fomit-frame-pointer
CCFLAGS += -fomit-frame-pointer
# Optimizations for x86 familiy
ifeq ($(ARCH),X86)

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@ -76,13 +76,16 @@
* General configuration
*****************************************************************************/
#define CLOCK_FREQ 1000000
/* Automagically spawn input, audio and video threads ? */
// ?? used ?
#define AUTO_SPAWN
/* When creating or destroying threads in blocking mode, delay to poll thread
* status */
#define THREAD_SLEEP 10000
#define THREAD_SLEEP ((int)(0.010*CLOCK_FREQ))
/*
* Decoders FIFO configuration
@ -105,7 +108,7 @@
#define INTF_CHANNELS_DEFAULT "vlc.channels"
/* Base delay in micro second for interface sleeps */
#define INTF_IDLE_SLEEP 100000
#define INTF_IDLE_SLEEP ((int)(0.100*CLOCK_FREQ))
/* Step for changing gamma, and minimum and maximum values */
#define INTF_GAMMA_STEP .1
@ -123,7 +126,7 @@
*****************************************************************************/
/* ?? */
#define INPUT_IDLE_SLEEP 100000
#define INPUT_IDLE_SLEEP ((int)(0.100*CLOCK_FREQ))
/*
* General limitations
@ -196,11 +199,11 @@
/* Delay between vlan changes - this is required to avoid flooding the VLAN
* server */
#define INPUT_VLAN_CHANGE_DELAY 5000000
#define INPUT_VLAN_CHANGE_DELAY (5*CLOCK_FREQ)
/* Duration between the time we receive the TS packet, and the time we will
* mark it to be presented */
#define INPUT_PTS_DELAY 2000000
#define INPUT_PTS_DELAY (2*CLOCK_FREQ)
/*****************************************************************************
* Audio configuration
@ -274,17 +277,17 @@
/* Time during which the thread will sleep if it has nothing to
* display (in micro-seconds) */
#define VOUT_IDLE_SLEEP 20000
#define VOUT_IDLE_SLEEP ((int)(0.020*CLOCK_FREQ))
/* Maximum lap of time allowed between the beginning of rendering and
* display. If, compared to the current date, the next image is too
* late, the thread will perform an idle loop. This time should be
* at least VOUT_IDLE_SLEEP plus the time required to render a few
* images, to avoid trashing of decoded images */
#define VOUT_DISPLAY_DELAY 500000
#define VOUT_DISPLAY_DELAY ((int)(0.500*CLOCK_FREQ))
/* Delay (in microseconds) before an idle screen is displayed */
#define VOUT_IDLE_DELAY 5000000
#define VOUT_IDLE_DELAY (5*CLOCK_FREQ)
/* Number of pictures required to computes the FPS rate */
#define VOUT_FPS_SAMPLES 20
@ -301,13 +304,13 @@
* Video parser configuration
*****************************************************************************/
#define VPAR_IDLE_SLEEP 10000
#define VPAR_IDLE_SLEEP ((int)(0.010*CLOCK_FREQ))
/* Time to sleep when waiting for a buffer (from vout or the video fifo).
* It should be approximately the time needed to perform a complete picture
* loop. Since it only happens when the video heap is full, it does not need
* to be too low, even if it blocks the decoder. */
#define VPAR_OUTMEM_SLEEP 50000
#define VPAR_OUTMEM_SLEEP ((int)(0.050*CLOCK_FREQ))
/* Optimization level, from 0 to 2 - 1 is generally a good compromise. Remember
* that raising this level dramatically lengthens the compilation time. */
@ -329,7 +332,7 @@
//#define VDEC_SMP
#define VDEC_IDLE_SLEEP 100000
#define VDEC_IDLE_SLEEP ((int)(0.100*CLOCK_FREQ))
/* Number of video_decoder threads to launch on startup of the video_parser.
* It should always be less than half the number of macroblocks of a
@ -343,7 +346,7 @@
* Generic decoder configuration
*****************************************************************************/
#define GDEC_IDLE_SLEEP 100000
#define GDEC_IDLE_SLEEP ((int)(0.100*CLOCK_FREQ))
/*****************************************************************************
* Messages and console interfaces configuration

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@ -91,8 +91,8 @@ typedef struct video_synchro_s
int i_coding_type;
} video_synchro_t;
#define SYNC_TOLERATE 10000 /* 10 ms */
#define SYNC_DELAY 500000
#define SYNC_TOLERATE ((int)(0.010*CLOCK_FREQ)) /* 10 ms */
#define SYNC_DELAY ((int)(0.500*CLOCK_FREQ)) /* 500 ms */
#endif
#ifdef POLUX_SYNCHRO