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* src/misc/httpd.c: fixed non-initialized variable that prevented getaddrinfo() from working.
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@ -902,27 +902,23 @@ httpd_host_t *httpd_HostNew( vlc_object_t *p_this, char *psz_host, int i_port )
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char psz_port[6];
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struct addrinfo hints;
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#if 0
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memset( &hints, 0, sizeof( hints ) );
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/* Check if we have force ipv4 or ipv6 */
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#if 0
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/* Check if ipv4 or ipv6 were forced */
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var_Create( p_this, "ipv4", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
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var_Get( p_this, "ipv4", &val );
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if( val.b_bool )
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hints.ai_family = PF_INET;
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if( val.b_bool ) hints.ai_family = PF_INET;
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#else
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/*
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* For now, keep IPv4 by default. That said, it should be safe to use
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* IPv6 by default *on the server side*, as, apart from NetBSD, most
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* systems accept IPv4 clients on IPv6 listening sockets.
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*
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*
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*/
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hints.ai_family = PF_INET;
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var_Create( p_this, "ipv6", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
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var_Get( p_this, "ipv6", &val );
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if( val.b_bool )
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hints.ai_family = 0; // try IPv6, then IPv4
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if( val.b_bool ) hints.ai_family = 0; // try IPv6, then IPv4
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#endif
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hints.ai_socktype = SOCK_STREAM;
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@ -940,6 +936,7 @@ httpd_host_t *httpd_HostNew( vlc_object_t *p_this, char *psz_host, int i_port )
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return NULL;
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}
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}
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#else
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struct sockaddr_in sock;
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struct httpd_addrinfo info;
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@ -997,7 +994,7 @@ httpd_host_t *httpd_HostNew( vlc_object_t *p_this, char *psz_host, int i_port )
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/* verify if it already exist */
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for( i = 0; i < httpd->i_host; i++ )
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{
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if (GetAddrPort (&httpd->host[i]->sock) != i_port)
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if( GetAddrPort (&httpd->host[i]->sock) != i_port )
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continue;
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#ifdef AF_INET6
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@ -1101,8 +1098,7 @@ httpd_host_t *httpd_HostNew( vlc_object_t *p_this, char *psz_host, int i_port )
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if( listen( fd, LISTEN_BACKLOG ) < 0 )
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{
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msg_Err( p_this, "cannot listen socket" );
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close( fd );
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fd = -1;
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goto socket_error;
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}
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continue;
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