u-boot/include/splash.h
Eran Matityahu 1cb075c6c6 splash_source: add support for ubifs formatted nand
Add support for loading splash image from NAND Flash formatted with a (UBI) filesystem.

Signed-off-by: Eran Matityahu <eran.m@variscite.com>
Cc: Heiko Schocher <hs@denx.de>
Cc: Igor Grinberg <grinberg@compulab.co.il>
Cc: Tom Rini <trini@konsulko.com>
Cc: Nikita Kiryanov <nikita@compulab.co.il>
Cc: Stefano Babic <sbabic@denx.de>
Acked-by: Nikita Kiryanov <nikita@compulab.co.il>
2016-06-14 05:33:02 +02:00

71 lines
1.8 KiB
C

/*
* Copyright (C) 2013, Boundary Devices <info@boundarydevices.com>
*
* See file CREDITS for list of people who contributed to this
* project.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., http://www.fsf.org/about/contact/
*/
#ifndef _SPLASH_H_
#define _SPLASH_H_
#include <errno.h>
enum splash_storage {
SPLASH_STORAGE_NAND,
SPLASH_STORAGE_SF,
SPLASH_STORAGE_MMC,
SPLASH_STORAGE_USB,
SPLASH_STORAGE_SATA,
};
enum splash_flags {
SPLASH_STORAGE_RAW,
SPLASH_STORAGE_FS,
};
struct splash_location {
char *name;
enum splash_storage storage;
enum splash_flags flags;
u32 offset; /* offset from start of storage */
char *devpart; /* Use the load command dev:part conventions */
char *mtdpart; /* MTD partition for ubi part */
char *ubivol; /* UBI volume-name for ubifsmount */
};
int splash_source_load(struct splash_location *locations, uint size);
int splash_screen_prepare(void);
#ifdef CONFIG_SPLASH_SCREEN_ALIGN
void splash_get_pos(int *x, int *y);
#else
static inline void splash_get_pos(int *x, int *y) { }
#endif
#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_LCD)
int lcd_splash(ulong addr);
#else
static inline int lcd_splash(ulong addr)
{
return -ENOSYS;
}
#endif
#define BMP_ALIGN_CENTER 0x7FFF
#endif