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401d1c4f5d
Move this out of the common header and include it only where needed. In a number of cases this requires adding "struct udevice;" to avoid adding another large header or in other cases replacing / adding missing header files that had been pulled in, very indirectly. Finally, we have a few cases where we did not need to include <asm/global_data.h> at all, so remove that include. Signed-off-by: Simon Glass <sjg@chromium.org> Signed-off-by: Tom Rini <trini@konsulko.com>
43 lines
916 B
C
43 lines
916 B
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* Copyright 2014 Broadcom Corporation.
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*/
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#include <compiler.h>
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#include <part.h>
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#include <sparse_format.h>
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#define ROUNDUP(x, y) (((x) + ((y) - 1)) & ~((y) - 1))
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struct sparse_storage {
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lbaint_t blksz;
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lbaint_t start;
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lbaint_t size;
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void *priv;
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lbaint_t (*write)(struct sparse_storage *info,
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lbaint_t blk,
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lbaint_t blkcnt,
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const void *buffer);
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lbaint_t (*reserve)(struct sparse_storage *info,
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lbaint_t blk,
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lbaint_t blkcnt);
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void (*mssg)(const char *str, char *response);
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};
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static inline int is_sparse_image(void *buf)
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{
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sparse_header_t *s_header = (sparse_header_t *)buf;
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if ((le32_to_cpu(s_header->magic) == SPARSE_HEADER_MAGIC) &&
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(le16_to_cpu(s_header->major_version) == 1))
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return 1;
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return 0;
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}
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int write_sparse_image(struct sparse_storage *info, const char *part_name,
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void *data, char *response);
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