Many boards do not use all selected framebuffer depth
configurations, for such boards there is some unused
code in video and console uclass routines. Make depth
specific code optional to avoid dead code and slightly
reduce binary size. Also make ANSI code optional for
the same reason. When i.e. using only VIDEO_BPP16 the
code size shrinks (below values when using gcc-7.3.0):
$ ./tools/buildman/buildman -b video-wip -sS wandboard
...
01: Merge git://git.denx.de/u-boot-sh
02: video: add guards around 16bpp/32bbp code
03: video: make BPP and ANSI configs optional
arm: (for 1/1 boards) all -776.0 bss -8.0 text -768.0
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Tested-by: Eugen Hristev <eugen.hristev@microchip.com>
Tested-by: Patrice Chotard <patrice.chotard@st.com>
Tested-by: Steffen Dirkwinkel <s.dirkwinkel@beckhoff.com>
Today in initr_reloc_global_data() we use some non-obvious tests to
determine if we need to relocate the env_addr within gd or not. In
order to facilitate migration of other symbols to Kconfig we need to
introduce a new symbol for this particular use case.
Cc: Wolfgang Denk <wd@denx.de>
Cc: Joe Hershberger <joe.hershberger@ni.com>
Signed-off-by: Tom Rini <trini@konsulko.com>
The px30 evb is an evaluation board for the px30 together with a dsi-
connected display. This adds board and config files for it.
Signed-off-by: Heiko Stuebner <heiko.stuebner@theobroma-systems.com>
Reviewed-by: Kever Yang <kever.yang@rock-chips.com>