u-boot/boot/scene.c

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// SPDX-License-Identifier: GPL-2.0+
/*
* Implementation of a scene, a collection of text/image/menu items in an expo
*
* Copyright 2022 Google LLC
* Written by Simon Glass <sjg@chromium.org>
*/
#define LOG_CATEGORY LOGC_EXPO
#include <dm.h>
#include <expo.h>
#include <malloc.h>
#include <mapmem.h>
#include <menu.h>
#include <video.h>
#include <video_console.h>
#include <linux/input.h>
#include "scene_internal.h"
int scene_new(struct expo *exp, const char *name, uint id, struct scene **scnp)
{
struct scene *scn;
scn = calloc(1, sizeof(struct scene));
if (!scn)
return log_msg_ret("expo", -ENOMEM);
scn->name = strdup(name);
if (!scn->name) {
free(scn);
return log_msg_ret("name", -ENOMEM);
}
abuf_init(&scn->buf);
if (!abuf_realloc(&scn->buf, EXPO_MAX_CHARS + 1)) {
free(scn->name);
free(scn);
return log_msg_ret("buf", -ENOMEM);
}
abuf_init(&scn->entry_save);
INIT_LIST_HEAD(&scn->obj_head);
scn->id = resolve_id(exp, id);
scn->expo = exp;
list_add_tail(&scn->sibling, &exp->scene_head);
*scnp = scn;
return scn->id;
}
void scene_obj_destroy(struct scene_obj *obj)
{
if (obj->type == SCENEOBJT_MENU)
scene_menu_destroy((struct scene_obj_menu *)obj);
free(obj->name);
free(obj);
}
void scene_destroy(struct scene *scn)
{
struct scene_obj *obj, *next;
list_for_each_entry_safe(obj, next, &scn->obj_head, sibling)
scene_obj_destroy(obj);
abuf_uninit(&scn->entry_save);
abuf_uninit(&scn->buf);
free(scn->name);
free(scn);
}
int scene_obj_count(struct scene *scn)
{
return list_count_nodes(&scn->obj_head);
}
void *scene_obj_find(const struct scene *scn, uint id, enum scene_obj_t type)
{
struct scene_obj *obj;
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (obj->id == id &&
(type == SCENEOBJT_NONE || obj->type == type))
return obj;
}
return NULL;
}
void *scene_obj_find_by_name(struct scene *scn, const char *name)
{
struct scene_obj *obj;
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (!strcmp(name, obj->name))
return obj;
}
return NULL;
}
int scene_obj_add(struct scene *scn, const char *name, uint id,
enum scene_obj_t type, uint size, struct scene_obj **objp)
{
struct scene_obj *obj;
obj = calloc(1, size);
if (!obj)
return log_msg_ret("obj", -ENOMEM);
obj->name = strdup(name);
if (!obj->name) {
free(obj);
return log_msg_ret("name", -ENOMEM);
}
obj->id = resolve_id(scn->expo, id);
obj->scene = scn;
obj->type = type;
list_add_tail(&obj->sibling, &scn->obj_head);
*objp = obj;
return obj->id;
}
int scene_img(struct scene *scn, const char *name, uint id, char *data,
struct scene_obj_img **imgp)
{
struct scene_obj_img *img;
int ret;
ret = scene_obj_add(scn, name, id, SCENEOBJT_IMAGE,
sizeof(struct scene_obj_img),
(struct scene_obj **)&img);
if (ret < 0)
return log_msg_ret("obj", ret);
img->data = data;
if (imgp)
*imgp = img;
return img->obj.id;
}
int scene_txt(struct scene *scn, const char *name, uint id, uint str_id,
struct scene_obj_txt **txtp)
{
struct scene_obj_txt *txt;
int ret;
ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
sizeof(struct scene_obj_txt),
(struct scene_obj **)&txt);
if (ret < 0)
return log_msg_ret("obj", ret);
txt->str_id = str_id;
if (txtp)
*txtp = txt;
return txt->obj.id;
}
int scene_txt_str(struct scene *scn, const char *name, uint id, uint str_id,
const char *str, struct scene_obj_txt **txtp)
{
struct scene_obj_txt *txt;
int ret;
ret = expo_str(scn->expo, name, str_id, str);
if (ret < 0)
return log_msg_ret("str", ret);
if (str_id && ret != str_id)
return log_msg_ret("id", -EEXIST);
str_id = ret;
ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
sizeof(struct scene_obj_txt),
(struct scene_obj **)&txt);
if (ret < 0)
return log_msg_ret("obj", ret);
txt->str_id = str_id;
if (txtp)
*txtp = txt;
return txt->obj.id;
}
int scene_txt_set_font(struct scene *scn, uint id, const char *font_name,
uint font_size)
{
struct scene_obj_txt *txt;
txt = scene_obj_find(scn, id, SCENEOBJT_TEXT);
if (!txt)
return log_msg_ret("find", -ENOENT);
txt->font_name = font_name;
txt->font_size = font_size;
return 0;
}
int scene_obj_set_pos(struct scene *scn, uint id, int x, int y)
{
struct scene_obj *obj;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
obj->dim.x = x;
obj->dim.y = y;
return 0;
}
int scene_obj_set_size(struct scene *scn, uint id, int w, int h)
{
struct scene_obj *obj;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
obj->dim.w = w;
obj->dim.h = h;
return 0;
}
int scene_obj_set_hide(struct scene *scn, uint id, bool hide)
{
int ret;
ret = scene_obj_flag_clrset(scn, id, SCENEOF_HIDE,
hide ? SCENEOF_HIDE : 0);
if (ret)
return log_msg_ret("flg", ret);
return 0;
}
int scene_obj_flag_clrset(struct scene *scn, uint id, uint clr, uint set)
{
struct scene_obj *obj;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
obj->flags &= ~clr;
obj->flags |= set;
return 0;
}
int scene_obj_get_hw(struct scene *scn, uint id, int *widthp)
{
struct scene_obj *obj;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_MENU:
case SCENEOBJT_TEXTLINE:
break;
case SCENEOBJT_IMAGE: {
struct scene_obj_img *img = (struct scene_obj_img *)obj;
ulong width, height;
uint bpix;
video_bmp_get_info(img->data, &width, &height, &bpix);
if (widthp)
*widthp = width;
return height;
}
case SCENEOBJT_TEXT: {
struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
struct expo *exp = scn->expo;
struct vidconsole_bbox bbox;
const char *str;
int len, ret;
str = expo_get_str(exp, txt->str_id);
if (!str)
return log_msg_ret("str", -ENOENT);
len = strlen(str);
/* if there is no console, make it up */
if (!exp->cons) {
if (widthp)
*widthp = 8 * len;
return 16;
}
ret = vidconsole_measure(scn->expo->cons, txt->font_name,
txt->font_size, str, &bbox);
if (ret)
return log_msg_ret("mea", ret);
if (widthp)
*widthp = bbox.x1;
return bbox.y1;
}
}
return 0;
}
/**
* scene_render_background() - Render the background for an object
*
* @obj: Object to render
* @box_only: true to show a box around the object, but keep the normal
* background colour inside
*/
static void scene_render_background(struct scene_obj *obj, bool box_only)
{
struct expo *exp = obj->scene->expo;
const struct expo_theme *theme = &exp->theme;
struct vidconsole_bbox bbox, label_bbox;
struct udevice *dev = exp->display;
struct video_priv *vid_priv;
struct udevice *cons = exp->cons;
struct vidconsole_colour old;
enum colour_idx fore, back;
uint inset = theme->menu_inset;
/* draw a background for the object */
if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) {
fore = VID_DARK_GREY;
back = VID_WHITE;
} else {
fore = VID_LIGHT_GRAY;
back = VID_BLACK;
}
/* see if this object wants to render a background */
if (scene_obj_calc_bbox(obj, &bbox, &label_bbox))
return;
vidconsole_push_colour(cons, fore, back, &old);
vid_priv = dev_get_uclass_priv(dev);
video_fill_part(dev, label_bbox.x0 - inset, label_bbox.y0 - inset,
label_bbox.x1 + inset, label_bbox.y1 + inset,
vid_priv->colour_fg);
vidconsole_pop_colour(cons, &old);
if (box_only) {
video_fill_part(dev, label_bbox.x0, label_bbox.y0,
label_bbox.x1, label_bbox.y1,
vid_priv->colour_bg);
}
}
/**
* scene_obj_render() - Render an object
*
*/
static int scene_obj_render(struct scene_obj *obj, bool text_mode)
{
struct scene *scn = obj->scene;
struct expo *exp = scn->expo;
const struct expo_theme *theme = &exp->theme;
struct udevice *dev = exp->display;
struct udevice *cons = text_mode ? NULL : exp->cons;
int x, y, ret;
x = obj->dim.x;
y = obj->dim.y;
switch (obj->type) {
case SCENEOBJT_NONE:
break;
case SCENEOBJT_IMAGE: {
struct scene_obj_img *img = (struct scene_obj_img *)obj;
if (!cons)
return -ENOTSUPP;
ret = video_bmp_display(dev, map_to_sysmem(img->data), x, y,
true);
if (ret < 0)
return log_msg_ret("img", ret);
break;
}
case SCENEOBJT_TEXT: {
struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
const char *str;
if (!cons)
return -ENOTSUPP;
if (txt->font_name || txt->font_size) {
ret = vidconsole_select_font(cons,
txt->font_name,
txt->font_size);
} else {
ret = vidconsole_select_font(cons, NULL, 0);
}
if (ret && ret != -ENOSYS)
return log_msg_ret("font", ret);
str = expo_get_str(exp, txt->str_id);
if (str) {
struct video_priv *vid_priv;
struct vidconsole_colour old;
enum colour_idx fore, back;
if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) {
fore = VID_BLACK;
back = VID_WHITE;
} else {
fore = VID_LIGHT_GRAY;
back = VID_BLACK;
}
vid_priv = dev_get_uclass_priv(dev);
if (obj->flags & SCENEOF_POINT) {
vidconsole_push_colour(cons, fore, back, &old);
video_fill_part(dev, x - theme->menu_inset, y,
x + obj->dim.w,
y + obj->dim.h,
vid_priv->colour_bg);
}
vidconsole_set_cursor_pos(cons, x, y);
vidconsole_put_string(cons, str);
if (obj->flags & SCENEOF_POINT)
vidconsole_pop_colour(cons, &old);
}
break;
}
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
if (exp->popup && (obj->flags & SCENEOF_OPEN)) {
if (!cons)
return -ENOTSUPP;
/* draw a background behind the menu items */
scene_render_background(obj, false);
}
/*
* With a vidconsole, the text and item pointer are rendered as
* normal objects so we don't need to do anything here. The menu
* simply controls where they are positioned.
*/
if (cons)
return -ENOTSUPP;
ret = scene_menu_display(menu);
if (ret < 0)
return log_msg_ret("img", ret);
break;
}
case SCENEOBJT_TEXTLINE:
if (obj->flags & SCENEOF_OPEN)
scene_render_background(obj, true);
break;
}
return 0;
}
int scene_calc_arrange(struct scene *scn, struct expo_arrange_info *arr)
{
struct scene_obj *obj;
arr->label_width = 0;
list_for_each_entry(obj, &scn->obj_head, sibling) {
uint label_id = 0;
int width;
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_TEXT:
break;
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu;
menu = (struct scene_obj_menu *)obj,
label_id = menu->title_id;
break;
}
case SCENEOBJT_TEXTLINE: {
struct scene_obj_textline *tline;
tline = (struct scene_obj_textline *)obj,
label_id = tline->label_id;
break;
}
}
if (label_id) {
int ret;
ret = scene_obj_get_hw(scn, label_id, &width);
if (ret < 0)
return log_msg_ret("hei", ret);
arr->label_width = max(arr->label_width, width);
}
}
return 0;
}
int scene_arrange(struct scene *scn)
{
struct expo_arrange_info arr;
struct scene_obj *obj;
int ret;
ret = scene_calc_arrange(scn, &arr);
if (ret < 0)
return log_msg_ret("arr", ret);
list_for_each_entry(obj, &scn->obj_head, sibling) {
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_TEXT:
break;
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu;
menu = (struct scene_obj_menu *)obj,
ret = scene_menu_arrange(scn, &arr, menu);
if (ret)
return log_msg_ret("arr", ret);
break;
}
case SCENEOBJT_TEXTLINE: {
struct scene_obj_textline *tline;
tline = (struct scene_obj_textline *)obj,
ret = scene_textline_arrange(scn, &arr, tline);
if (ret)
return log_msg_ret("arr", ret);
break;
}
}
}
return 0;
}
int scene_render_deps(struct scene *scn, uint id)
{
struct scene_obj *obj;
int ret;
if (!id)
return 0;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("obj", -ENOENT);
if (!(obj->flags & SCENEOF_HIDE)) {
ret = scene_obj_render(obj, false);
if (ret && ret != -ENOTSUPP)
return log_msg_ret("ren", ret);
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_TEXT:
break;
case SCENEOBJT_MENU:
scene_menu_render_deps(scn,
(struct scene_obj_menu *)obj);
break;
case SCENEOBJT_TEXTLINE:
scene_textline_render_deps(scn,
(struct scene_obj_textline *)obj);
break;
}
}
return 0;
}
int scene_render(struct scene *scn)
{
struct expo *exp = scn->expo;
struct scene_obj *obj;
int ret;
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (!(obj->flags & SCENEOF_HIDE)) {
ret = scene_obj_render(obj, exp->text_mode);
if (ret && ret != -ENOTSUPP)
return log_msg_ret("ren", ret);
}
}
/* render any highlighted object on top of the others */
if (scn->highlight_id && !exp->text_mode) {
ret = scene_render_deps(scn, scn->highlight_id);
if (ret && ret != -ENOTSUPP)
return log_msg_ret("dep", ret);
}
return 0;
}
/**
* send_key_obj() - Handle a keypress for moving between objects
*
* @scn: Scene to receive the key
* @key: Key to send (KEYCODE_UP)
* @event: Returns resulting event from this keypress
* Returns: 0 if OK, -ve on error
*/
static void send_key_obj(struct scene *scn, struct scene_obj *obj, int key,
struct expo_action *event)
{
switch (key) {
case BKEY_UP:
while (obj != list_first_entry(&scn->obj_head, struct scene_obj,
sibling)) {
obj = list_entry(obj->sibling.prev,
struct scene_obj, sibling);
if (scene_obj_can_highlight(obj)) {
event->type = EXPOACT_POINT_OBJ;
event->select.id = obj->id;
log_debug("up to obj %d\n", event->select.id);
break;
}
}
break;
case BKEY_DOWN:
while (!list_is_last(&obj->sibling, &scn->obj_head)) {
obj = list_entry(obj->sibling.next, struct scene_obj,
sibling);
if (scene_obj_can_highlight(obj)) {
event->type = EXPOACT_POINT_OBJ;
event->select.id = obj->id;
log_debug("down to obj %d\n", event->select.id);
break;
}
}
break;
case BKEY_SELECT:
if (scene_obj_can_highlight(obj)) {
event->type = EXPOACT_OPEN;
event->select.id = obj->id;
log_debug("open obj %d\n", event->select.id);
}
break;
case BKEY_QUIT:
event->type = EXPOACT_QUIT;
log_debug("obj quit\n");
break;
}
}
int scene_send_key(struct scene *scn, int key, struct expo_action *event)
{
struct scene_obj *obj;
int ret;
event->type = EXPOACT_NONE;
/*
* In 'popup' mode, arrow keys move betwen objects, unless a menu is
* opened
*/
if (scn->expo->popup) {
obj = NULL;
if (scn->highlight_id) {
obj = scene_obj_find(scn, scn->highlight_id,
SCENEOBJT_NONE);
}
if (!obj)
return 0;
if (!(obj->flags & SCENEOF_OPEN)) {
send_key_obj(scn, obj, key, event);
return 0;
}
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_TEXT:
break;
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu;
menu = (struct scene_obj_menu *)obj,
ret = scene_menu_send_key(scn, menu, key, event);
if (ret)
return log_msg_ret("key", ret);
break;
}
case SCENEOBJT_TEXTLINE: {
struct scene_obj_textline *tline;
tline = (struct scene_obj_textline *)obj,
ret = scene_textline_send_key(scn, tline, key, event);
if (ret)
return log_msg_ret("key", ret);
break;
}
}
return 0;
}
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (obj->type == SCENEOBJT_MENU) {
struct scene_obj_menu *menu;
menu = (struct scene_obj_menu *)obj,
ret = scene_menu_send_key(scn, menu, key, event);
if (ret)
return log_msg_ret("key", ret);
break;
}
}
return 0;
}
int scene_obj_calc_bbox(struct scene_obj *obj, struct vidconsole_bbox *bbox,
struct vidconsole_bbox *label_bbox)
{
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_TEXT:
return -ENOSYS;
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
scene_menu_calc_bbox(menu, bbox, label_bbox);
break;
}
case SCENEOBJT_TEXTLINE: {
struct scene_obj_textline *tline;
tline = (struct scene_obj_textline *)obj;
scene_textline_calc_bbox(tline, bbox, label_bbox);
break;
}
}
return 0;
}
int scene_calc_dims(struct scene *scn, bool do_menus)
{
struct scene_obj *obj;
int ret;
list_for_each_entry(obj, &scn->obj_head, sibling) {
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_TEXT:
case SCENEOBJT_IMAGE: {
int width;
if (!do_menus) {
ret = scene_obj_get_hw(scn, obj->id, &width);
if (ret < 0)
return log_msg_ret("get", ret);
obj->dim.w = width;
obj->dim.h = ret;
}
break;
}
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu;
if (do_menus) {
menu = (struct scene_obj_menu *)obj;
ret = scene_menu_calc_dims(menu);
if (ret)
return log_msg_ret("men", ret);
}
break;
}
case SCENEOBJT_TEXTLINE: {
struct scene_obj_textline *tline;
tline = (struct scene_obj_textline *)obj;
ret = scene_textline_calc_dims(tline);
if (ret)
return log_msg_ret("men", ret);
break;
}
}
}
return 0;
}
int scene_apply_theme(struct scene *scn, struct expo_theme *theme)
{
struct scene_obj *obj;
int ret;
/* Avoid error-checking optional items */
scene_txt_set_font(scn, scn->title_id, NULL, theme->font_size);
list_for_each_entry(obj, &scn->obj_head, sibling) {
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_MENU:
case SCENEOBJT_TEXTLINE:
break;
case SCENEOBJT_TEXT:
scene_txt_set_font(scn, obj->id, NULL,
theme->font_size);
break;
}
}
ret = scene_arrange(scn);
if (ret)
return log_msg_ret("arr", ret);
return 0;
}
void scene_set_highlight_id(struct scene *scn, uint id)
{
scn->highlight_id = id;
}
void scene_highlight_first(struct scene *scn)
{
struct scene_obj *obj;
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (scene_obj_can_highlight(obj)) {
scene_set_highlight_id(scn, obj->id);
return;
}
}
}
static int scene_obj_open(struct scene *scn, struct scene_obj *obj)
{
int ret;
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_IMAGE:
case SCENEOBJT_MENU:
case SCENEOBJT_TEXT:
break;
case SCENEOBJT_TEXTLINE:
ret = scene_textline_open(scn,
(struct scene_obj_textline *)obj);
if (ret)
return log_msg_ret("op", ret);
break;
}
return 0;
}
int scene_set_open(struct scene *scn, uint id, bool open)
{
struct scene_obj *obj;
int ret;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
if (open) {
ret = scene_obj_open(scn, obj);
if (ret)
return log_msg_ret("op", ret);
}
ret = scene_obj_flag_clrset(scn, id, SCENEOF_OPEN,
open ? SCENEOF_OPEN : 0);
if (ret)
return log_msg_ret("flg", ret);
return 0;
}
int scene_iter_objs(struct scene *scn, expo_scene_obj_iterator iter,
void *priv)
{
struct scene_obj *obj;
list_for_each_entry(obj, &scn->obj_head, sibling) {
int ret;
ret = iter(obj, priv);
if (ret)
return log_msg_ret("itr", ret);
}
return 0;
}
int scene_bbox_union(struct scene *scn, uint id, int inset,
struct vidconsole_bbox *bbox)
{
struct scene_obj *obj;
if (!id)
return 0;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("obj", -ENOENT);
if (bbox->valid) {
bbox->x0 = min(bbox->x0, obj->dim.x - inset);
bbox->y0 = min(bbox->y0, obj->dim.y);
bbox->x1 = max(bbox->x1, obj->dim.x + obj->dim.w + inset);
bbox->y1 = max(bbox->y1, obj->dim.y + obj->dim.h);
} else {
bbox->x0 = obj->dim.x - inset;
bbox->y0 = obj->dim.y;
bbox->x1 = obj->dim.x + obj->dim.w + inset;
bbox->y1 = obj->dim.y + obj->dim.h;
bbox->valid = true;
}
return 0;
}