mirror of
https://github.com/systemd/systemd.git
synced 2024-12-03 23:33:38 +08:00
170 lines
6.1 KiB
Plaintext
170 lines
6.1 KiB
Plaintext
|
|
- 8ch indent, no tabs
|
|
|
|
- Variables and functions *must* be static, unless they have a
|
|
prototype, and are supposed to be exported.
|
|
|
|
- structs in MixedCase (with exceptions, such as public API structs),
|
|
variables + functions in lower_case.
|
|
|
|
- The destructors always unregister the object from the next bigger
|
|
object, not the other way around
|
|
|
|
- To minimize strict aliasing violations we prefer unions over casting
|
|
|
|
- For robustness reasons destructors should be able to destruct
|
|
half-initialized objects, too
|
|
|
|
- Error codes are returned as negative Exxx. i.e. return -EINVAL. There
|
|
are some exceptions: for constructors it is OK to return NULL on
|
|
OOM. For lookup functions NULL is fine too for "not found".
|
|
|
|
Be strict with this. When you write a function that can fail due to
|
|
more than one cause, it *really* should have "int" as return value
|
|
for the error code.
|
|
|
|
- Don't bother with error checking whether writing to stdout/stderr
|
|
worked.
|
|
|
|
- Do not log errors from "library" code, only do so from "main
|
|
program" code. (With one exception: it's OK to log with DEBUG level
|
|
from any code, with the exception of maybe inner loops).
|
|
|
|
- Always check OOM. There's no excuse. In program code you can use
|
|
"log_oom()" for then printing a short message, but not in "library" code.
|
|
|
|
- Do not issue NSS requests (that includes user name and host name
|
|
lookups) from PID 1 as this might trigger deadlocks when those
|
|
lookups involve synchronously talking to services that we would need
|
|
to start up
|
|
|
|
- Don't synchronously talk to any other service from PID 1, due to
|
|
risk of deadlocks
|
|
|
|
- Avoid fixed sized string buffers, unless you really know the maximum
|
|
size and that maximum size is small. They are a source of errors,
|
|
since they possibly result in truncated strings. Often it is nicer
|
|
to use dynamic memory, alloca() or VLAs. If you do allocate fixed
|
|
size strings on the stack, then it's probably only OK if you either
|
|
use a maximum size such as LINE_MAX, or count in detail the maximum
|
|
size a string can have. (DECIMAL_STR_MAX and DECIMAL_STR_WIDTH
|
|
macros are your friends for this!)
|
|
|
|
Or in other words, if you use "char buf[256]" then you are likely
|
|
doing something wrong!
|
|
|
|
- Stay uniform. For example, always use "usec_t" for time
|
|
values. Don't usec mix msec, and usec and whatnot.
|
|
|
|
- Make use of _cleanup_free_ and friends. It makes your code much
|
|
nicer to read!
|
|
|
|
- Be exceptionally careful when formatting and parsing floating point
|
|
numbers. Their syntax is locale dependent (i.e. "5.000" in en_US is
|
|
generally understood as 5, while on de_DE as 5000.).
|
|
|
|
- Try to use this:
|
|
|
|
void foo() {
|
|
}
|
|
|
|
instead of this:
|
|
|
|
void foo()
|
|
{
|
|
}
|
|
|
|
But it's OK if you don't.
|
|
|
|
- Don't write "foo ()", write "foo()".
|
|
|
|
- Please use streq() and strneq() instead of strcmp(), strncmp() where applicable.
|
|
|
|
- Please do not allocate variables on the stack in the middle of code,
|
|
even if C99 allows it. Wrong:
|
|
|
|
{
|
|
a = 5;
|
|
int b;
|
|
b = a;
|
|
}
|
|
|
|
Right:
|
|
|
|
{
|
|
int b;
|
|
a = 5;
|
|
b = a;
|
|
}
|
|
|
|
- Unless you allocate an array, "double" is always the better choice
|
|
than "float". Processors speak "double" natively anyway, so this is
|
|
no speed benefit, and on calls like printf() "float"s get upgraded
|
|
to "double"s anyway, so there is no point.
|
|
|
|
- Don't invoke functions when you allocate variables on the stack. Wrong:
|
|
|
|
{
|
|
int a = foobar();
|
|
uint64_t x = 7;
|
|
}
|
|
|
|
Right:
|
|
|
|
{
|
|
int a;
|
|
uint64_t x = 7;
|
|
|
|
a = foobar();
|
|
}
|
|
|
|
- Use "goto" for cleaning up, and only use it for that. i.e. you may
|
|
only jump to the end of a function, and little else. Never jump
|
|
backwards!
|
|
|
|
- Think about the types you use. If a value cannot sensibly be
|
|
negative don't use "int", but use "unsigned".
|
|
|
|
- Don't use types like "short". They *never* make sense. Use ints,
|
|
longs, long longs, all in unsigned+signed fashion, and the fixed
|
|
size types uint32_t and so on, as well as size_t but nothing else.
|
|
|
|
- Public API calls (i.e. functions exported by our shared libraries)
|
|
must be marked "_public_" and need to be prefixed with "sd_". No
|
|
other functions should be prefixed like that.
|
|
|
|
- In public API calls you *must* validate all your input arguments for
|
|
programming error with assert_return() and return a sensible return
|
|
code. In all other calls it is recommended to check for programming
|
|
errors with a more brutal assert(). We are more forgiving to public
|
|
users then for ourselves! Note that assert() and assert_return()
|
|
really only should be used for detecting programming errors, not for
|
|
runtime errors. assert() and assert_return() by usage of _likely_()
|
|
inform the compiler that he shouldn't expect these checks to fail,
|
|
and they inform fellow programmers about the expected validity and
|
|
range of parameters.
|
|
|
|
- Never use strtol(), atoi() and similar calls. Use safe_atoli(),
|
|
safe_atou32() and suchlike instead. They are much nicer to use in
|
|
most cases and correctly check for parsing errors.
|
|
|
|
- For every function you add, think about whether it is a "logging"
|
|
function or a "non-logging" function. "Logging" functions do logging
|
|
on their own, "non-logging" function never log on their own and
|
|
expect their callers to log. All functions in "library" code,
|
|
i.e. in src/shared/ and suchlike must be "non-logging". Everytime a
|
|
"logging" function calls a "non-logging" function it should log
|
|
about the resulting errors. If a "logging" function calls another
|
|
"logging" function, then it should not generate log messages, so
|
|
that log messages are not generated twice for the same errors.
|
|
|
|
- Avoid static variables, except for caches and very few other
|
|
cases. Think about thread-safety! While most of our code is never
|
|
used in threaded environments at least the library code should make
|
|
sure it works correctly in them. Instead of doing a lot of locking
|
|
for that we tend to prefer using TLS to do per-thread caching (which
|
|
only works for small, fixed-size cache objects), or we disable
|
|
caching for any thread that is not the main thread. Use
|
|
is_main_thread() to detect whether the calling thread is the main
|
|
thread.
|