implement transaction engine

This commit is contained in:
Lennart Poettering 2010-01-20 02:12:51 +01:00
parent f00b3eda2f
commit e5b5ae50f0
7 changed files with 665 additions and 140 deletions

105
job.c
View File

@ -20,7 +20,7 @@ Job* job_new(Manager *m, JobType type, Name *name) {
j->type = type;
j->name = name;
/* We don't link it here, that's what job_link() is for */
/* We don't link it here, that's what job_dependency() is for */
return j;
}
@ -37,13 +37,96 @@ void job_free(Job *j) {
hashmap_remove(j->manager->jobs, UINT32_TO_PTR(j->id));
}
hashmap_remove(j->manager->jobs_to_add, j->name);
set_remove(j->manager->jobs_to_remove, j);
manager_transaction_delete_job(j->manager, j);
/* Free data and next 'smaller' objects */
free(j);
}
JobDependency* job_dependency_new(Job *subject, Job *object, bool matters) {
JobDependency *l;
assert(object);
/* Adds a new job link, which encodes that the 'subject' job
* needs the 'object' job in some way. If 'subject' is NULL
* this means the 'anchor' job (i.e. the one the user
* explcitily asked for) is the requester. */
if (!(l = new(JobDependency, 1)))
return NULL;
l->subject = subject;
l->object = object;
l->matters = matters;
if (subject) {
l->subject_next = subject->subject_list;
subject->subject_list = l;
} else {
l->subject_next = object->manager->transaction_anchor;
object->manager->transaction_anchor = l;
}
if (l->subject_next)
l->subject_next->subject_prev = l;
l->subject_prev = NULL;
if ((l->object_next = object->object_list))
l->object_next->object_prev = l;
l->object_prev = NULL;
object->object_list = l;
return l;
}
void job_dependency_free(JobDependency *l) {
assert(l);
if (l->subject_prev)
l->subject_prev->subject_next = l->subject_next;
else if (l->subject)
l->subject->subject_list = l->subject_next;
else
l->object->manager->transaction_anchor = l->subject_next;
if (l->subject_next)
l->subject_next->subject_prev = l->subject_prev;
if (l->object_prev)
l->object_prev->object_next = l->object_next;
else
l->object->object_list = l->object_next;
if (l->object_next)
l->object_next->object_prev = l->object_prev;
free(l);
}
void job_dependency_delete(Job *subject, Job *object, bool *matters) {
JobDependency *l;
assert(object);
for (l = object->object_list; l; l = l->object_next) {
assert(l->object == object);
if (l->subject == subject)
break;
}
if (!l) {
if (matters)
*matters = false;
return;
}
if (matters)
*matters = l->matters;
job_dependency_free(l);
}
void job_dump(Job *j, FILE*f) {
static const char* const job_type_table[_JOB_TYPE_MAX] = {
@ -51,9 +134,9 @@ void job_dump(Job *j, FILE*f) {
[JOB_STOP] = "stop",
[JOB_VERIFY_STARTED] = "verify-started",
[JOB_RELOAD] = "reload",
[JOB_RELOAD_OR_START] = "reload-or-start",
[JOB_RESTART] = "restart",
[JOB_TRY_RESTART] = "try-restart",
[JOB_RESTART_FINISH] = "restart-finish"
};
static const char* const job_state_table[_JOB_STATE_MAX] = {
@ -71,3 +154,15 @@ void job_dump(Job *j, FILE*f) {
job_type_table[j->type],
job_state_table[j->state]);
}
bool job_is_anchor(Job *j) {
JobDependency *l;
assert(j);
for (l = j->object_list; l; l = l->object_next)
if (!l->subject)
return true;
return false;
}

54
job.h
View File

@ -7,8 +7,10 @@
#include <inttypes.h>
typedef struct Job Job;
typedef struct JobDependency JobDependency;
typedef enum JobType JobType;
typedef enum JobMode JobMode;
typedef enum JobState JobState;
#include "manager.h"
#include "name.h"
@ -19,19 +21,20 @@ enum JobType {
JOB_START,
JOB_STOP,
JOB_VERIFY_STARTED,
JOB_RELOAD,
JOB_RESTART,
JOB_TRY_RESTART, /* restart if running */
JOB_RESTART_FINISH, /* 2nd part of a restart, i.e. the actual starting */
_JOB_TYPE_MAX
JOB_RELOAD, /* reload if running */
JOB_RELOAD_OR_START, /* reload if running, start if not running */
JOB_RESTART, /* stop if running, then start unconditionally */
JOB_TRY_RESTART, /* stop and start if running */
_JOB_TYPE_MAX,
_JOB_TYPE_INVALID = -1
};
typedef enum JobState {
enum JobState {
JOB_WAITING,
JOB_RUNNING,
JOB_DONE,
_JOB_STATE_MAX
} JobState;
};
enum JobMode {
JOB_FAIL,
@ -39,19 +42,52 @@ enum JobMode {
_JOB_MODE_MAX
};
struct JobDependency {
/* Encodes that the 'subject' job needs the 'object' job in
* some way. This structure is used only while building a transaction. */
Job *subject;
Job *object;
bool matters;
/* Linked list for the subjects, resp objects */
JobDependency *subject_prev, *subject_next;
JobDependency *object_prev, *object_next;
};
struct Job {
Manager *manager;
uint32_t id;
JobType type;
JobState state;
Name *name;
JobType type;
JobState state;
bool linked:1;
bool matters_to_anchor:1;
/* These fields are used only while building a transaction */
Job *transaction_next, *transaction_prev;
JobDependency *subject_list;
JobDependency *object_list;
/* used for graph algs as a "I have been here" marker */
Job* marker;
unsigned generation;
};
Job* job_new(Manager *m, JobType type, Name *name);
void job_free(Job *job);
void job_dump(Job *j, FILE*f);
JobDependency* job_dependency_new(Job *subject, Job *object, bool matters);
void job_dependency_free(JobDependency *l);
void job_dependency_delete(Job *subject, Job *object, bool *matters);
bool job_is_anchor(Job *j);
int job_merge(Job *j, Job *other);
#endif

2
main.c
View File

@ -24,7 +24,7 @@ int main(int argc, char *argv[]) {
}
if ((r = manager_add_job(m, JOB_START, milestone, JOB_REPLACE, &job)) < 0) {
if ((r = manager_add_job(m, JOB_START, milestone, JOB_REPLACE, false, &job)) < 0) {
fprintf(stderr, "Failed to start default milestone: %s\n", strerror(-r));
goto finish;
}

568
manager.c
View File

@ -22,10 +22,7 @@ Manager* manager_new(void) {
if (!(m->jobs = hashmap_new(trivial_hash_func, trivial_compare_func)))
goto fail;
if (!(m->jobs_to_add = hashmap_new(trivial_hash_func, trivial_compare_func)))
goto fail;
if (!(m->jobs_to_remove = set_new(trivial_hash_func, trivial_compare_func)))
if (!(m->transaction_jobs = hashmap_new(trivial_hash_func, trivial_compare_func)))
goto fail;
return m;
@ -37,19 +34,19 @@ fail:
void manager_free(Manager *m) {
Name *n;
Job *j;
assert(m);
while ((n = hashmap_first(m->names)))
name_free(n);
while ((j = hashmap_steal_first(m->transaction_jobs)))
job_free(j);
hashmap_free(m->names);
hashmap_free(m->jobs);
/* FIXME: This is incomplete */
hashmap_free(m->jobs_to_add);
set_free(m->jobs_to_remove);
hashmap_free(m->transaction_jobs);
free(m);
}
@ -58,141 +55,522 @@ static void transaction_abort(Manager *m) {
Job *j;
assert(m);
assert(m->n_dependency_depth == 0);
while ((j = hashmap_steal_first(m->jobs_to_add)))
while ((j = hashmap_first(m->transaction_jobs)))
if (j->linked)
manager_transaction_delete_job(m, j);
else
job_free(j);
set_clear(m->jobs_to_remove);
assert(hashmap_isempty(m->transaction_jobs));
assert(!m->transaction_anchor);
}
static int transaction_activate(Manager *m) {
static void transaction_find_jobs_that_matter_to_anchor(Manager *m, Job *j, unsigned generation) {
JobDependency *l;
assert(m);
for (l = j ? j->subject_list : m->transaction_anchor; l; l = l->subject_next) {
/* This link does not matter */
if (!l->matters)
continue;
/* This name has already been marked */
if (l->object->generation == generation)
continue;
l->object->matters_to_anchor = true;
l->object->generation = generation;
transaction_find_jobs_that_matter_to_anchor(m, l->object, generation);
}
}
static bool types_match(JobType a, JobType b, JobType c, JobType d) {
return
(a == c && b == d) ||
(a == d && b == c);
}
static int types_merge(JobType *a, JobType b) {
if (*a == b)
return 0;
if (types_match(*a, b, JOB_START, JOB_VERIFY_STARTED))
*a = JOB_START;
else if (types_match(*a, b, JOB_START, JOB_RELOAD) ||
types_match(*a, b, JOB_START, JOB_RELOAD_OR_START) ||
types_match(*a, b, JOB_VERIFY_STARTED, JOB_RELOAD_OR_START) ||
types_match(*a, b, JOB_RELOAD, JOB_RELOAD_OR_START))
*a = JOB_RELOAD_OR_START;
else if (types_match(*a, b, JOB_START, JOB_RESTART) ||
types_match(*a, b, JOB_START, JOB_TRY_RESTART) ||
types_match(*a, b, JOB_VERIFY_STARTED, JOB_RESTART) ||
types_match(*a, b, JOB_RELOAD, JOB_RESTART) ||
types_match(*a, b, JOB_RELOAD_OR_START, JOB_RESTART) ||
types_match(*a, b, JOB_RELOAD_OR_START, JOB_TRY_RESTART) ||
types_match(*a, b, JOB_RESTART, JOB_TRY_RESTART))
*a = JOB_RESTART;
else if (types_match(*a, b, JOB_VERIFY_STARTED, JOB_RELOAD))
*a = JOB_RELOAD;
else if (types_match(*a, b, JOB_VERIFY_STARTED, JOB_TRY_RESTART) ||
types_match(*a, b, JOB_RELOAD, JOB_TRY_RESTART))
*a = JOB_TRY_RESTART;
return -EEXIST;
}
static void manager_merge_and_delete_prospective_job(Manager *m, Job *j, Job *other, JobType t) {
JobDependency *l, *last;
assert(j);
assert(other);
assert(j->name == other->name);
assert(!j->linked);
j->type = t;
j->state = JOB_WAITING;
j->matters_to_anchor = j->matters_to_anchor || other->matters_to_anchor;
/* Patch us in as new owner of the JobDependency objects */
last = NULL;
for (l = other->subject_list; l; l = l->subject_next) {
assert(l->subject == other);
l->subject = j;
last = l;
}
/* Merge both lists */
if (last) {
last->subject_next = j->subject_list;
if (j->subject_list)
j->subject_list->subject_prev = last;
j->subject_list = other->subject_list;
}
/* Patch us in as new owner of the JobDependency objects */
last = NULL;
for (l = other->object_list; l; l = l->object_next) {
assert(l->object == other);
l->object = j;
last = l;
}
/* Merge both lists */
if (last) {
last->object_next = j->object_list;
if (j->object_list)
j->object_list->object_prev = last;
j->object_list = other->object_list;
}
/* Kill the other job */
other->subject_list = NULL;
other->object_list = NULL;
manager_transaction_delete_job(m, other);
}
static int transaction_merge_jobs(Manager *m) {
Job *j;
void *state;
int r;
assert(m);
HASHMAP_FOREACH(j, m->transaction_jobs, state) {
JobType t = j->type;
Job *k;
for (k = j->transaction_next; k; k = k->transaction_next)
if ((r = types_merge(&t, k->type)) < 0)
return r;
while ((k = j->transaction_next)) {
if (j->linked) {
manager_merge_and_delete_prospective_job(m, k, j, t);
j = k;
} else
manager_merge_and_delete_prospective_job(m, j, k, t);
}
assert(!j->transaction_next);
assert(!j->transaction_prev);
}
return r;
}
static int transaction_verify_order_one(Manager *m, Job *j, Job *from, unsigned generation) {
void *state;
Name *n;
int r;
assert(m);
assert(j);
/* Did we find a loop? */
if (j->marker && j->generation == generation) {
Job *k;
/* So, we already have been here. We have a
* loop. Let's try to break it. We go backwards in our
* path and try to find a suitable job to remove. */
for (k = from; k; k = (k->generation == generation ? k->marker : NULL)) {
if (!k->matters_to_anchor) {
manager_transaction_delete_job(m, k);
return -EAGAIN;
}
/* Check if this in fact was the beginning of
* the loop */
if (k == j)
break;
}
return -ELOOP;
}
j->marker = from;
j->generation = generation;
/* We assume that the the dependencies are both-ways, and
* hence can ignore NAME_AFTER */
SET_FOREACH(n, j->name->meta.dependencies[NAME_BEFORE], state) {
Job *o;
if (!(o = hashmap_get(m->transaction_jobs, n)))
if (!(o = n->meta.job))
continue;
if ((r = transaction_verify_order_one(m, o, j, generation)) < 0)
return r;
}
return 0;
}
static int transaction_verify_order(Manager *m, unsigned *generation) {
bool again;
assert(m);
assert(generation);
do {
Job *j;
int r;
void *state;
again = false;
HASHMAP_FOREACH(j, m->transaction_jobs, state) {
/* Assume merged */
assert(!j->transaction_next);
assert(!j->transaction_prev);
if ((r = transaction_verify_order_one(m, j, NULL, (*generation)++)) < 0) {
/* There was a loop, but it was fixed,
* we need to restart our algorithm */
if (r == -EAGAIN) {
again = true;
break;
}
return r;
}
}
} while (again);
return 0;
}
static void transaction_collect_garbage(Manager *m) {
bool again;
assert(m);
assert(m->n_dependency_depth == 0);
/* This applies the changes recorded in jobs_to_add and
* jobs_to_remove to the actual list of jobs */
do {
void *state;
Job *j;
HASHMAP_FOREACH(j, m->jobs_to_add, state) {
assert(!j->linked);
again = false;
if ((r = hashmap_put(j->manager->jobs, UINT32_TO_PTR(j->id), j)) < 0)
HASHMAP_FOREACH(j, m->transaction_jobs, state) {
if (j->object_list)
continue;
manager_transaction_delete_job(m, j);
again = true;
break;
}
} while (again);
}
static int transaction_is_destructive(Manager *m, JobMode mode) {
void *state;
Job *j;
assert(m);
/* Checks whether applying this transaction means that
* existing jobs would be replaced */
HASHMAP_FOREACH(j, m->transaction_jobs, state)
if (j->name->meta.job && j->name->meta.job != j)
return -EEXIST;
return 0;
}
static int transaction_apply(Manager *m, JobMode mode) {
void *state;
Job *j;
int r;
HASHMAP_FOREACH(j, m->transaction_jobs, state) {
if (j->linked)
continue;
if ((r = hashmap_put(m->jobs, UINT32_TO_PTR(j->id), j)) < 0)
goto rollback;
}
/* all entries are now registered, now make sure the names
* know about that. */
while ((j = hashmap_steal_first(m->transaction_jobs))) {
if (j->linked)
continue;
if (j->name->meta.job)
job_free(j->name->meta.job);
while ((j = hashmap_steal_first(m->jobs_to_add))) {
j->name->meta.job = j;
j->linked = true;
}
while ((j = set_steal_first(m->jobs_to_remove)))
job_free(j);
/* We're fully installed. Now let's free data we don't
* need anymore. */
assert(!j->transaction_next);
assert(!j->transaction_prev);
while (j->subject_list)
job_dependency_free(j->subject_list);
while (j->object_list)
job_dependency_free(j->object_list);
}
return 0;
rollback:
HASHMAP_FOREACH(j, m->jobs_to_add, state)
hashmap_remove(j->manager->jobs, UINT32_TO_PTR(j->id));
HASHMAP_FOREACH(j, m->transaction_jobs, state) {
if (j->linked)
continue;
hashmap_remove(m->jobs, UINT32_TO_PTR(j->id));
}
return r;
}
static int transaction_activate(Manager *m, JobMode mode) {
int r;
unsigned generation = 1;
assert(m);
/* This applies the changes recorded in transaction_jobs to
* the actual list of jobs, if possible. */
/* First step: figure out which jobs matter */
transaction_find_jobs_that_matter_to_anchor(m, NULL, generation++);
/* Second step: let's merge entries we can merge */
if ((r = transaction_merge_jobs(m)) < 0)
goto rollback;
/* Third step: verify order makes sense */
if ((r = transaction_verify_order(m, &generation)) < 0)
goto rollback;
/* Third step: do garbage colletion */
transaction_collect_garbage(m);
/* Fourth step: check whether we can actually apply this */
if (mode == JOB_FAIL)
if ((r = transaction_is_destructive(m, mode)) < 0)
goto rollback;
/* Fifth step: apply changes */
if ((r = transaction_apply(m, mode)) < 0)
goto rollback;
assert(hashmap_isempty(m->transaction_jobs));
assert(!m->transaction_anchor);
return 0;
rollback:
transaction_abort(m);
return r;
}
int manager_add_job(Manager *m, JobType type, Name *name, JobMode mode, Job **_ret) {
Job *ret, *other;
static Job* transaction_add_job(Manager *m, JobType type, Name *name, bool *is_new) {
Job *j, *f;
int r;
assert(m);
assert(name);
/* Looks for an axisting prospective job and returns that. If
* it doesn't exist it is created and added to the prospective
* jobs list. */
f = hashmap_get(m->transaction_jobs, name);
for (j = f; j; j = j->transaction_next) {
assert(j->name == name);
if (j->type == type) {
if (is_new)
*is_new = false;
return j;
}
}
if (name->meta.job && name->meta.job->type == type)
j = name->meta.job;
else if (!(j = job_new(m, type, name)))
return NULL;
if ((r = hashmap_replace(m->transaction_jobs, name, j)) < 0) {
job_free(j);
return NULL;
}
j->transaction_next = f;
if (f)
f->transaction_prev = j;
j->generation = 0;
j->marker = NULL;
j->matters_to_anchor = false;
if (is_new)
*is_new = true;
return j;
}
void manager_transaction_delete_job(Manager *m, Job *j) {
assert(m);
assert(j);
if (j->transaction_prev)
j->transaction_prev->transaction_next = j->transaction_next;
else if (j->transaction_next)
hashmap_replace(m->transaction_jobs, j->name, j->transaction_next);
else
hashmap_remove_value(m->transaction_jobs, j->name, j);
if (j->transaction_next)
j->transaction_next->transaction_prev = j->transaction_prev;
j->transaction_prev = j->transaction_next = NULL;
while (j->subject_list)
job_dependency_free(j->subject_list);
while (j->object_list)
job_dependency_free(j->object_list);
}
static int real_add_job(Manager *m, JobType type, Name *name, Job *by, bool matters, bool force, Job **_ret) {
Job *ret;
void *state;
Name *dep;
int r;
bool is_new;
assert(m);
assert(type < _JOB_TYPE_MAX);
assert(name);
/* First add the job. */
if (!(ret = transaction_add_job(m, type, name, &is_new)))
return -ENOMEM;
/* Then, add a link to the job. */
if (!job_dependency_new(by, ret, matters))
return -ENOMEM;
if (is_new) {
/* Finally, recursively add in all dependencies. */
if (type == JOB_START || type == JOB_RELOAD_OR_START) {
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_REQUIRES], state)
if ((r = real_add_job(m, JOB_START, dep, ret, true, force, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_SOFT_REQUIRES], state)
if ((r = real_add_job(m, JOB_START, dep, ret, !force, force, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_WANTS], state)
if ((r = real_add_job(m, JOB_START, dep, ret, false, force, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_REQUISITE], state)
if ((r = real_add_job(m, JOB_VERIFY_STARTED, dep, ret, true, force, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_SOFT_REQUISITE], state)
if ((r = real_add_job(m, JOB_VERIFY_STARTED, dep, ret, !force, force, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_CONFLICTS], state)
if ((r = real_add_job(m, JOB_STOP, dep, ret, true, force, NULL)) < 0)
goto fail;
} else if (type == JOB_STOP || type == JOB_RESTART || type == JOB_TRY_RESTART) {
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_REQUIRED_BY], state)
if ((r = real_add_job(m, type, dep, ret, true, force, NULL)) < 0)
goto fail;
}
/* JOB_VERIFY_STARTED, JOB_RELOAD require no dependency handling */
}
return 0;
fail:
return r;
}
int manager_add_job(Manager *m, JobType type, Name *name, JobMode mode, bool force, Job **_ret) {
int r;
Job *ret;
assert(m);
assert(type < _JOB_TYPE_MAX);
assert(name);
assert(mode < _JOB_MODE_MAX);
/* Check for conflicts, first against the jobs we shall
* create */
if ((other = hashmap_get(m->jobs_to_add, name))) {
if (other->type != type)
return -EEXIST;
} else if (name->meta.job) {
if (name->meta.job->type != type) {
if (mode == JOB_FAIL)
return -EEXIST;
if ((r = set_put(m->jobs_to_remove, name->meta.job)) < 0)
return r;
}
}
if (!(ret = job_new(m, type, name)))
return -ENOMEM;
m->n_dependency_depth ++;
if ((r = hashmap_put(m->jobs_to_add, name, ret)) < 0)
goto fail;
if (type == JOB_START || type == JOB_VERIFY_STARTED || type == JOB_RESTART_FINISH) {
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_REQUIRES], state)
if ((r = manager_add_job(m, type, dep, mode, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_SOFT_REQUIRES], state)
if ((r = manager_add_job(m, type, dep, JOB_FAIL, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_WANTS], state)
if ((r = manager_add_job(m, type, dep, JOB_FAIL, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_REQUISITE], state)
if ((r = manager_add_job(m, JOB_VERIFY_STARTED, dep, mode, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_SOFT_REQUISITE], state)
if ((r = manager_add_job(m, JOB_VERIFY_STARTED, dep, JOB_FAIL, NULL)) < 0)
goto fail;
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_CONFLICTS], state)
if ((r = manager_add_job(m, type, dep, mode, NULL)) < 0)
goto fail;
} else if (type == JOB_STOP || type == JOB_RESTART || type == JOB_TRY_RESTART) {
SET_FOREACH(dep, ret->name->meta.dependencies[NAME_REQUIRED_BY], state)
if ((r = manager_add_job(m, type, dep, mode, NULL)) < 0)
goto fail;
}
if (--m->n_dependency_depth <= 0)
if ((r = transaction_activate(m)) < 0) {
if ((r = real_add_job(m, type, name, NULL, true, force, &ret))) {
transaction_abort(m);
return r;
}
if ((r = transaction_activate(m, mode)) < 0)
return r;
if (_ret)
*_ret = ret;
return 0;
fail:
job_free(ret);
if (--m->n_dependency_depth <= 0)
transaction_abort(m);
return r;
}
Job *manager_get_job(Manager *m, uint32_t id) {
assert(m);
@ -314,7 +692,7 @@ finish:
if ((r = name_load_dropin(name)) < 0)
return r;
if ((r = name_link_names(name)) < 0)
if ((r = name_link_names(name, true)) < 0)
return r;
name->meta.state = NAME_LOADED;

View File

@ -29,13 +29,11 @@ struct Manager {
/* Names that need to be loaded */
LIST_HEAD(Meta, load_queue); /* this is actually more a stack than a queue, but uh. */
/* Jobs to be added resp. removed. */
Hashmap *jobs_to_add; /* Name object => Job object 1:1 */
Set *jobs_to_remove;
/* Jobs to be added */
Hashmap *transaction_jobs; /* Name object => Job object list 1:1 */
JobDependency *transaction_anchor;
bool dispatching_load_queue:1;
unsigned n_dependency_depth;
};
Manager* manager_new(void);
@ -45,9 +43,11 @@ Job *manager_get_job(Manager *m, uint32_t id);
Name *manager_get_name(Manager *m, const char *name);
int manager_load_name(Manager *m, const char *name, Name **_ret);
int manager_add_job(Manager *m, JobType job, Name *name, JobMode mode, Job **_ret);
int manager_add_job(Manager *m, JobType type, Name *name, JobMode mode, bool force, Job **_ret);
void manager_dump_names(Manager *s, FILE *f);
void manager_dump_jobs(Manager *s, FILE *f);
void manager_transaction_delete_job(Manager *m, Job *j);
#endif

48
name.c
View File

@ -80,7 +80,8 @@ Name *name_new(Manager *m) {
return n;
}
int name_link_names(Name *n) {
/* FIXME: Does not rollback on failure! */
int name_link_names(Name *n, bool replace) {
char *t;
void *state;
int r;
@ -90,14 +91,14 @@ int name_link_names(Name *n) {
if (!n->meta.linked)
return 0;
/* Link all names that aren't linked yet */
/* Link all names that aren't linked yet. */
SET_FOREACH(t, n->meta.names, state)
if ((r = hashmap_put(n->meta.manager->names, t, n)) < 0) {
if (r == -EEXIST && hashmap_get(n->meta.manager->names, t) == n)
continue;
if (replace) {
if ((r = hashmap_replace(n->meta.manager->names, t, n)) < 0)
return r;
} else {
if ((r = hashmap_put(n->meta.manager->names, t, n)) < 0)
return r;
}
@ -113,13 +114,13 @@ int name_link(Name *n) {
n->meta.linked = true;
if ((r = name_link_names(n) < 0)) {
if ((r = name_link_names(n, false) < 0)) {
char *t;
void *state;
/* Rollback the registered names */
SET_FOREACH(t, n->meta.names, state)
hashmap_remove(n->meta.manager->names, t);
hashmap_remove_value(n->meta.manager->names, t, n);
n->meta.linked = false;
return r;
@ -162,7 +163,7 @@ void name_free(Name *name) {
void *state;
SET_FOREACH(t, name->meta.names, state)
assert_se(hashmap_remove(name->meta.manager->names, t) == name);
hashmap_remove_value(name->meta.manager->names, t, name);
if (name->meta.state == NAME_STUB)
LIST_REMOVE(Meta, name->meta.manager->load_queue, &name->meta);
@ -303,6 +304,7 @@ static int ensure_in_set(Set **s, void *data) {
return 0;
}
/* FIXME: Does not rollback on failure! */
int name_augment(Name *n) {
int r;
void* state;
@ -310,7 +312,8 @@ int name_augment(Name *n) {
assert(n);
/* Adds in the missing links to make all dependencies bidirectional */
/* Adds in the missing links to make all dependencies
* bidirectional. */
SET_FOREACH(other, n->meta.dependencies[NAME_BEFORE], state)
if ((r = ensure_in_set(&other->meta.dependencies[NAME_AFTER], n) < 0))
@ -357,15 +360,18 @@ static int ensure_merge(Set **s, Set *other) {
return 0;
}
/* FIXME: Does not rollback on failure! */
int name_merge(Name *name, Name *other) {
int r;
NameDependency d;
assert(name);
assert(other);
assert(name->meta.manager == other->meta.manager);
/* This merges 'other' into 'name'. FIXME: This does not
* rollback on failure. */
if (name->meta.type != other->meta.type)
return -EINVAL;
@ -381,10 +387,15 @@ int name_merge(Name *name, Name *other) {
if ((r = ensure_merge(&name->meta.dependencies[d], other->meta.dependencies[d])) < 0)
return r;
if (name->meta.linked)
if ((r = name_link_names(name)) < 0)
/* Hookup new deps and names */
if (name->meta.linked) {
if ((r = name_augment(name)) < 0)
return r;
if ((r = name_link_names(name, true)) < 0)
return r;
}
return 0;
}
@ -424,7 +435,7 @@ void name_dump(Name *n, FILE *f) {
fprintf(f,
"Name %s\n"
"\tDescription: %s\n"
"\tState: %s\n",
"\tName State: %s\n",
name_id(n),
n->meta.description ? n->meta.description : name_id(n),
state_table[n->meta.state]);
@ -445,7 +456,12 @@ void name_dump(Name *n, FILE *f) {
else
t = s;
fprintf(f, "\t%s in state %s\n", t, socket_state_table[n->socket.state]);
fprintf(f,
"\tAddress: %s\n"
"\tSocket State: %s\n",
t,
socket_state_table[n->socket.state]);
free(s);
break;
}

2
name.h
View File

@ -279,7 +279,7 @@ bool name_is_valid(const char *n);
Name *name_new(Manager *m);
void name_free(Name *name);
int name_link(Name *name);
int name_link_names(Name *name);
int name_link_names(Name *name, bool replace);
int name_merge(Name *name, Name *other);
int name_augment(Name *n);
const char* name_id(Name *n);