core: notify triggered by socket of a service

This commit is contained in:
Umut Tezduyar 2013-07-22 10:52:53 +02:00 committed by Lennart Poettering
parent dc99a97644
commit d137a488af
4 changed files with 38 additions and 38 deletions

3
TODO
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@ -141,9 +141,6 @@ Features:
Maybe take a BSD lock at the disk device node and teach udev to
check for that and suppress event handling.
* when a service changes state make reflect that in the
RUNNING/LISTENING states of its socket
* when recursively showing the cgroup hierarchy, optionally also show
the hierarchies of child processes

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@ -1489,24 +1489,6 @@ static int service_search_main_pid(Service *s) {
return 0;
}
static void service_notify_sockets_dead(Service *s, bool failed_permanent) {
Iterator i;
Unit *u;
assert(s);
/* Notifies all our sockets when we die */
if (s->socket_fd >= 0)
return;
SET_FOREACH(u, UNIT(s)->dependencies[UNIT_TRIGGERED_BY], i)
if (u->type == UNIT_SOCKET)
socket_notify_service_dead(SOCKET(u), failed_permanent);
return;
}
static void service_set_state(Service *s, ServiceState state) {
ServiceState old_state;
const UnitActiveState *table;
@ -1558,19 +1540,6 @@ static void service_set_state(Service *s, ServiceState state) {
s->control_command_id = _SERVICE_EXEC_COMMAND_INVALID;
}
if (state == SERVICE_FAILED)
service_notify_sockets_dead(s, s->result == SERVICE_FAILURE_START_LIMIT);
if (state == SERVICE_DEAD ||
state == SERVICE_STOP ||
state == SERVICE_STOP_SIGTERM ||
state == SERVICE_STOP_SIGKILL ||
state == SERVICE_STOP_POST ||
state == SERVICE_FINAL_SIGTERM ||
state == SERVICE_FINAL_SIGKILL ||
state == SERVICE_AUTO_RESTART)
service_notify_sockets_dead(s, false);
if (state != SERVICE_START_PRE &&
state != SERVICE_START &&
state != SERVICE_START_POST &&

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@ -2277,7 +2277,7 @@ int socket_collect_fds(Socket *s, int **fds, unsigned *n_fds) {
return 0;
}
void socket_notify_service_dead(Socket *s, bool failed_permanent) {
static void socket_notify_service_dead(Socket *s, bool failed_permanent) {
assert(s);
/* The service is dead. Dang!
@ -2322,6 +2322,41 @@ static void socket_reset_failed(Unit *u) {
s->result = SOCKET_SUCCESS;
}
static void socket_trigger_notify(Unit *u, Unit *other) {
Socket *s = SOCKET(u);
Service *se = SERVICE(other);
assert(u);
assert(other);
/* Don't propagate state changes from the service if we are
already down or accepting connections */
if ((s->state != SOCKET_RUNNING &&
s->state != SOCKET_LISTENING) ||
s->accept)
return;
if (other->load_state != UNIT_LOADED ||
other->type != UNIT_SERVICE)
return;
if (se->state == SERVICE_FAILED)
socket_notify_service_dead(s, se->result == SERVICE_FAILURE_START_LIMIT);
if (se->state == SERVICE_DEAD ||
se->state == SERVICE_STOP ||
se->state == SERVICE_STOP_SIGTERM ||
se->state == SERVICE_STOP_SIGKILL ||
se->state == SERVICE_STOP_POST ||
se->state == SERVICE_FINAL_SIGTERM ||
se->state == SERVICE_FINAL_SIGKILL ||
se->state == SERVICE_AUTO_RESTART)
socket_notify_service_dead(s, false);
if (se->state == SERVICE_RUNNING)
socket_set_state(s, SOCKET_RUNNING);
}
static int socket_kill(Unit *u, KillWho who, int signo, DBusError *error) {
return unit_kill_common(u, who, signo, -1, SOCKET(u)->control_pid, error);
}
@ -2402,6 +2437,8 @@ const UnitVTable socket_vtable = {
.sigchld_event = socket_sigchld_event,
.timer_event = socket_timer_event,
.trigger_notify = socket_trigger_notify,
.reset_failed = socket_reset_failed,
.bus_interface = "org.freedesktop.systemd1.Socket",

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@ -156,9 +156,6 @@ struct Socket {
/* Called from the service code when collecting fds */
int socket_collect_fds(Socket *s, int **fds, unsigned *n_fds);
/* Called from the service when it shut down */
void socket_notify_service_dead(Socket *s, bool failed_permanent);
/* Called from the mount code figure out if a mount is a dependency of
* any of the sockets of this socket */
int socket_add_one_mount_link(Socket *s, Mount *m);