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unit: shorten active state enums to make systemctl output nicer
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2419cc5bdb
commit
032ff4afc9
8
fixme
8
fixme
@ -35,16 +35,10 @@
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* selinux
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* systemctl check
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* nettere fehlermeldung bei systemctl start foo.service failure
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* systemd-install disable sollte den service runterfahren
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* systemd-install disable sollte den service runterfahren, and daemon-reload machen
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* systemctl daemon-reload is kaputt
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* keinerlei fehlermeldung bei dead symlink muss gefixt werden
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External:
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* patch /etc/init.d/functions with:
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@ -40,7 +40,7 @@ static const UnitActiveState state_translation_table[_AUTOMOUNT_STATE_MAX] = {
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[AUTOMOUNT_DEAD] = UNIT_INACTIVE,
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[AUTOMOUNT_WAITING] = UNIT_ACTIVE,
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[AUTOMOUNT_RUNNING] = UNIT_ACTIVE,
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[AUTOMOUNT_MAINTENANCE] = UNIT_INACTIVE_MAINTENANCE
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[AUTOMOUNT_MAINTENANCE] = UNIT_MAINTENANCE
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};
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static int open_dev_autofs(Manager *m);
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14
src/job.c
14
src/job.c
@ -275,26 +275,26 @@ bool job_type_is_redundant(JobType a, UnitActiveState b) {
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case JOB_START:
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return
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b == UNIT_ACTIVE ||
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b == UNIT_ACTIVE_RELOADING;
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b == UNIT_RELOADING;
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case JOB_STOP:
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return
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b == UNIT_INACTIVE ||
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b == UNIT_INACTIVE_MAINTENANCE;
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b == UNIT_MAINTENANCE;
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case JOB_VERIFY_ACTIVE:
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return
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b == UNIT_ACTIVE ||
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b == UNIT_ACTIVE_RELOADING;
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b == UNIT_RELOADING;
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case JOB_RELOAD:
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return
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b == UNIT_ACTIVE_RELOADING;
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b == UNIT_RELOADING;
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case JOB_RELOAD_OR_START:
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return
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b == UNIT_ACTIVATING ||
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b == UNIT_ACTIVE_RELOADING;
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b == UNIT_RELOADING;
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case JOB_RESTART:
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return
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@ -416,7 +416,7 @@ int job_run_and_invalidate(Job *j) {
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case JOB_RESTART: {
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UnitActiveState t = unit_active_state(j->unit);
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if (t == UNIT_INACTIVE || t == UNIT_INACTIVE_MAINTENANCE || t == UNIT_ACTIVATING) {
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if (t == UNIT_INACTIVE || t == UNIT_MAINTENANCE || t == UNIT_ACTIVATING) {
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j->type = JOB_START;
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r = unit_start(j->unit);
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} else
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@ -426,7 +426,7 @@ int job_run_and_invalidate(Job *j) {
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case JOB_TRY_RESTART: {
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UnitActiveState t = unit_active_state(j->unit);
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if (t == UNIT_INACTIVE || t == UNIT_INACTIVE_MAINTENANCE || t == UNIT_DEACTIVATING)
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if (t == UNIT_INACTIVE || t == UNIT_MAINTENANCE || t == UNIT_DEACTIVATING)
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r = -ENOEXEC;
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else if (t == UNIT_ACTIVATING) {
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j->type = JOB_START;
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@ -42,15 +42,15 @@ static const UnitActiveState state_translation_table[_MOUNT_STATE_MAX] = {
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[MOUNT_MOUNTING] = UNIT_ACTIVATING,
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[MOUNT_MOUNTING_DONE] = UNIT_ACTIVE,
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[MOUNT_MOUNTED] = UNIT_ACTIVE,
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[MOUNT_REMOUNTING] = UNIT_ACTIVE_RELOADING,
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[MOUNT_REMOUNTING] = UNIT_RELOADING,
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[MOUNT_UNMOUNTING] = UNIT_DEACTIVATING,
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[MOUNT_MOUNTING_SIGTERM] = UNIT_DEACTIVATING,
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[MOUNT_MOUNTING_SIGKILL] = UNIT_DEACTIVATING,
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[MOUNT_REMOUNTING_SIGTERM] = UNIT_ACTIVE_RELOADING,
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[MOUNT_REMOUNTING_SIGKILL] = UNIT_ACTIVE_RELOADING,
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[MOUNT_REMOUNTING_SIGTERM] = UNIT_RELOADING,
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[MOUNT_REMOUNTING_SIGKILL] = UNIT_RELOADING,
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[MOUNT_UNMOUNTING_SIGTERM] = UNIT_DEACTIVATING,
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[MOUNT_UNMOUNTING_SIGKILL] = UNIT_DEACTIVATING,
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[MOUNT_MAINTENANCE] = UNIT_INACTIVE_MAINTENANCE
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[MOUNT_MAINTENANCE] = UNIT_MAINTENANCE
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};
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static void mount_init(Unit *u) {
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@ -34,7 +34,7 @@ static const UnitActiveState state_translation_table[_PATH_STATE_MAX] = {
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[PATH_DEAD] = UNIT_INACTIVE,
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[PATH_WAITING] = UNIT_ACTIVE,
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[PATH_RUNNING] = UNIT_ACTIVE,
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[PATH_MAINTENANCE] = UNIT_INACTIVE_MAINTENANCE
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[PATH_MAINTENANCE] = UNIT_MAINTENANCE
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};
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static void path_done(Unit *u) {
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@ -76,14 +76,14 @@ static const UnitActiveState state_translation_table[_SERVICE_STATE_MAX] = {
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[SERVICE_START_POST] = UNIT_ACTIVATING,
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[SERVICE_RUNNING] = UNIT_ACTIVE,
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[SERVICE_EXITED] = UNIT_ACTIVE,
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[SERVICE_RELOAD] = UNIT_ACTIVE_RELOADING,
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[SERVICE_RELOAD] = UNIT_RELOADING,
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[SERVICE_STOP] = UNIT_DEACTIVATING,
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[SERVICE_STOP_SIGTERM] = UNIT_DEACTIVATING,
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[SERVICE_STOP_SIGKILL] = UNIT_DEACTIVATING,
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[SERVICE_STOP_POST] = UNIT_DEACTIVATING,
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[SERVICE_FINAL_SIGTERM] = UNIT_DEACTIVATING,
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[SERVICE_FINAL_SIGKILL] = UNIT_DEACTIVATING,
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[SERVICE_MAINTENANCE] = UNIT_INACTIVE_MAINTENANCE,
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[SERVICE_MAINTENANCE] = UNIT_MAINTENANCE,
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[SERVICE_AUTO_RESTART] = UNIT_ACTIVATING
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};
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@ -50,7 +50,7 @@ static const UnitActiveState state_translation_table[_SOCKET_STATE_MAX] = {
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[SOCKET_STOP_POST] = UNIT_DEACTIVATING,
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[SOCKET_FINAL_SIGTERM] = UNIT_DEACTIVATING,
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[SOCKET_FINAL_SIGKILL] = UNIT_DEACTIVATING,
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[SOCKET_MAINTENANCE] = UNIT_INACTIVE_MAINTENANCE
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[SOCKET_MAINTENANCE] = UNIT_MAINTENANCE
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};
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static void socket_init(Unit *u) {
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@ -38,7 +38,7 @@
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static const UnitActiveState state_translation_table[_SWAP_STATE_MAX] = {
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[SWAP_DEAD] = UNIT_INACTIVE,
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[SWAP_ACTIVE] = UNIT_ACTIVE,
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[SWAP_MAINTENANCE] = UNIT_INACTIVE_MAINTENANCE
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[SWAP_MAINTENANCE] = UNIT_MAINTENANCE
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};
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static void swap_init(Unit *u) {
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@ -31,7 +31,7 @@ static const UnitActiveState state_translation_table[_TIMER_STATE_MAX] = {
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[TIMER_WAITING] = UNIT_ACTIVE,
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[TIMER_RUNNING] = UNIT_ACTIVE,
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[TIMER_ELAPSED] = UNIT_ACTIVE,
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[TIMER_MAINTENANCE] = UNIT_INACTIVE_MAINTENANCE
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[TIMER_MAINTENANCE] = UNIT_MAINTENANCE
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};
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static void timer_init(Unit *u) {
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10
src/unit.c
10
src/unit.c
@ -819,7 +819,7 @@ int unit_reload(Unit *u) {
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return -EBADR;
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state = unit_active_state(u);
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if (unit_active_state(u) == UNIT_ACTIVE_RELOADING)
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if (unit_active_state(u) == UNIT_RELOADING)
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return -EALREADY;
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if (unit_active_state(u) != UNIT_ACTIVE)
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@ -998,7 +998,7 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) {
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if (u->meta.job->state == JOB_RUNNING) {
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if (ns == UNIT_ACTIVE)
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job_finish_and_invalidate(u->meta.job, true);
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else if (ns != UNIT_ACTIVATING && ns != UNIT_ACTIVE_RELOADING) {
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else if (ns != UNIT_ACTIVATING && ns != UNIT_RELOADING) {
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unexpected = true;
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job_finish_and_invalidate(u->meta.job, false);
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}
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@ -1012,7 +1012,7 @@ void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) {
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if (ns == UNIT_INACTIVE)
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job_finish_and_invalidate(u->meta.job, true);
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else if (ns == UNIT_INACTIVE_MAINTENANCE)
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else if (ns == UNIT_MAINTENANCE)
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job_finish_and_invalidate(u->meta.job, false);
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else if (u->meta.job->state == JOB_RUNNING && ns != UNIT_DEACTIVATING) {
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unexpected = true;
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@ -1964,9 +1964,9 @@ DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);
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static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = {
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[UNIT_ACTIVE] = "active",
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[UNIT_ACTIVE_RELOADING] = "active-reloading",
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[UNIT_RELOADING] = "reloading",
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[UNIT_INACTIVE] = "inactive",
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[UNIT_INACTIVE_MAINTENANCE] = "inactive-maintenance",
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[UNIT_MAINTENANCE] = "maintenance",
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[UNIT_ACTIVATING] = "activating",
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[UNIT_DEACTIVATING] = "deactivating"
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};
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12
src/unit.h
12
src/unit.h
@ -78,9 +78,9 @@ enum UnitLoadState {
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enum UnitActiveState {
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UNIT_ACTIVE,
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UNIT_ACTIVE_RELOADING,
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UNIT_RELOADING,
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UNIT_INACTIVE,
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UNIT_INACTIVE_MAINTENANCE,
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UNIT_MAINTENANCE,
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UNIT_ACTIVATING,
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UNIT_DEACTIVATING,
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_UNIT_ACTIVE_STATE_MAX,
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@ -88,19 +88,19 @@ enum UnitActiveState {
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};
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static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
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return t == UNIT_ACTIVE || t == UNIT_ACTIVE_RELOADING;
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return t == UNIT_ACTIVE || t == UNIT_RELOADING;
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}
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static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
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return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_ACTIVE_RELOADING;
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return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
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}
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static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
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return t == UNIT_INACTIVE || t == UNIT_INACTIVE_MAINTENANCE || t == UNIT_DEACTIVATING;
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return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE || t == UNIT_DEACTIVATING;
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}
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static inline bool UNIT_IS_INACTIVE_OR_MAINTENANCE(UnitActiveState t) {
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return t == UNIT_INACTIVE || t == UNIT_INACTIVE_MAINTENANCE;
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return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE;
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}
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enum UnitDependency {
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