mirror of
https://github.com/reactos/reactos.git
synced 2024-11-23 11:33:31 +08:00
3de04ccace
This usually happens when the build dir is a subdir of the source dir. It is now detected during runtime, using the length of the relative path from the build dir to the source dir as the length of the prefix to skip, if __FILE__ starts with a '.'. Also fix the escaping of REACTOS_*_DIR defines. It was gracefully fixed up by CMake, but resulted in broken syntax highliting. CORE-14839 #resolve
285 lines
8.5 KiB
CMake
285 lines
8.5 KiB
CMake
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cmake_minimum_required(VERSION 3.2.1)
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cmake_policy(VERSION 3.2.1)
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if(NOT CMAKE_VERSION MATCHES "ReactOS")
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message(WARNING "Building with \"${CMAKE_COMMAND}\", which is not the custom CMake included in RosBE, might cause build issues...")
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endif()
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# Don't escape preprocessor definition values added via add_definitions
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cmake_policy(SET CMP0005 OLD)
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# Honor CMAKE_SHARED_LIBRARY_<Lang>_FLAGS variable.
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cmake_policy(SET CMP0018 OLD)
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if(POLICY CMP0058)
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# Ninja requires custom command byproducts to be explicit
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cmake_policy(SET CMP0058 OLD)
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endif()
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project(REACTOS)
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# Versioning
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include(sdk/include/reactos/version.cmake)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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set(CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE ON)
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set(CMAKE_SHARED_LIBRARY_PREFIX "")
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set(CMAKE_SKIP_PREPROCESSED_SOURCE_RULES TRUE)
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set(CMAKE_SKIP_ASSEMBLY_SOURCE_RULES TRUE)
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set(CMAKE_COLOR_MAKEFILE OFF)
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#set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
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if(NOT DEFINED NEW_STYLE_BUILD)
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set(NEW_STYLE_BUILD TRUE)
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endif()
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if(NOT ARCH)
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set(ARCH i386)
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endif()
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# Now the ARCH variable will be in lowercase.
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# It is needed because STREQUAL comparison
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# is case-sensitive.
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# See http://cmake.3232098.n2.nabble.com/Case-insensitive-string-compare-td7580269.html
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# for more information.
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string(TOLOWER ${ARCH} ARCH)
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# Compile options
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if(ARCH STREQUAL "i386")
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include(sdk/cmake/config.cmake)
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elseif(ARCH STREQUAL "amd64")
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include(sdk/cmake/config-amd64.cmake)
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elseif(ARCH STREQUAL "arm")
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include(sdk/cmake/config-arm.cmake)
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endif()
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# Compiler flags handling
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include(sdk/cmake/compilerflags.cmake)
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add_definitions(-D__REACTOS__)
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# Double escape, since CMake unescapes before putting it on the command-line, where it's unescaped again by GCC/CL.
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add_definitions(-DREACTOS_SOURCE_DIR="\\\"${REACTOS_SOURCE_DIR}\\\"")
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add_definitions(-DREACTOS_BINARY_DIR="\\\"${REACTOS_BINARY_DIR}\\\"")
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# There doesn't seem to be a standard for __FILE__ being relative or absolute, so detect it at runtime.
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file(RELATIVE_PATH _PATH_PREFIX ${REACTOS_BINARY_DIR} ${REACTOS_SOURCE_DIR})
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add_compile_flags(-D__RELFILE__="&__FILE__[__FILE__[0] == '.' ? sizeof \\\"${_PATH_PREFIX}\\\" - 1 : sizeof REACTOS_SOURCE_DIR]")
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if(MSVC_IDE)
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add_compile_flags("/MP")
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endif()
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# Bison and Flex support
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# include(sdk/cmake/bison-flex.cmake)
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if(NOT CMAKE_CROSSCOMPILING)
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if(NEW_STYLE_BUILD)
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set(TOOLS_FOLDER ${CMAKE_CURRENT_BINARY_DIR})
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endif()
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add_definitions(-DTARGET_${ARCH})
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if(MSVC)
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if(ARCH STREQUAL "i386")
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add_definitions(/D_X86_ /DWIN32 /D_WINDOWS)
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endif()
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if(MSVC_VERSION GREATER 1699)
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add_definitions(/D_ALLOW_KEYWORD_MACROS)
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endif()
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if(NOT USE_CLANG_CL)
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# FIXME: Inspect
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add_definitions(/Dinline=__inline)
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endif()
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endif()
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include_directories(sdk/include/host)
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if(NOT MSVC)
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add_subdirectory(dll/win32/dbghelp)
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endif()
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add_subdirectory(sdk/tools)
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add_subdirectory(sdk/lib)
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if(NOT NEW_STYLE_BUILD)
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if(NOT MSVC)
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export(TARGETS bin2c widl gendib cabman fatten hpp isohybrid mkhive mkisofs obj2bin spec2def geninc rsym mkshelllink utf16le xml2sdb FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
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else()
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export(TARGETS bin2c widl gendib cabman fatten hpp isohybrid mkhive mkisofs obj2bin spec2def geninc mkshelllink utf16le xml2sdb FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
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endif()
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endif()
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else()
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# We don't need CMake importlib handling.
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unset(CMAKE_IMPORT_LIBRARY_SUFFIX)
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if(NEW_STYLE_BUILD)
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include(sdk/cmake/host-tools.cmake)
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endif()
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# Print build type
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message("-- Build Type: ${CMAKE_BUILD_TYPE}")
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# adjust the default behaviour of the FIND_XXX() commands:
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# search headers and libraries in the target environment, search
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# programs in the host environment
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
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#useful stuff!
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include(CMakeParseArguments)
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if(NOT NEW_STYLE_BUILD)
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if(NOT DEFINED REACTOS_BUILD_TOOLS_DIR)
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set(REACTOS_BUILD_TOOLS_DIR ${REACTOS_SOURCE_DIR}/build)
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endif()
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set(IMPORT_EXECUTABLES "${REACTOS_BUILD_TOOLS_DIR}/ImportExecutables.cmake" CACHE FILEPATH "Host executables")
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include(${IMPORT_EXECUTABLES})
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endif()
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if(DBG)
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add_definitions(-DDBG=1 -D_SEH_ENABLE_TRACE)
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else()
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add_definitions(-DDBG=0)
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endif()
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if(KDBG)
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add_definitions(-DKDBG=1)
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endif()
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if(_WINKD_)
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add_definitions(-D_WINKD_=1)
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endif()
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if(CMAKE_VERSION MATCHES "ReactOS")
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set(PCH 1 CACHE BOOL "Whether to use precompiled headers")
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else()
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set(PCH 0 CACHE BOOL "Whether to use precompiled headers")
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endif()
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# Version Options
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add_definitions(-DWINVER=0x502
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-D_WIN32_IE=0x600
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-D_WIN32_WINNT=0x502
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-D_WIN32_WINDOWS=0x502
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-D_SETUPAPI_VER=0x502)
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# Arch Options
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if(ARCH STREQUAL "i386")
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if(NOT USE_CLANG_CL)
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add_definitions(-D_M_IX86)
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endif()
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add_definitions(-D_X86_ -D__i386__ -Di386)
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elseif(ARCH STREQUAL "amd64")
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add_definitions(-D_M_AMD64 -D_AMD64_ -D__x86_64__ -D_WIN64)
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elseif(ARCH STREQUAL "arm")
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# _M_ARM is already defined by toolchain
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add_definitions(-D_ARM_ -D__arm__ -DWIN32)
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if(SARCH STREQUAL "omap-zoom2")
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add_definitions(-D_ZOOM2_)
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endif()
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endif()
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# Other
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if(ARCH STREQUAL "i386")
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add_definitions(-DUSE_COMPILER_EXCEPTIONS -D_USE_32BIT_TIME_T)
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elseif(ARCH STREQUAL "amd64")
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add_definitions(-DUSE_COMPILER_EXCEPTIONS -DNO_UNDERSCORE_PREFIX)
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elseif(ARCH STREQUAL "arm")
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add_definitions(-DUSE_COMPILER_EXCEPTIONS -DNO_UNDERSCORE_PREFIX)
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endif()
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# Activate support for assembly source files
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enable_language(ASM)
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# Activate language support for resource files
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enable_language(RC)
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# Localization definitions
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include(sdk/cmake/localization.cmake)
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set(I18N_DEFS "")
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# This will set I18N_DEFS for later use
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set_i18n_language(${I18N_LANG})
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# Compiler specific definitions and macros
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if(MSVC)
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include(sdk/cmake/msvc.cmake)
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else()
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include(sdk/cmake/gcc.cmake)
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endif()
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# Generic macros
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include(sdk/cmake/CMakeMacros.cmake)
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# IDL macros for widl/midl
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# We're using widl now for both MSVC and GCC builds
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include(sdk/cmake/widl-support.cmake)
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include_directories(
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sdk/include
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sdk/include/psdk
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sdk/include/dxsdk
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${REACTOS_BINARY_DIR}/sdk/include
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${REACTOS_BINARY_DIR}/sdk/include/psdk
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${REACTOS_BINARY_DIR}/sdk/include/dxsdk
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${REACTOS_BINARY_DIR}/sdk/include/ddk
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${REACTOS_BINARY_DIR}/sdk/include/reactos
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${REACTOS_BINARY_DIR}/sdk/include/reactos/mc
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sdk/include/crt
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sdk/include/ddk
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sdk/include/ndk
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sdk/include/reactos
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sdk/include/reactos/libs)
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if(ARCH STREQUAL "arm")
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include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/arm)
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endif()
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add_dependency_header()
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add_subdirectory(sdk/include/ndk/tests)
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add_subdirectory(sdk/include/xdk)
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add_subdirectory(sdk/include/psdk)
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add_subdirectory(sdk/include/dxsdk)
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add_subdirectory(sdk/include/reactos/wine)
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add_subdirectory(sdk/include/reactos/mc)
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add_subdirectory(sdk/include/asm)
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if(NO_ROSSYM)
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include(sdk/cmake/baseaddress_dwarf.cmake)
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elseif(MSVC)
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include(sdk/cmake/baseaddress_msvc.cmake)
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else()
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include(sdk/cmake/baseaddress.cmake)
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endif()
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# For MSVC builds, this puts all debug symbols file in the same directory.
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set(CMAKE_PDB_OUTPUT_DIRECTORY "${REACTOS_BINARY_DIR}/msvc_pdb")
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#begin with boot so reactos_cab target is defined before all other modules
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add_subdirectory(boot)
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add_subdirectory(base)
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add_subdirectory(dll)
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add_subdirectory(drivers)
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add_subdirectory(hal)
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add_subdirectory(sdk/lib)
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add_subdirectory(media)
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add_subdirectory(modules)
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add_subdirectory(ntoskrnl)
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add_subdirectory(subsystems)
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add_subdirectory(sdk/tools/wpp)
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add_subdirectory(win32ss)
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# Create the registry hives
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create_registry_hives()
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# Create {bootcd, livecd, bootcdregtest}.lst
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create_iso_lists()
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file(MAKE_DIRECTORY ${REACTOS_BINARY_DIR}/sdk/include/reactos)
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add_dependency_footer()
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endif()
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