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23373acbb9
There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
33 lines
829 B
CMake
33 lines
829 B
CMake
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add_definitions(
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-D__WINESRC__
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-D_WINE)
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include_directories(BEFORE ${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(comdlg32.dll comdlg32.spec ADD_IMPORTLIB)
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list(APPEND SOURCE
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cdlg32.c
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colordlg.c
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filedlg.c
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filedlg31.c
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filedlgbrowser.c
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finddlg.c
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fontdlg.c
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#itemdlg.c /* Win 7 */
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printdlg.c
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precomp.h
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${CMAKE_CURRENT_BINARY_DIR}/comdlg32_stubs.c)
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add_library(comdlg32 MODULE
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${SOURCE}
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rsrc.rc
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${CMAKE_CURRENT_BINARY_DIR}/comdlg32.def)
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set_module_type(comdlg32 win32dll)
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target_link_libraries(comdlg32 uuid wine)
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add_delay_importlibs(comdlg32 ole32)
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add_importlibs(comdlg32 shell32 shlwapi comctl32 winspool user32 gdi32 advapi32 msvcrt kernel32 ntdll)
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add_pch(comdlg32 precomp.h SOURCE)
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add_cd_file(TARGET comdlg32 DESTINATION reactos/system32 FOR all)
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