mirror of
https://github.com/reactos/reactos.git
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113 lines
3.6 KiB
C
113 lines
3.6 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS Console Server DLL
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* FILE: win32ss/user/winsrv/consrv/shutdown.c
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* PURPOSE: Processes Shutdown
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* PROGRAMMERS: Alex Ionescu
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*/
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/* INCLUDES *******************************************************************/
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#include "consrv.h"
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#include <psapi.h>
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS ******************************************************************/
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static void
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NotifyConsoleProcessForShutdown(IN PCSR_PROCESS CsrProcess,
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IN PCONSOLE_PROCESS_DATA ProcessData,
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IN ULONG Flags)
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{
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DPRINT1("ConsoleClientShutdown(0x%p, 0x%x) - Console process [0x%x, 0x%x]\n",
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CsrProcess, Flags, CsrProcess->ClientId.UniqueProcess, CsrProcess->ClientId.UniqueThread);
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/* Send a log-off event. In reality this should be way more complex */
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ConSrvConsoleCtrlEventTimeout(CTRL_LOGOFF_EVENT, ProcessData,
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ShutdownSettings.WaitToKillAppTimeout);
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}
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static BOOL
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NotifyGenericProcessForShutdown(IN PCSR_PROCESS CsrProcess,
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IN ULONG Flags)
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{
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/* FIXME: Implement the generic process shutdown handler */
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UNIMPLEMENTED_ONCE;
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return TRUE;
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}
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ULONG
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NTAPI
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NonConsoleProcessShutdown(IN PCSR_PROCESS Process,
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IN ULONG Flags)
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{
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if (NotifyGenericProcessForShutdown(Process, Flags))
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{
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/* Terminate this process */
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#if DBG
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WCHAR buffer[MAX_PATH];
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if (!GetProcessImageFileNameW(Process->ProcessHandle, buffer, ARRAYSIZE(buffer)))
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{
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DPRINT1("Terminating process %x\n", Process->ClientId.UniqueProcess);
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}
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else
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{
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DPRINT1("Terminating process %x (%S)\n", Process->ClientId.UniqueProcess, buffer);
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}
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#endif
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NtTerminateProcess(Process->ProcessHandle, 0);
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WaitForSingleObject(Process->ProcessHandle, ShutdownSettings.ProcessTerminateTimeout);
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}
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CsrDereferenceProcess(Process);
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return CsrShutdownCsrProcess;
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}
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// NOTE: See http://blogs.msdn.com/b/ntdebugging/archive/2007/06/09/how-windows-shuts-down.aspx
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ULONG
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NTAPI
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ConsoleClientShutdown(IN PCSR_PROCESS CsrProcess,
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IN ULONG Flags,
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IN BOOLEAN FirstPhase)
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{
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PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrProcess);
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/* Do not kill system processes when a user is logging off */
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if ((Flags & EWX_SHUTDOWN) == EWX_LOGOFF &&
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(CsrProcess->ShutdownFlags & (CsrShutdownSystem | CsrShutdownOther)))
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{
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DPRINT("Do not kill a system process in a logoff request!\n");
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return CsrShutdownNonCsrProcess;
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}
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/* Is it a console process? */
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if ( ProcessData->ConsoleHandle != NULL ||
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ProcessData->HandleTable != NULL )
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{
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NotifyConsoleProcessForShutdown(CsrProcess, ProcessData, Flags);
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/* We are done with the process itself */
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CsrDereferenceProcess(CsrProcess);
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return CsrShutdownCsrProcess;
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}
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else
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{
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DPRINT("ConsoleClientShutdown(0x%p, 0x%x, %s) - Non-console process [0x%x, 0x%x]\n",
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CsrProcess, Flags, FirstPhase ? "FirstPhase" : "LastPhase",
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CsrProcess->ClientId.UniqueProcess, CsrProcess->ClientId.UniqueThread);
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/* On first pass, let the gui server terminate all the processes that it owns */
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if (FirstPhase) return CsrShutdownNonCsrProcess;
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/* Use the generic handler since this isn't a gui process */
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return NonConsoleProcessShutdown(CsrProcess, Flags);
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}
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return CsrShutdownNonCsrProcess;
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}
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/* EOF */
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