... since the original ones are internal to the kernel and won't be
available once KDBG is moved out of it.
Use these functions in the pager/prompt support.
This is done in preparation for moving all this functionality in a
separate KDTERM "KD Terminal Driver" DLL.
Additionally:
- Flush the terminal input before sending ANSI escape sequences.
- In KDBG pager, always use the correct reading-key function (the
same used also for reading keys for a line of user input), and not
the simplistic two-call KdbpGetCharSerial + KdbpTryGetCharSerial
that would split the \r \n across calls.
- Call KdbpGetCommandLineSettings() in KdbInitialize() at BootPhase 0,
which is indirectly called by KdDebuggerInitialize0(). And fix its
command-line parsing too.
Rename KdbpReadCommand as KdIoReadLine. Extract the last-command
repetition functionality out of KdIoReadLine and put it where it
belongs: only in the KDBG command main loop KdbpCliMainLoop.
- Remove KdbInit() macro and directly use KdbpCliInit() (since the place
where it was used was already within an #ifdef KDBG block).
- Declare KdpKdbgInit() only when KDBG is defined, move its definition
into kdio.c and remove the legacy wrappers/kdbg.c file.
And in KdbInitialize(), set KdpInitRoutine directly to the former,
instead of using the KdpKdbgInit indirection.
- Don't reset KdComPortInUse in KdpDebugLogInit().
- Minor refactorings: KdpSerialDebugPrint -> KdpSerialPrint and make it
static; argument name "Message" -> "String", "StringLength" -> "Length".
debug.c will serve as a centralized facility for security debugging routines and everything related to that. This file will be expanded with further debug functions for the Security subsystem if needed.
The current state of Security manager's code is kind of a mess. Mainly, there's code scattered around places where they shouldn't belong and token implementation (token.c) is already of a bloat in itself as it is. The file has over 6k lines and it's subject to grow exponentially with improvements, features, whatever that is.
With that being said, the token implementation code in the kernel will be split accordingly and rest of the code moved to appropriate places. The new layout will look as follows (excluding the already existing files):
- client.c (Client security implementation code)
- objtype.c (Object type list implementation code -- more code related to object types will be put here when I'm going to implement object type access checks in the future)
- subject.c (Subject security context support)
The token implementation in the kernel will be split in 4 distinct files as shown:
- token.c (Base token support routines)
- tokenlif.c (Life management of a token object -- that is Duplication, Creation and Filtering)
- tokencls.c (Token Query/Set Information Classes support)
- tokenadj.c (Token privileges/groups adjusting support)
In addition to that, tidy up the internal header and reorganize it as well.
- inbv.c now only contains the Inbv-specific API and nothing else.
- It will make easier for people to write their own boot themes & animations,
by just copying/adapting the bootanim.c file (and the resources).
- Add SAL annotations.
- All INBV progress bar functions (except for InbvIndicateProgress())
should not be INIT-only functions, since they can be (not yet in ROS)
used at later times -- namely, for feedback during hibernation.
* Quality of service kernel stuff bears nothing with security descriptors in anyway, so just have a file specifically for it
* Annotate the function arguments parameters with SAL
* Document the functions
- Use DeviceNode->State field and its values, instead of
DeviceNode->Flags for tracking current node state
- Change DNF_* flags to the ones compatible with Windows XP+
- Simplify state changes for device nodes and encapsulate all the logic
inside the PiDevNodeStateMachine routine. This makes the ground for
future improvements in the device removal sequence and
resource management
- Now values inside DeviceNode->State and ->Flags are compatible with
the windbg !devnode macro and can be tracked using it
- BUGFIX: fixed cases where IRP_MN_START_DEVICE or
IRP_MN_QUERY_DEVICE_RELATIONS may be sent to a device after a
IRP_MN_REMOVE_DEVICE
CORE-7826
And rearrange them in more logical order.
This effectively splits the file, leaving public "Io" functions in
pnpmgr.c along with some things not related do device object management.
Functions which manipulate the device tree are left in devaction.c.
In future all these functions will only be accessed from
DeviceActionWorker.
While being public API, IoRequestDeviceEject and IoInvalidateDeviceState
have been moved to devaction.c as well. In next commits they will be
converted to DeviceActionWorker routines and their callers will be put
in pnpmgr.c
Useful functions for debugging IO and PNP managers:
PipDumpDeviceNodes() - displays information about a node(s) in the device tree;
PipDumpResourceRequirementsList() - displays information about a Io List;
PipDumpCmResourceList() - displays information about a Cm List
The tree list of devices (DEVICE_NODE structures) is perhaps the main one in the PnP manager. They also store information about the hardware resources required and assigned to devices.
These functions can help with debugging. For example, you can call PipDumpDeviceNodes() before and after device enumeration and compare the resulting information.
For PipDumpDeviceNodes() it is possible to optionally output:
- allocated resources and boot configuration resources
- resources required
- translated resources
It is possible to displays both a single node and the entire tree.
Optionally, you can display child nodes.
The information output format for resource lists is maximally compressed, since often the only debugging port is a monitor.
The DebugLevel parameter allows dumping in two modes:
0 - unconditional;
1 - if NDEBUG is not defined in "debug.c".
Our legacy KD module is slowly being phased out for the more recent KD64
Kernel Debugger that supports WinDbg, but at the same time we must retain
support for GCC debugging and the KDBG interface.
For the time being few #ifdef _WINKD_ have been introduced in KD64 so that
some of its code/data does not completely get shared yet with the legacy KD,
until the latter becomes phased out.
KD Modifications:
=================
- Remove the implementation of NtQueryDebugFilterState() /
NtSetDebugFilterState() that now comes entirely from KD64.
- Remove KD variables that are now shared with KD64.
- Share common code with KD64: KdpMoveMemory(), KdpZeroMemory(),
KdpCopyMemoryChunks(), KdpPrint(), KdpPrompt().
- KDBG: Remove the duplicated KdpCopyMemoryChunks() function.
- In KdpServiceDispatcher() and KdpEnterDebuggerException(), call the
KdpPrint() worker function that correctly probes and captures its arguments.
- Temporarily stub out KdEnterDebugger() and KdExitDebugger() that is used
by the shared code, until KD is removed and only the KD64 version of these
functions remain.
- Re-implement the KD/KDBG KdpPrompt() function using a custom KdpPromptString()
helper compatible with KD64, that is called by the KD64 implementation of
KdpPrompt(). This KdpPromptString() helper now issues the prompt on all
the KD loggers: e.g. if you use both at the same time COM-port and SCREEN
debugging, the prompt will appear on both. Before that the prompt was always
being displayed on COM port even if e.g. a SCREEN-only debug session was used...
- ppc_irq.c: Fix the prototype of KdpServiceDispatcher().
KD64 Fixes:
===========
- Initialize the MaximumLength member of the counted STRING variables
before using them elsewhere.
- Get rid of alloca() within SEH block in KdpPrint() (addendum to 7b95fcf9).
- Add the ROS-specific handy dump commands in KdSystemDebugControl().
- Import KdpCopyMemoryChunks() from kd64/kdapi.c, and re-implement
KdbpSafeReadMemory() and KdbpSafeWriteMemory() around it.
Note that these functions read virtual memory and are equivalent of
the kd64 KdpReadVirtualMemory() and KdpWriteVirtualMemory()
respectively.
- Get rid of the KdpEnableSafeMem() call in KdInitSystem().
- Adjust kd gdbstub.c wrapper in accordance.
Instead move to a threading model like the Windows one.
We'll queue several work items to be executed in a system thread (Cc worker)
when there are VACB that have been marked as dirty. Furthermore, some delay
will be observed before action to avoid killing the system with IOs.
This new threading model opens way for read ahead and write behind implementation.
Also, moved the initialization of the lazy writer to CcInitializeCacheManager()
it has nothing to do with views and shouldn't be initialized there.
Also, moved the lazy writer implementation to its own file.
Modified CcDeferWrite() and CcRosMarkDirtyVacb() to take into account the new threading model.
Introduced new functions:
- CcPostWorkQueue(): post an item to be handled by Cc worker and spawn a worker if required
- CcScanDpc(): called after some time (not to have lazy writer always running) to queue a lazy scan
- CcLazyWriteScan(): the lazy writer we used to have
- CcScheduleLazyWriteScan(): function to call when you want to start a lazy writer run. It will make a DPC after some time and queue execution
- CcWorkerThread(): the worker thread that will handle lazy write, read ahead, and so on