Commit Graph

3261 Commits

Author SHA1 Message Date
Eric Kohl
1fbb295d4a [LSASRV][SECUR32] Fix the naming mess
Rename Untrusted to TrustredCaller in LSA_CONNECTION_INFO and LSAP_LOGON_CONTEXT in order to clarify the meaning of the variable.
2021-02-28 11:03:33 +01:00
Eric Kohl
76247390e5 [LSASRV] Fix a typo in the trusted user identification 2021-02-28 01:57:43 +01:00
Katayama Hirofumi MZ
f04890c2af
[BROWSEUI] Fix and small improvement (#3486)
Fix a mistake in CAutoComplete PR #3472 (6bfb76b) and improve.
- Fix confusion between m_hwndEdit and hwndEdit.
- Delete extra this-> codes.
CORE-9281
2021-02-25 20:36:20 +09:00
Jose Carlos Jesus
9039de127c [BROWSEUI]Update PT translation 2021-02-24 07:23:39 +01:00
Katayama Hirofumi MZ
6bfb76b68a
[BROWSEUI] Refactoring CAutoComplete Part 1 (#3472)
- Expand tabs to spaces in CAutoComplete.h.
- Add m_ prefix to every member variable.
CORE-9281
2021-02-23 06:07:09 +09:00
Doug Lyons
834394abd9
[OPENGL32] Fix Red and Green Color Swap (#3478)
CORE-16221
2021-02-22 17:45:33 +01:00
George Bișoc
b00ecdcab9
Replace my E-mail with the ReactOS org one (#3475)
From now on for ReactOS related contributions only the organization e-mail shall be used and also reverse the order of my real full name.
2021-02-22 18:26:55 +03:00
Eric Kohl
dd1f0d02bc [LSASRV] Improve the policy change registration code and notify registered events 2021-02-21 18:05:11 +01:00
Katayama Hirofumi MZ
0c15f7d183
[SHIMGVW] Use _countof instead of ARRAYSIZE and use UINT (#3471)
- Use _countof macro instead of non-standard ARRAYSIZE macro.
- Use UINT type for array index instead of INT type, to erase signed/unsigned comparison warning.
JIRA issue: N/A
2021-02-21 10:28:08 +09:00
Colin Finck
fd8080b094
[KERNEL32] Align the PROCESS_PRIORITY_CLASS variable in GetPriorityClass on a 4-byte boundary.
Fixes CORE-16757.
This is required for NtQueryInformationProcess as proven by my test application in the bug report.
2021-02-20 17:13:38 +01:00
Eric Kohl
ea26bef01d [LSASRV] Add start code for the netlogon service 2021-02-19 21:53:00 +01:00
Václav Zouzalík
0f8224e985 [SHIMGVW] Update Czech (cs-CZ) translation 2021-02-16 15:11:50 +01:00
Hervé Poussineau
796a536a22 Revert "Disable some C++ code, which doesn't compile for me"
This reverts commit 83d9920cb9.
2021-02-16 00:13:18 +01:00
Hervé Poussineau
83d9920cb9 Disable some C++ code, which doesn't compile for me 2021-02-16 00:12:25 +01:00
Katayama Hirofumi MZ
99a9e7e493
[SHIMGVW] Refactoring (#3461)
- Make the calls of CallWindowProc and DefWindowProc Wide (Unicode).
- Delete needless type casts.
- Add const to function arguments.
- Improve ImageView_LoadSettings function.
- Insert OFN_EXPLORER flag.
2021-02-15 19:21:55 +09:00
Jared Smudde
8b6e5e87c3
[MMSYS] Add the OFN_EXPLORER flag to the Browse for sound dialog. (#3460) 2021-02-14 21:40:30 +01:00
Carlo Bramini
ac4b506eab
[SHIMGVW] Fix wrong text into the title bar. (#3459)
Unicode/ANSI conversion problem happened by some wrong ANSI function calls. This PR fixes them by modifying CMakeLists.txt.
2021-02-15 02:38:36 +09:00
Eric Kohl
2a3c94e301 [NETAPI32] Use our implementation of NetWkstaUserEnum instead of the Wine stub 2021-02-14 11:26:54 +01:00
Eric Kohl
87a4624e20 [WKSSVC][NETAPI32] Implement NetrWkstaGetInfo and get rid of the old NetWkstaGetInfo implementation 2021-02-13 23:19:29 +01:00
Robert Naumann
0d1a804581 [SHIMGVW]Update German translation 2021-02-13 20:59:38 +01:00
Robert Naumann
e4058ee520 [SHELL32] Update German translation
-change "Meine Musik" to "Eigene Musik" to get a consistent naming. Same for "Meine Videos".
2021-02-13 20:14:05 +01:00
Carlo Bramini
6aafdc520c
[SHIMGVW] Fix CTRL-K to IDC_ROT_CLOCKW (#3457)
As signaled in CORE-11044, the IDC_ROT_COUNCW was assigned to both CW and CCW rotation.
2021-02-13 19:32:19 +01:00
Carlo Bramini
0d4e921c93
[SHIMGVW] Add new features (CORE-11044) (#3113)
Add these new features:

- Use accelerator table for keyboard hotkeys.
- Updated italian translation.
- Simplified creation of toolbar and tooltips.
- Added missing toolbar buttons.
- Initialize common controls for theming.

French translation by Kyle Katarn.
Polish translation by Adam Stachowicz.
2021-02-13 23:22:21 +09:00
Robert Naumann
b493a2f8ab [SYSSETUP] Update German translation. 2021-02-09 21:03:34 +01:00
Serge Gautherie
682f85ad9f
[DOC][WS2_32][WS2HELP] Fix ws2* paths (#3425) 2021-02-07 22:17:01 +01:00
Yaroslav Kibysh
c917caf723
[SYSSETUP] Make status dialog look like msgina status dialog (#2825)
* [SYSSETUP] Add msgina-like resources

* [SYSSETUP] Add bitmaps functionality, remove progress bar

* [SYSSETUP] Update resources

* [SYSSETUP] Use DPRINT1

* [SYSSETUP:INSTALL] %d - %lu for GetLastError in DPRINT1

* [SYSSETUP:INSTALL] Check pDlgData for NULL value

+ add some comments
2021-02-07 20:36:55 +01:00
Mark Jansen
b809275cbe
[WININET] Fix usage of uninitialized variable 2021-02-07 14:00:12 +01:00
Siavosh Kasravi
bb723c337a
[SHELL32] Fixing COpenWithMenu.cpp for handling path strings with spaces (#3449)
CORE-17445

Fixing the bug where open with menu where OpenWithMenu does not handle handler's path when there are spaces in the path string, by adding the missing quote marks around %1 when recording the registry entry for file handler.
2021-02-06 14:35:11 +01:00
winesync
0e1975b6aa [WINESYNC] d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh.
This patch fixes last problem of bug 32572.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
489e520163 [WINESYNC] d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader. (try 4)
This patch fixes vertex processing issue of bug 33770.

The problem comes from the fact that even if the call succeeds,
the game interprets a non null error_messages pointer as an error.

By calling D3DCompile we use a newer version of the compiler which is more
strict and generates the following warning.
  - warning X3206: 'dot': implicit truncation of vector type
  - warning X3206: implicit truncation of vector type
  - warning X3206: 'mul': implicit truncation of vector type
D3DCompileShader does not generate such warnings.

These is confirmed in the DX SDK release note:
New Warning X3206: Implicit Truncation of Vector Type
Beginning in the August 2009 release of the DirectX SDK, the compiler will warn
when an implicit truncation of a vector type occurs.

The warnings cannot be disable so this patch filters out these strings in D3DCompileShader
and reset the error messages pointer if the resulting buffer is empty.

Try 2:
  - only filter out lines containing "X3206:" in case d3dcompiler_43 has localization

Try 3:
  - use move in place instead of copying the buffer

Try 4:
  - filter simplification by Sebastian and remove 'mul' testing left-out in search string

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
7a7364d0ad [WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
959c06f9b3 [WINESYNC] d3dx9_36: Add support for FOURCC surface to save_dds_surface_to_memory.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
181ffe0779 [WINESYNC] d3dx9: Implement D3DXComputeTangent
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2021-02-04 16:37:07 +01:00
winesync
1dfb089b4b [WINESYNC] d3dx9_*: Add D3DXSHProjectCubeMap stub
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46284

wine-staging patch by Andrey Gusev <andrey.goosev@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
5687b22005 [WINESYNC] d3dx9_36: Add semi-stub for D3DXOptimizeVertices.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
7e6d9c5b39 [WINESYNC] d3dx9_36: Implement D3DXDisassembleShader. (v2)
Changes in v2 (by Christian Costa):
  * More generic code for D3DXDisassembleShader.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
62f40620f1 [WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect.
wine-staging patch by Sebastian Lackner <sebastian@fds-team.de>
2021-02-04 16:37:07 +01:00
winesync
7c02c861b1 [WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
7a64c4dcc9 [WINESYNC] d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
wine-staging patch by Christian Costa <titan.costa@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
93a4e84feb [WINESYNC] d3dx9: Avoid closing invalid handles.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50373
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id e27a95e92097a601baa9b0e9dd6fcc5013c863fa by Akihiro Sagawa <sagawa.aki@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
1f6645eb19 [WINESYNC] d3dx9: Correctly handle sprites array reallocation.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 34c0055cfcb84e32d13556b7ec841d01acf5fe96 by Matteo Bruni <mbruni@codeweavers.com>
2021-02-04 16:37:07 +01:00
winesync
d7f9f9f6e8 [WINESYNC] d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id a097f54ea1e7e75b78842ceb835f5db5f08fea06 by Sven Baars <sbaars@codeweavers.com>
2021-02-04 16:37:07 +01:00
winesync
06bd040614 [WINESYNC] d3dx9: Implement clipping of glyphs in ID3DXFont_DrawText.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49546
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 84cbf6a49dfe75b9fd497b2c3ef7e922857bb618 by Sven Baars <sbaars@codeweavers.com>
2021-02-04 16:37:07 +01:00
winesync
9567bb87bd [WINESYNC] d3dx9: Fully initialize the glyph position.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49376
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 2481e617bbd529a297266ad53b1afe1d96e9af89 by Sven Baars <sbaars@codeweavers.com>
2021-02-04 16:37:07 +01:00
winesync
31f063ffbf [WINESYNC] d3dx9: Don't release textures when D3DXSPRITE_DO_NOT_ADDREF_TEXTURE is specified.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 9eda5c043047fd117441473651b2089b80a4ed80 by Sven Baars <sbaars@codeweavers.com>
2021-02-04 16:37:07 +01:00
winesync
868f57e6b2 [WINESYNC] d3dx9: Simplify D3DXSphereBoundProbe() a bit.
Spurred by a patch by Alex Henrie.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 18ae539c914a9b5a89f63d8cf9c2a21273eccc6c by Matteo Bruni <mbruni@codeweavers.com>
2021-02-04 16:37:07 +01:00
winesync
a5f345390c [WINESYNC] d3dx9: Ignore filter in D3DXLoadSurfaceFromSurface() when rects match.
This allows us to use IDirect3DDevice9_StretchRect
and avoid GPU synchronization.
It massively improves performance in Dead Space 1 which
calls LoadSurfaceFromSurface every frame before presenting.

Signed-off-by: Robin Kertels <robin.kertels@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 625622ad4182061ee3111032ab0ae4a494b74e73 by Robin Kertels <robin.kertels@gmail.com>
2021-02-04 16:37:07 +01:00
winesync
4d0164c0a0 [WINESYNC] d3dx9: Implement ID3DXSkinInfo_Clone().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48779
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 35a4093eff75e5bf7fee0dc8d2a708d960b03768 by Gijs Vermeulen <gijsvrm@gmail.com>
2021-02-04 16:37:06 +01:00
winesync
bbb79195a5 [WINESYNC] d3dx9: Use BitScanReverse in make_pow2.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 22970932d014f024fcf7f0f98b1a5384b1b1eb99 by Jacek Caban <jacek@codeweavers.com>
2021-02-04 16:37:06 +01:00
winesync
20ea1bf125 [WINESYNC] d3dx9: Add support for D3DFMT_P8 in DDS files.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48731
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id bb222133a81581622c88c0d34534bc88a556f1f2 by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2021-02-04 16:37:06 +01:00